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#16
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Re: Team 2359 - 30 pt Climb Prototype
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I don't think there's ever been a season in which you could average out the last picked robot's performance and see them scoring 30+ points, or whatever ratio you want to use to account for differences in top scores. Last edited by Cory : 10-02-2013 at 06:51. |
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#17
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Re: Team 2359 - 30 pt Climb Prototype
Great climber, do you guys have a method of stabilizing yourselves on the bars a bit more?
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#18
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Re: Team 2359 - 30 pt Climb Prototype
Thanks for the many compliments. The kids have worked very hard thinking this thing out, and I believe they are just about there.
A couple of comments. The robot is not suppose to swing in the breeze like it did on the second bar, that was mainly operator error, (it did the right thing on the top bar) hopefully with some practice, some sensors, etc we will be less likely to let go too early and swing. Someone asked about the motor on the roller. This is to allow us to adjust the robot once we start climbing, just in case we haven't centered ourselves well enough for the top of the pyramid. With respect to game strategy, and whether you can score more shooting vs. climbing, I'll leave that debate to someone else. The point of this video was to show off what our team has been able to accomplish. I'm not going to reveal what other things we have in the works, but suffice it to say, since the model you see in the video has 2x4s for "wheels" you are looking at a model not the robot. Our team this year chose to make the end-game their priority, and I believe they have been successful in getting this accomplished. Something we haven't done that well at in our past. |
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#19
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Re: Team 2359 - 30 pt Climb Prototype
Great Climber. You should be proud. This is what FIRST is all about. Determine your goals, engineer your solution, and make it work. This is an elegant design.
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#20
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Re: Team 2359 - 30 pt Climb Prototype
I don't think I've ever disagreed with anything this vehemently on Chief Delphi.
It's all about Fleetwood Mac. |
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#21
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Re: Team 2359 - 30 pt Climb Prototype
If you finish off your robot as well as you have thought out your prototype, you will be a very popular team during alliance selections. Nice work!
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#22
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Re: Team 2359 - 30 pt Climb Prototype
All these climbers have so many different moving pieces. I can't wait for someone to post a climber with only one actuation.
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#23
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Re: Team 2359 - 30 pt Climb Prototype
We flip up the pyramid. Does that count?
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#24
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Re: Team 2359 - 30 pt Climb Prototype
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#25
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Re: Team 2359 - 30 pt Climb Prototype
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#26
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Re: Team 2359 - 30 pt Climb Prototype
We're working on that...
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#27
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Re: Team 2359 - 30 pt Climb Prototype
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Just as an example, we were the 13th seed at Wisconsin last year (which was a relatively strong regional by OPR from what I remember). We did not get picked in alliance selection but came in as a substitute for the #1 alliance when a robot failed in the first quaterfinal match. I don't think we scored more than 24 points in a match by ourselves the entire regional, and had an OPR of 12.6 for the regional (which was very close in ranking to our actual qualification ranking, I believe around 15th for the event). If you can consistently score 30 you're in line to be a lower seeded alliance captain at most events. Definitely a 1st round pick outside of the district systems. To get back to this original thread, this climber is quite entertaining to watch. The rollers remind me of 330's bot in 2004, with the ability to crawl sideways on the bar to block opponents. |
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#28
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Re: Team 2359 - 30 pt Climb Prototype
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Cool lookin' climb, guys. |
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#29
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Re: Team 2359 - 30 pt Climb Prototype
Impressive, if a bit heart-stopping. I'm definitely looking forward to seeing this up close at Kansas City.
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#30
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Re: Team 2359 - 30 pt Climb Prototype
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Tell the kids to keep up the great work! |
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