Go to Post Part of Gracious Professionalism is the Professional bit. Doesn't matter if you're a volunteer or a staff member, a failure of this level in the real world would result in getting fired. - [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rating: Thread Rating: 5 votes, 5.00 average. Display Modes
  #166   Spotlight this post!  
Unread 04-03-2013, 15:56
notmattlythgoe's Avatar
notmattlythgoe notmattlythgoe is offline
Flywheel Police
AKA: Matthew Lythgoe
FRC #2363 (Triple Helix)
Team Role: Mentor
 
Join Date: Feb 2010
Rookie Year: 2009
Location: Newport News, VA
Posts: 1,721
notmattlythgoe has a reputation beyond reputenotmattlythgoe has a reputation beyond reputenotmattlythgoe has a reputation beyond reputenotmattlythgoe has a reputation beyond reputenotmattlythgoe has a reputation beyond reputenotmattlythgoe has a reputation beyond reputenotmattlythgoe has a reputation beyond reputenotmattlythgoe has a reputation beyond reputenotmattlythgoe has a reputation beyond reputenotmattlythgoe has a reputation beyond reputenotmattlythgoe has a reputation beyond repute
Re: What we learned from week 1

Quote:
Originally Posted by EricLeifermann View Post
Pretty sure it is quite easy to drive up to the pyramid, touch it, aim, and fire all in less than a second. It just depends where on the pyramid you are trying to touch/shoot from.
Right, from the back it is perfectly easy, but driving up and shooting from the side of the pyramid while touching it is not as easy.
Reply With Quote
  #167   Spotlight this post!  
Unread 04-03-2013, 16:01
Dr. Shocker's Avatar
Dr. Shocker Dr. Shocker is offline
Alumn
FRC #1126 (SparX)
Team Role: Mechanical
 
Join Date: Dec 2010
Rookie Year: 2011
Location: Webster
Posts: 31
Dr. Shocker is on a distinguished road
Re: What we learned from week 1

Quote:
Originally Posted by Jared341 View Post
(This was originally Dustin's idea)

I humbly suggest to the GDC that a tape square connecting the four legs of the pyramid be added to the field, and G30 be re-defined such that when any part of a robot is on/inside the tape line, it gets G30 protection. It is WAY easier for the referees, drive teams, and the audience to see whether a robot is touching something on the floor plane than a pyramid with more complex 3D geometry.
If something like this WAS implemented, 48 never would have been able to pull off what they did. It was an amazing sight, we still lost, but it was still very exciting to watch.
Reply With Quote
  #168   Spotlight this post!  
Unread 04-03-2013, 16:04
Jeffy's Avatar
Jeffy Jeffy is offline
Retired, for now
AKA: Jeff Gier
FRC #2410 (Metal Mustang Robotics) #159 (Alpine Robotics)
Team Role: College Student
 
Join Date: Mar 2008
Rookie Year: 2008
Location: Fort Collins
Posts: 523
Jeffy has a brilliant futureJeffy has a brilliant futureJeffy has a brilliant futureJeffy has a brilliant futureJeffy has a brilliant futureJeffy has a brilliant futureJeffy has a brilliant futureJeffy has a brilliant futureJeffy has a brilliant futureJeffy has a brilliant futureJeffy has a brilliant future
Re: What we learned from week 1

Can anyone give a little insight into going under the opponents pyramid?

I've heard of it being used to evade defense. My main concern is whether referees were ruling things like "antennae" (zip ties, flags, ect) as inconsequential contact and therefore not calling fouls when you zip under the opponents pyramid.
__________________
Metal Mustang Robotics 2410 (2008-2011)
2008 STL Rookie All-Star
2010 GKC Finalists
2010 OKC Champions
Alpine Robotics 159 (2012-)
2012 CO Finalists

