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#1
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Re: 4 Wheel Drive Too Much Traction
There are several things wrong with this drive train setup, and there are multiple ways to remedy it. The root cause is pointed to by David, and the result is that your entire robot is current limited while turning (pulls more than 120A while turning @ 12V...which causes battery voltage to drop*). I can confirm Mr. Gregory's gear ratios because last year that's exactly what we ran (12:32) using higher traction 6" wheels and no issue with turning (though our wheelbase was MUCH wider than it was long...).
Start by examining the attached photo that was created with this tool (not to toot my own horn -- but there are a couple of tools on CD that should come on a KOP CD or something ... namely, JVN's to start with). In no particular order, you could do one or more of the following:
*One day I'll get around to updating my sheet to model this, now that I understand it better Last edited by JesseK : 15-02-2013 at 09:21. Reason: Added sprocket reduction chart, added last option |
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#2
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Re: 4 Wheel Drive Too Much Traction
I know this is a little off topic, but is your robot made out of aluminum? It doesn't look like aluminum to me.
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#3
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Re: 4 Wheel Drive Too Much Traction
Find your center of mass and (looks like it is toward the right side in the picture) and shrink your wheelbase by moving either your front or back wheels closer to the center mass.
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#4
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Re: 4 Wheel Drive Too Much Traction
That's pretty obviously bent and welded sheet steel. I know we're all about the lightness in FRC, but has it actually reached the point where people can't recognize steel when they see it?
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#5
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Re: 4 Wheel Drive Too Much Traction
I recognized it as sheet steel right away, I was just curious because I was talking to someone on 253 earlier and they said they were using aluminum.
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#6
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Re: 4 Wheel Drive Too Much Traction
I'm curious as to how those pneumatic wheels/hubs are fixed to the output shafts on the CIMs. Care to share the details?
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#7
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Re: 4 Wheel Drive Too Much Traction
If I had to guess, I'd say those are AM hubs with the 8mm bore /2mm keyway in them, and a snapring just inside them, bolted to the wheel (ie. the snap ring is on the end of the motor shaft, inside the body of the wheel.
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#8
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Re: 4 Wheel Drive Too Much Traction
The easiest fix is to put tape on your wheels and leave it there so that the tape is what contacts the ground, the won't be able to push anyone but you will be able to turn, we did this a few years ago wrapping our wheels in duct tape at the competition when we realized it was becoming a really big issue
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#9
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Re: 4 Wheel Drive Too Much Traction
That without a doubt is steel
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#10
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Re: 4 Wheel Drive Too Much Traction
Can you please explain your thought on this? It's common practice for teams to have robots longer than they are wide - 48 had a (in)famously long robot last year, and they were multiple regional winners. I agree that wider bases have less scrub, but never longer than wide?
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#11
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Re: 4 Wheel Drive Too Much Traction
Quote:
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#12
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Re: 4 Wheel Drive Too Much Traction
I think we're going to see alot of robots with this approximate design (chute with indexer, dropping into a linear shooter at a ~30deg angle).
This particular robot seems much heavier than it needs to be though... Why two gearboxes to a side unless you were putting mecanums on it? The whole chassis appears to be steel tube and bent sheet steel, which, might be more viable this year than ever before, with the reduced perimeter, but still. Last edited by Racer26 : 15-02-2013 at 09:24. Reason: fixing unmatched parenthesis |
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#13
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Re: 4 Wheel Drive Too Much Traction
Quote:
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#14
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Re: 4 Wheel Drive Too Much Traction
Quote:
For the robot pictured, if you make the following simplifying assumptions: 1) all four wheels identical and driven independently with the same torque... then the analysis becomes straightforward: http://www.chiefdelphi.com/forums/sh...ad.php?t=99089 JesseK's advice is good though: Quote:
Last edited by Ether : 15-02-2013 at 10:25. |
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