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#76
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Re: What we learned from week 1
It is too early to tell what effect pure climber/dumpers will have on the game. I will say that if you are a pure climber/dumper you will be hoping to be picked as a 2nd rounder if you are not in the top 12 after quals.
Doesn't mean robots like this are bad robots just means that discs are easy to score and robot in 3 days showed everybody how easy it was 2 days into build season. I will also say that climbing higher than 10 will be important come later weeks when discs are all gone/scored with 40 seconds left in the match. Teams that can score and climb for 30 fast will be the ones who sway the match. |
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#77
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Re: What we learned from week 1
Quote:
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#78
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Re: What we learned from week 1
Only if no one plays any defense. Not expecting that, even at Championships.
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#79
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Re: What we learned from week 1
Quote:
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#80
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Re: What we learned from week 1
From another post that I made:
http://www.youtube.com/watch?v=Gfzkxt3qdz8 Team 1519 Mechanical Mayhem. A Full court shooter This strategy, combined with a floor pickup robot as they were in the Eliminations teamed with Team 885, The GREEN Team, may be a harbinger of what the eliminations at The Championship Event will look like. It eliminates midfield traffic, both scorers are protected, and it leaves one robot to play defense. While one team is climbing, another is scoring. Similar to 2004, First Frenzy. |
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#81
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Re: What we learned from week 1
Quote:
Just look at GSR this week. Everyone knew that 610 was by far the top shooter there, but they were hardly ever slowed down on their across the field. Pretty much the same with 1986 at Hub City. It changes in eliminations, but defense hardly ever happens during qualifications. |
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#82
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Re: What we learned from week 1
Just from watching the FRC Spyders push notifications, a #8 Seed Alliance can take down #1 in the Palmetto Regional.
And an odd side note, in the Virginia FTC states, both divisions were won by the #3 Alliance. And the irony is the #3 Seeded Alliance won at Palmetto. |
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#83
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Re: What we learned from week 1
Quote:
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#84
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Re: What we learned from week 1
I think that the 30 point climb will become more of a factor. However it is going to have to be a quick climb. (30 seconds or less) Full court shooters are going to be deadly during the quals, once the elims come around, they will be slowed down the short ones are easy to block, the tall ones only take someone that can extend to 84 inches. We found that once you disrupted a couple of their shots, they abandoned their post.
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#85
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Re: What we learned from week 1
Here is a useful tactic:
Human players can stack four frisbees on top of their slots in preparation to load their Robot. You can see 610 doing it in this video at (0:50) & (1:20) http://www.youtube.com/watch?v=_YMPCUb2gCc |
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#86
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Re: What we learned from week 1
Human players need to be careful not to step outside of the alliance station in their frisbee throwing frenzy.
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#87
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Re: What we learned from week 1
Quote:
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#88
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Re: What we learned from week 1
What about robots with a 30-point climb and effective shooter? Any prime examples of that, or is that a rare occurrence in this year's game?
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#89
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Re: What we learned from week 1
Quote:
That was hilarious |
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#90
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Re: What we learned from week 1
We(1559) got comfortable because we had almost zero attempts to block our climbing. Going forward, we'll just raise our climbing hook as soon as we get under the pyramid and then we can't be pushed out again.
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