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#16
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Re: Picking A Drive Team
I started reading, and I know everything except what is "Ranking Score"?
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#17
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Re: Picking A Drive Team
Our drivers are usually the students who know the robot the best, typically those who spent the most time building it and learning how it works. We usually have a scout or a programmer to go up with them as coach.
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#18
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Re: Picking A Drive Team
First we have them take a written test then do an on field drivers test with either our practice bot or the previous year's bot and finally they have an interview with the coach and the team's leadership.
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#19
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Re: Picking A Drive Team
Once our team started taking part in VEX competitions it became a lot easier to pick our FRC driver(s).
And try to make sure you have a backup driver who gets some practice time in. Long story, but for our team's very first "elimination match" we had to go with our backup driver because our primary driver was out looking for cheap shoes at the Nike outlet store. (In retrospect, it was more complex than described here and kind of understandable... but I didn't really feel that way at the time!) Also make sure the drive team includes at least one person who knows the mechanical/pneumatic/electrical system and one who knows the code/sensors/communication system. If something goes wrong during the match... you lose comms, or bust a chain... you'll need a detailed report from someone who knows the system and knows what to look for in order to expedite troubleshooting. And they ALL have to know the rules... inside and out... before you let them anywhere near the competition floor. Usually I would keep one or two positions (often the coach or human player) as a position where I could recognize graduating team members, or team members who had made extraordinary contributions by giving them some time on the playing field and a chance to receive the applause they were rightfully owed. It could be argued that we might have fielded a slightly better drive team for that match if I had put someone else "in", but I think there was a long term payoff in having team members know that they could earn their way onto the playing field (if only for a match or two) through hard work and dedication. Jason |
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#20
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Re: Picking A Drive Team
Quote:
That being said, the answer I was looking for, in relationship to the "ranking score" is the following: There is no "ranking score" in the sense that ranking is not scored the same way as a Match score or a qualification score. A teams ranking is determined by the calculated sum of a teams qualification score. In the event of a Tie, the sum of a teams auto score will be used as a tie breaker. Should there still be a tie, the following scores (in order) will be used to break the tie: climb points -> sum of the conjunction of teleop points and foul points -> then random sorting by FMS. Hope that helps! |
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#21
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Re: Picking A Drive Team
This question comes up every year on CD.
John V-Neun wrote a great long blog post about the question a few years ago. I think John sums it up pretty well. We can train students to drive the robot. We look for the things we can't train. We also usually use similar criteria to determine the human player; they are usually a team member who we see with driver potential in the future. Frequently they become a driver a year or two later. We will never issue a scored 'driver test' of any kind. |
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#22
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Re: Picking A Drive Team
Can you elaborate? A scored test, in conjunction with an interview and practical driving test has always served well to accurately assess a driver's knowledge and ability. There are obviously other things we look at, but it certainly helps to know the candidates seriousness and overall knowledge of the game.
Driving is a privilege. It should be a position of prestige on the team. That being said, that candidate should exhibit: -Role model material ( Someone the team members should look up to) -strong speaking skills -aptitude for strategy ( understanding it and developing it) -problem solving -thorough understanding of the game -scoring -rules -be able to drive the robot I wouldn't take the best driver in the world, if they didn't know the rules. I run into loads of drive teams at events in strategy sessions before a match that clearly haven't got a clue. ( you all know them, the ones at the driver meetings asking the questions that have been beat to death here on CD) I know not all teams go through such a rigorous vetting process for their drive team candidates, but the students should earn the position. |
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#23
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Re: Picking A Drive Team
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We also don't think a written rules test is important, since we both read ALL of the arena/game/robot rules several times with the team over the course of the strategy sessions, AND we can train the driver with drills or such. Basically, anything that we can measure and score, we can also train, so we don't care about it in our driver decisions. The real driver test is how the driver candidate handles themselves during offseason competitions, VEX, and OCCRA. We've learned far more valuable knowledge about their driving skills, dealing with pressure, and dealing with people from these events in the fall than we could ever learn from a written rules test or obstacle course test. I could probably tell you more about a few of our driver candidates driving styles and +-'s than they could. |
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#24
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Re: Picking A Drive Team
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There was no test. It was just them on the field, knowing how it worked. |
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