|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
| Thread Tools | Rate Thread | Display Modes |
|
#16
|
||||
|
||||
|
Re: Apple Pi with an excellent Strategy
Quote:
|
|
#17
|
||||
|
||||
|
Re: Apple Pi with an excellent Strategy
Quote:
|
|
#18
|
||||
|
||||
|
Re: Apple Pi with an excellent Strategy
Theres the four 12 point cycles, and also the 18 point autonomous here.
(Actually that would be 66 ) |
|
#19
|
||||
|
||||
|
Re: Apple Pi with an excellent Strategy
So you guys were shooting 2's?
|
|
#20
|
||||
|
||||
|
Re: Apple Pi with an excellent Strategy
Huh? Those were 3 point shots: 3 points * 4 disks * 4 cycles = 48 teleop points
|
|
#21
|
||||
|
||||
|
Re: Apple Pi with an excellent Strategy
Oh, when I was watching the video I only say you guys shooting 3 at the time, must have been like blocked views for the 4th shots. It was a really good showing for you guys.
|
|
#22
|
|||||
|
|||||
|
Re: Apple Pi with an excellent Strategy
Yeah, the problem with it is that we have to fit our electronics in nonexistent space, haha. If you wanted to pick up the 2 under the pyramid in auton, what you could do is start at the side of the pyramid facing in. Then, you could drive in, pick up the two, turn 90 degrees, and fire them.
|
|
#23
|
|||
|
|||
|
Re: Apple Pi with an excellent Strategy
This is awesome. This is the exact gameplan we are going with. We only get 3-4 cycles of 3. 18 in auto and a 10 point hang at the end.
At home with no defense we are avg. 50-60 points in an match. Hopefully we can come near that in a competition setting. |
|
#24
|
||||
|
||||
|
Re: Apple Pi with an excellent Strategy
Quote:
The tradeoff between scoring discs and climbing will be interesting. Hanging will take at least 30 seconds, and scoring the colored discs in the goal another 20. During that time, a shooter could score two cycles worth 24 points, especially if they have floor pickup. It's going to be an exciting end game. |
|
#25
|
||||
|
||||
|
Re: Apple Pi with an excellent Strategy
Quote:
But, a 10 point climb can be near instantaneous. A 20 point climb, I guess we will see. As is the answer to most problems, the best answer is a balance. As per two cycles in 30 seconds, dream on. 2067 does cycles at 30 seconds each without any hindrance from defense. Granted, I'm sure they have a plan to speed up this process, but to cut the time in half is a bit optimistic. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|