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#1
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Re: Team UPDATE - 2013-02-22
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Depending on where we shoot from it is either a huge issue or nonexistent. From our ideal shot it is a huge problem and at least half bounce out. From full field or from closer than our proposed shot it doesn't seem to be an issue. |
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#2
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Re: Team UPDATE - 2013-02-22
If you are concerned that this might increase a problem with frisbees bouncing out I wonder if this is the GDCs attempt to slow down frisbees coming from robots.
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#3
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Re: Team UPDATE - 2013-02-22
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#4
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Re: Team UPDATE - 2013-02-22
Spin could be the answer. Ours has a pretty absurd amount too though. is your behind the pyramid shot going above or below the first rung? Ours is below the first rung and below the second rung on the opposite side of the pyramid. This is with the shooter running at the full-court speed. If we dial it back it works much better.
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#5
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Re: Team UPDATE - 2013-02-22
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#6
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Re: Team UPDATE - 2013-02-22
Alright sounds like we're on the same page then. Maybe this change will let us crank it up a bit now.
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#7
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Re: Team UPDATE - 2013-02-22
Our exit trajectory is really flat, so if we go to fast at close shots we over shoot. We are already in the works getting our chains to be connected. We will hopefully find out tonight what, if any, changes we need to make.
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#8
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Re: Team UPDATE - 2013-02-22
Can anyone clarify for me?
Did basically all they do is attach all the chain together at the bottom? |
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#9
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Re: Team UPDATE - 2013-02-22
This brings up a related question I had...
Has anyone constructed a regulation goal and measured the capacity? I imagine it's pretty high, but I think some elim matches can have 30+ frisbees in the goal at once. Certainly at some point, frisbees will be rejected more frequently than an empty goal. |
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