|
|
|
![]() |
|
|||||||
|
||||||||
| View Poll Results: Plans for hanging | |||
| No hanging (Level 0) |
|
7 | 3.10% |
| 10 point hanging (Level 1) |
|
99 | 43.81% |
| 20 point hanging (Level 2) |
|
15 | 6.64% |
| 30 point hanging (Level 3) |
|
105 | 46.46% |
| Voters: 226. You may not vote on this poll | |||
![]() |
| Thread Tools |
Rating:
|
Display Modes |
|
#46
|
|||||
|
|||||
|
Re: Plans for hanging
I think Eric meant that teams that intended to climb for 30 were only able to climb for 20, not because of being an illegal climb...but because the robot is incapable of the 30 pt climb.
|
|
#47
|
||||
|
||||
|
Re: Plans for hanging
Or that it takes much too long and the match stops with them half way through zones/some unforeseen part hangs below the 3rd zone/myriad of other ways for it to hang below what's supposed to happen.
|
|
#48
|
||||
|
||||
|
Re: Plans for hanging
At first, I was blown away by the idea that half of the teams plan to climb for 30 points. We aren't one of them. We're going for 10.
I agree that many will try, some will succeed. But I also wanted to point out that the teams represented in the survey may not accurately represent all teams in FIRST. Typically the teams that post on CD are the more active and ambitious teams. There are many teams that struggle, and they probably won't do a lot of climbing or posting on Chief Delphi. So my guess is that the actual percentage of 30 point climbers will be significantly lower. |
|
#49
|
||||
|
||||
|
Re: Plans for hanging
If we can get our 30 point climber to fit on our robot it will be the most epic climb ever (we plan on being upside down, 10 feet in the air, attached to one corner of the pyramid and it should take us around 30 seconds).
|
|
#50
|
||||
|
||||
|
Re: Plans for hanging
How do you plan to get it down?
|
|
#51
|
||||
|
||||
|
Re: Plans for hanging
Quote:
I remember in 2011 when teams designed wonderful mini-bot deployment systems only to find them 3 inches short of hitting the pole when the bumpers were put on the robot. There might be some similar challenges for teams who don't have the opportunity to work with a real pyramid before arriving at a tournament. |
|
#52
|
|||
|
|||
|
Re: Plans for hanging
We will go for 10 point hang, we have a great shooter that works well seems we can score between 30 and 50 points. 18 in Auto, then run and gun for 20 more all in the top goal for 3. That was going back and forth from the feeder station to behind the pyramid. If we shoot for the top of the pyramid for 5 we can get upto 50 without the climb. We made our drivers weave in and out of cones to simulate the course with other robots. But throw some defense and I think 30 with the climb might be alright till we work out the kinks.
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|