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#16
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Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
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#17
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Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
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#18
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Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
we were so worried that there wouldn't be enough Frisbee on the ground to pick up. our robot was built practically around the pick-up because we worked so hard and were so dedicated to picking up. After seeing webcasts we know that a pick up will for SURE work out and be beneficial! it took awhile for teams to drive and load to and from the feeding zone. also alot of missed shots and alot of human players throws made it look like it was snowing.
Lastly i saw a few teams angling their shooters extremely high and shooting into the 5pt goal right next to the pyramid. none went in. |
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#19
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Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
Not true.
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#20
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Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
A lot of things I saw today; Only 1 robot had a floor pickup mechanism and very rarely used it. The last 30 seconds there were quite a few Frisbees on the field & a frenzy of Frisbees flying everywhere from the HPers. The nets did have to be raised higher up to protect the scoring table. They will need to add additional netting at events on the ends to protect crowds & any audio/visual personnel & equipment. The net opening where teams enter/exit will have to be modified so robots don't catch the drooping netting. there were issues today & we came up with a temporary fix. FIRST has been made aware & hopefully will provide a solution for week 1. Numerous robots were able to rise to the 10 point level during the last 30 seconds.
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#21
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Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
One alliance in elims had all three at the 10-point level. It didn't win for them.
Shooting through the pyramid at the 6-point goal in auton. is quite a lead to make up. With an alliance partner also high % in that auton. goal makes an even better start. I was wondering if frisbee transfers during auton. would be possible as they were in RRumble. |
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#22
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Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
Getting to the feeder station and back is very easy.
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#23
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Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
I think it will be harder in this game because you can't roll frisbees to your partner like you could with basketballs. I suppose a shooter could spit their frisbees on the floor for partners to pick up, but I think that would be too unpredictable to pull off.
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#24
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Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
I would say easy but slower than vacuuming up all the frisbees under the goal and scoring them
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#25
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Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
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#26
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Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
Not if you had a determined and skilful interloper like 2168 in your way. Ask 177 how their trips to the feeder went during elims at Suffield. 177 made a lot of good shots on 3&6 goal but they had to (?) do it from a certain spot next to their pyramid.
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#27
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Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
From the webcast I saw of the later matches, 177 wasn't next to the pyramid, they were jammed up against the back edge of the pyramid.
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#28
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Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
There will be some very effective feeder station shooters. One at the scrimmage I went to could make nearly every shot in the two point goal once it was lined up. And the driver was pretty good at getting it lined up.
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#29
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Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
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They were also sporting one side of "censored" tapes, presumably to add an air of mystery to their appearance. Then they took a spill and we saw England, we saw France, we saw Bobcats' underpants. With a "V" in the frame on that censored side, it's not too hard to surmise there will be a corner climber in 177's future.177's human player has a hammer throw that got several 2-ptrs at blizzard time. Not sure, but he may have had double digit scoring in one match. |
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#30
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Re: Pre-Stop Build Scrimmages - What Have We Learned So Far?
Are they accurate though? I knew from the beginning that they were possible, but are they a game breaker unless blocked? Are they accurate enough to be superior to a half court shooter with a fast drive train and extremely accurate shooting?
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