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Unread 15-02-2013, 18:03
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Where to connect Solenoid Breakout power cable to?

How do we power the solenoid breakout. I know that we connect it to the positive and negative inputs and outputs on the breakout, but where and how do we connect it to the PD?
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Unread 15-02-2013, 18:05
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Re: Where to connect Solenoid Breakout power cable to?

Are you using 12v or 24v solenoids?

12v it gets plugged into a 20 amp breaker on any of the slots.

24v it gets plugged into the cRIO power port.
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Unread 16-02-2013, 10:02
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Re: Where to connect Solenoid Breakout power cable to?

I am little confuse who to connect to control solenoids, the 3 double 12 V to control solenoids, we use C++ Crio II , NI 9472 module, I connect 12 V solenoids by The spike each which should be connected to a PWM output of the Digital Sidecar and powered from the Power Distribution Board. So I need 6 Spikes. Is it right. May be there is anther way??
I read his http://www.chiefdelphi.com/forums/sh...d.php?t=112088
Solenoids can be powered via a Spike, or the breakout. Only 24volt solenoids have to be powered via the breakout as you cannot supply 24 volts to a Spike.
http://team358.org/files/programming...ataDiagram.pdf
And
http://wpilib.screenstepslive.com/s/...dware-overview
The Solenoid Breakout Board takes the Digital Outputs of the NI 9472 module and converts them into a form more readily usable by FRC teams. The Solenoid breakout board accepts 12V or 24V input power and provides a signal and ground output for each of the 8 output channels. The Solenoid Breakout Board should be plugged into the NI 9472 module and plugged into the Power Distribution Board.
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Unread 16-02-2013, 10:10
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Re: Where to connect Solenoid Breakout power cable to?

Quote:
Originally Posted by yara92 View Post
the 3 double 12 V to control solenoids
In that case you could use spikes, but you can also use the breakout board. I personally would use the breakout board since it doesn't take up the space of 6 spikes.
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Unread 10-03-2013, 15:44
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Re: Where to connect Solenoid Breakout power cable to?

I was just reading through this thread and wanted to mention it in case anyone happens upon it in the future - if you do need to use spikes as you described, you wouldn't need 6 spikes for 3 double solenoids. For solenoids spikes can operate 2 solenoids each, that's why the relay object has off/forward/reverse/on the on mode does both solenoids... check wiring diagram in figure 2 of the spike user guide for details: http://content.vexrobotics.com/docs/...uide-sep05.pdf

so in your case you could get by with 3 spikes.

hope that helps ;-)
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