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#1
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Re: Prototype Small Wheeled Shooter
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#2
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Re: Prototype Small Wheeled Shooter
will get that on Sunday
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#3
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Re: Prototype Small Wheeled Shooter
Ok now we did 5, 3, 1 ratio
Shooting farther! Still have flex in base, will get more when we stop this http://www.youtube.com/watch?v=wGp3M...ature=youtu.be |
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#4
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Re: Prototype Small Wheeled Shooter
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#5
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Re: Prototype Small Wheeled Shooter
That tells me you had a lot of slipping in the 3rd stage. Maybe you still do. Try 2:1 for that second stage.
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#6
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Re: Prototype Small Wheeled Shooter
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Just looking at the math, it's obvious we have a lot of slipping on the last wheel. By my calculations the tangential velocity of a 3" wheel on a 1:1 Bag motor is roughly 175 ft/sec. If a frisbee had no slippage when contacting a wheel in this type of shooter, I would expect it to leave at about 85 ft/second! This is waaay higher than what we are seeing, so I have no doubt that there is a lot of slipping going on. Something interesting to note: we put a new frisbee into our two wheeled shooter (3:1 Bag, 1:1 Bag) and analyzed the marks left by the shooter wheels afterwards. It looked to me like the 3:1 wheel had more slippage than the 1:1 wheel, since the 3:1 had a shorter 'burn' mark left on the frisbee and shorter overall contact period. Also interesting to note: given the frisbee compression and wheel spacing involved, the frisbee contacts two adjacent shooting wheels for a substantial amount of time. I'm not sure exactly how they all interact at this point... TL;DR: I gave up on calculating this stuff, we're just going to go with quantitative results! Also, I need a better high speed camera. |
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#7
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Re: Prototype Small Wheeled Shooter
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#8
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Re: Prototype Small Wheeled Shooter
We will try slowing down the last motor and then experiment with the others as well. Thanks!
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#9
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Re: Prototype Small Wheeled Shooter
You can also try speeding up the second wheel by putting in a BB RS-550. Or for prototyping purposes, one of the super-powered FP 801-0673 motors from last year. We prototyped with a FP and were getting some pretty impressive velocity. Mind you, we also have a larger wheel spacing, which means less time with the 'bee contacting two wheels.
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#10
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Re: Prototype Small Wheeled Shooter
Better yet:
a) remove wheels 2 and 3, and adjust the speed of wheel 1 until you get the fastest exit speed (call it s1), then b) keeping wheel 1 at speed s1, add wheel 2 and adjust its speed until you get the fastest exit speed (call it s2), then c) keeping wheels 1 and 2 at speeds s1 and s2, add wheel 3 and adjust its speed until you get the fastest exit speed. Last edited by Ether : 31-01-2013 at 11:13. |
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#11
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Re: Prototype Small Wheeled Shooter
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#12
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Re: Prototype Small Wheeled Shooter
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Whether you use of a single sensor or dual sensor doesn't matter, either will take out the subjectivity of the measurement and just give you solid measurements. |
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