Go to Post The purpose of the game rules is not to imagine and categorically list everything you should not do, but to give you guidelines of FIRST's intent and leave it to your developing good judgment to know what's acceptable and what is simply skirting the rules. - Mark McLeod [more]
Home
Go Back   Chief Delphi > Competition > Rules/Strategy
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #7   Spotlight this post!  
Unread 03-02-2013, 20:22
Kevin Sevcik's Avatar
Kevin Sevcik Kevin Sevcik is offline
(Insert witty comment here)
FRC #0057 (The Leopards)
Team Role: Mentor
 
Join Date: Jun 2001
Rookie Year: 1998
Location: Houston, Texas
Posts: 3,673
Kevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond repute
Send a message via AIM to Kevin Sevcik Send a message via Yahoo to Kevin Sevcik
Re: Predict the most violated rule of the year

Quote:
Originally Posted by Mr. Lim View Post
Let's say your robot is shooting from a protected position. A defender comes to block you by parking very close in front of you. You push the defender back while still in a protected position.

If you make contact, a penalty is going to be called one way or another. Either your opponent will be penalized per G30, or you will be penalized per G18-1.

Given how many shooters will try and shoot from a protected position, I can see this situation happening quite often...

To me the call is similar to the Block/Charge in basketball. A offensive player goes up for a shot, and contact is made with a defender. As soon as contact is made, it's going to be a blocking foul on the defender, or a charge call on the shooter.
Same rules as last year, and 1477 employed this to great effect to keep people from blocking them while shooting from the key. They could drop a pickup mechanism to maintain contact with the key and scoot forward to tag someone for a foul. I expect the only way you're going to see G18-1 called is if a team bulldozes someone into a loading zone or pyramid, then pins them there and keeps tagging them to rack up fouls. That's obviously a strategy solely aimed at using fouls to score points. A team that bumps a defender as in your example is trying to get a clear shot to score points.
__________________
The difficult we do today; the impossible we do tomorrow. Miracles by appointment only.

Lone Star Regional Troubleshooter
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 06:35.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi