Go to Post Overall, I thought FIRST did a great job with the rules this year - very simple and very clear for the most part. However, something is always going to fall through the cracks (and I don't mean that in a bad way - people need to know that it's practically impossible to do something perfectly). - Chris Hibner [more]
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  #16   Spotlight this post!  
Unread 17-01-2003, 15:18
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I also get teh valve/zedit.wad
did you make this for the retail version of CS?
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Unread 17-01-2003, 15:38
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pricewatch.com or pricegrabber.com and type in teh card u want, ge force4 4200 is the best abrgain now, and the card ain half bad

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Unread 17-01-2003, 16:35
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This was made for mod cs.

I've included the zeditor.wad that was missing in the last file. My bad.

http://www.ntci.on.ca/~robotics/docu...kAttackMap.zip
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Unread 20-01-2003, 18:34
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counterstrike - stack attack

hey, i played the stack attack map a couple days ago, and it works great! thanks to whoever made it, i'm sorry, i didn't catch any names or anything. someone ought to set up a server so anyone can play.
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Unread 20-01-2003, 19:18
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Wow, I just checked it out. Very nice job. My only Reccomendation is that you include some blocks that represent the size of robots. This gives you a very good idea at just what the drivers are up against when trying to see the opposite side of the field.
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Unread 20-01-2003, 20:32
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hmm noticed a problem. maybe it's just when i create a server though. The boxes don't reset themselves round to round
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Unread 11-02-2003, 20:30
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In reference to the Graphics card issue, even though it may be cheaper you are also getting the bottom end hardware. Just because its a Gforce 4 doesnt mean its realy good. I think 100 - 150 $ is the least amount you should pay for one because its a waist for anything under that.
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Unread 11-02-2003, 20:36
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Don't you make mods for half life since CS is already a Mod?
P.S. i rock in CS
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Unread 12-02-2003, 20:37
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CS is also a retail game. I would assume this mod works in half life also, but i havent tried it out.
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Unread 12-02-2003, 20:39
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It isn't a mod, it's a map with custom textures. You play it in CS, retail version or half-life mod version just as you would de_dust or anything else.

As long as it can find the custom textures (in the zip) you can play it.
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Unread 12-02-2003, 21:57
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Ahh so you can actually just shoot through the boxes with a Para or something.
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Unread 12-02-2003, 22:05
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Or hit the Use key and ride them across the map. Wheeeeeeeeeeeeeeeeeeeeee
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