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#1
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Re: 4 Wheel Drive Too Much Traction
Can you post a picture of your robot, or give more details. It's hard to find a universal solution. You can search and find lots of threads on this but a picture will get you more useful advice.
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#2
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Re: 4 Wheel Drive Too Much Traction
Quote:
Quote:
![]() Last edited by r0306 : 15-02-2013 at 05:32. |
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#3
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Re: 4 Wheel Drive Too Much Traction
That's an interesting setup.
Going to 6 wheel dropped center will help but your current problem is that your drive train is geared way to high. Those look like CIMpleboxes when paired with the kit belts and pulleys don't provide enough of a reduction for the motors. (EDIT: on second glance those aren't the kit pulleys so you might be running 1:1 which is even faster) I would recommend adding a center wheel that is about 3/16" lower than the current wheels and moving to sprockets and chain. 12 to 26 or 12 to 32 would probably be good. Though those are just guesses. You can use a design calculator to figure out your actual speeds; something around 8-12ft/s should be what you are aiming for with a 6 CIM drive. You would want to power the center wheel off of both of your gearboxes so that all three wheels will be linked and spinning at the same speed. That will also allow you to maintain all your driver train power to the ground even when some wheels are lifted off the ground. AndyMark and VEX both sell sprockets and chain that would allow this fix for around $100. Omni wheels will work but they cure the symptom not the cause of the problem. |
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#4
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Re: 4 Wheel Drive Too Much Traction
The problem is that the combination of the length of your drive train and the friction of your wheels on the driving surface is not allowing you to turn effectively. To solve this you can shorten the steering base. Which is what is being suggested by the recommendations for six wheel drive with a raised center wheel. You could also move your four wheels closer together, but this may give you stability problems.
Another option is to reduce the friction by changing 2 or all 4 wheels to wheels with less friction. You could replace two of your wheels with slicker wheels or Omni wheels. Obviously this option surrenders a little traction. Changing from arcade drive to tank drive( controlling each side of the drive train with a different joy stick) would not solve the problem but it might give your driver a little more control. If your speed controllers are set to coast, you may be able to improve control slightly by setting them to brake. You have to evaluate what will work best for you with the time, space and material constraints your team has. Good Luck! Last edited by dricks : 15-02-2013 at 08:27. Reason: spelling |
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#5
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Re: 4 Wheel Drive Too Much Traction
There are several things wrong with this drive train setup, and there are multiple ways to remedy it. The root cause is pointed to by David, and the result is that your entire robot is current limited while turning (pulls more than 120A while turning @ 12V...which causes battery voltage to drop*). I can confirm Mr. Gregory's gear ratios because last year that's exactly what we ran (12:32) using higher traction 6" wheels and no issue with turning (though our wheelbase was MUCH wider than it was long...).
Start by examining the attached photo that was created with this tool (not to toot my own horn -- but there are a couple of tools on CD that should come on a KOP CD or something ... namely, JVN's to start with). In no particular order, you could do one or more of the following:
*One day I'll get around to updating my sheet to model this, now that I understand it better Last edited by JesseK : 15-02-2013 at 09:21. Reason: Added sprocket reduction chart, added last option |
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#6
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Re: 4 Wheel Drive Too Much Traction
I know this is a little off topic, but is your robot made out of aluminum? It doesn't look like aluminum to me.
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#7
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Re: 4 Wheel Drive Too Much Traction
Find your center of mass and (looks like it is toward the right side in the picture) and shrink your wheelbase by moving either your front or back wheels closer to the center mass.
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#8
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Re: 4 Wheel Drive Too Much Traction
That's pretty obviously bent and welded sheet steel. I know we're all about the lightness in FRC, but has it actually reached the point where people can't recognize steel when they see it?
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#9
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Re: 4 Wheel Drive Too Much Traction
I recognized it as sheet steel right away, I was just curious because I was talking to someone on 253 earlier and they said they were using aluminum.
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#10
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Re: 4 Wheel Drive Too Much Traction
I'm curious as to how those pneumatic wheels/hubs are fixed to the output shafts on the CIMs. Care to share the details?
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#11
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Re: 4 Wheel Drive Too Much Traction
If I had to guess, I'd say those are AM hubs with the 8mm bore /2mm keyway in them, and a snapring just inside them, bolted to the wheel (ie. the snap ring is on the end of the motor shaft, inside the body of the wheel.
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#12
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Re: 4 Wheel Drive Too Much Traction
The easiest fix is to put tape on your wheels and leave it there so that the tape is what contacts the ground, the won't be able to push anyone but you will be able to turn, we did this a few years ago wrapping our wheels in duct tape at the competition when we realized it was becoming a really big issue
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#13
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Re: 4 Wheel Drive Too Much Traction
That without a doubt is steel
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#14
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Re: 4 Wheel Drive Too Much Traction
Can you please explain your thought on this? It's common practice for teams to have robots longer than they are wide - 48 had a (in)famously long robot last year, and they were multiple regional winners. I agree that wider bases have less scrub, but never longer than wide?
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#15
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Re: 4 Wheel Drive Too Much Traction
Quote:
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