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Unread 22-01-2013, 14:29
ks_mumupsi ks_mumupsi is offline
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Re: Ultimate Ascent - Most Difficult Ever? Too difficult?

I would agree with many of the comments made here, having done this since 2000. I think there have been hard years in the past including 2005 when we were trying to manage tetras and trying to see stacks of 9-10, we have never gone back to that complicated a game piece.

Except I guess the pyramid in the middle is just a big gigantic tetra... with its top chopped off.

I actually think because of all the experience and team sharing going on this year, with the shooter that level of competition will be notched up. It will not be enough just to have a really good frisbee shooter, robot in 3 days proved that a good shooter is not difficult to achieve this year if thought through and researched. A lot of teams have been helping and we have also been stealing ideas of shooter designs from other teams and prototyping.

However, because of what i have said above the differentiating factor this year will be climbing or a 469 (2010) type strategy if someone figures out how to shoot the full court from sitting in their home zone and just unloading 45 discs in a minute or so. (which i also think we will see designs for this year, effectiveness is yet tbd)

good luck we are just about half way there.
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