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#1
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Re: Team 2359 - 30 pt Climb Prototype
This is a great way to go "landsliding" up the pyramid. I would suggest that you try to climb closer to the corner where you could put out a catch bar to prevent you from swinging out so far into the middle.
How many 24th seeded teams do you believe will be able to score 10 high level goals? |
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#2
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Re: Team 2359 - 30 pt Climb Prototype
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If teams score 2 discs in the top hoop in auton, that's 12 points. 18 left. That requires 3 top discs in teleop and a 10 point hang. I think any last place team can do that. |
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#3
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Re: Team 2359 - 30 pt Climb Prototype
Even though an average alliance couldn't do that in rebound rumble? I can see your point but I think 30 points can be hard to overcome by an "average team". Not trying to be pessimistic, but team's had a tough time scoring baskets last year in a shorter goal with a game element that was relatively easy to pick up. I also think team's are not factoring in the vision of the drivers when lining up to shoot this year will be a lot more limited. Especially if a team climbs the far side of the pyramid early.
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#4
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Re: Team 2359 - 30 pt Climb Prototype
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However, I still think a climbing-only robot can only go so far. |
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#5
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Re: Team 2359 - 30 pt Climb Prototype
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#6
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Re: Team 2359 - 30 pt Climb Prototype
I think your climber is very impressive. You have prototyped a well engineered robot.
As far as strategy is concerned a robot that can consistently complete a 30 pt climb would make an excellent alliance partner. Three robots can not be shooting high goals simultaneously, and three robots dancing around the pyramid taking shots in turn while avoiding the opposition eats up the clock. An alliance of two good shooters and a 30 pt climber should be very competitive. |
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#7
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Re: Team 2359 - 30 pt Climb Prototype
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I don't think there's ever been a season in which you could average out the last picked robot's performance and see them scoring 30+ points, or whatever ratio you want to use to account for differences in top scores. Last edited by Cory : 10-02-2013 at 06:51. |
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#8
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Re: Team 2359 - 30 pt Climb Prototype
Great climber, do you guys have a method of stabilizing yourselves on the bars a bit more?
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#9
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Re: Team 2359 - 30 pt Climb Prototype
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Just as an example, we were the 13th seed at Wisconsin last year (which was a relatively strong regional by OPR from what I remember). We did not get picked in alliance selection but came in as a substitute for the #1 alliance when a robot failed in the first quaterfinal match. I don't think we scored more than 24 points in a match by ourselves the entire regional, and had an OPR of 12.6 for the regional (which was very close in ranking to our actual qualification ranking, I believe around 15th for the event). If you can consistently score 30 you're in line to be a lower seeded alliance captain at most events. Definitely a 1st round pick outside of the district systems. To get back to this original thread, this climber is quite entertaining to watch. The rollers remind me of 330's bot in 2004, with the ability to crawl sideways on the bar to block opponents. |
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#10
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Re: Team 2359 - 30 pt Climb Prototype
Beautiful mechanical design, but I'm curious what the motor pictured here http://screencloud.net/v/x6pW is for? I see what the curved wood(?) part is for but why have it spin?
Lateral motion if you start the climb off center is the only thing I can think of... If you tell me it's part of a Frisbee shooter this may be my most favorite robot ever but I doubt it cause that looks like a couple 100 to 1 BaneBots box ![]() |
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