700 miles from home, 2 miles from FRC. Life is good.
Reply With Quote
  #169   Spotlight this post!  
Unread 04-03-2013, 16:25
Alpha Beta's Avatar
Alpha Beta Alpha Beta is offline
Strategy, Scouting, and LabVIEW
AKA: Mr. Aaron Bailey
FRC #1986 (Team Titanium)
Team Role: Coach
 
Join Date: Mar 2008
Rookie Year: 2007
Location: Lee's Summit, Missouri
Posts: 763
Alpha Beta has a reputation beyond reputeAlpha Beta has a reputation beyond reputeAlpha Beta has a reputation beyond reputeAlpha Beta has a reputation beyond reputeAlpha Beta has a reputation beyond reputeAlpha Beta has a reputation beyond reputeAlpha Beta has a reputation beyond reputeAlpha Beta has a reputation beyond reputeAlpha Beta has a reputation beyond reputeAlpha Beta has a reputation beyond reputeAlpha Beta has a reputation beyond repute
Re: What we learned from week 1

Quote:
Originally Posted by Jeffy View Post
Can anyone give a little insight into going under the opponents pyramid?

I've heard of it being used to evade defense. My main concern is whether referees were ruling things like "antennae" (zip ties, flags, ect) as inconsequential contact and therefore not calling fouls when you zip under the opponents pyramid.
We were never penalized for going under the opponent pyramid and our zipties and arm do brush the pyramid bar as we pass by.

It did seem difficult for referees to judge. They were quick to call the foul if someone was trying to hang (even someone who did not have an operational climbing mechanism), but seemed reluctant to call it for robots who were in the act of shooting. Penalties seemed to be better defined in elimination matches than they were in qualifications, and I expect rules to be even more consistent in week 2. Would love for someone to tape the drivers meeting at a week 2 event to hear about how things are being called, or to have a referee chime in after the call to give us a heads up about how they want to enforce things.
__________________
Regional Wins: 2016(KC), 2015(St. Louis, Queen City), 2014(Central Illinois, KC), 2013(Hub City, KC, Oklahoma City), 2012(KC, St. Louis), 2011(Colorado), 2010(North Star)
Regional Chairman's Award: 2014(Central Illinois), 2009(10,000 Lakes)
Engineering Inspiration: 2016(Smoky Mountain), 2012(Kansas City), 2011(Denver)
Dean's List Finalist 2016(Jacob S), 2014(Cameron L), 2013(Jay U), 2012(Laura S), 2011(Dominic A), 2010(Collin R)
Woodie Flowers Finalist 2013 (Aaron Bailey)
Championships: Sub-Division Champion (2016), Finalist (2013, 2010), Semifinalist (2014), Quaterfinalist (2015, 2012, 2011)
Other Official Awards: Gracious Professionalism (2013) Entrepreneurship (2013), Quality (2015, 2015, 2013), Engineering Excellence (Champs 2013, 2012), Website (2011), Industrial Design (Archimedes/Tesla 2016, 2016, 2015, Newton 2014, 2013, 2011), Innovation in Control (2014, Champs 2010, 2010, 2008, 2008), Imagery (2009), Regional Finalist (2016, 2015, 2008)
Reply With Quote
  #170   Spotlight this post!  
Unread 04-03-2013, 16:28
Dr. Shocker's Avatar
Dr. Shocker Dr. Shocker is offline
Alumn
FRC #1126 (SparX)
Team Role: Mechanical
 
Join Date: Dec 2010
Rookie Year: 2011
Location: Webster
Posts: 31
Dr. Shocker is on a distinguished road
Re: What we learned from week 1

Quote:
Originally Posted by Jeffy View Post
Can anyone give a little insight into going under the opponents pyramid?

I've heard of it being used to evade defense. My main concern is whether referees were ruling things like "antennae" (zip ties, flags, ect) as inconsequential contact and therefore not calling fouls when you zip under the opponents pyramid.
We used going under the pyramid FOR defense. I know that when we were figuring out how to contact the pyramid to help our aiming, we made sure that it was retractable to run no risk of hitting the opponents pyramid, except at the corners.
Reply With Quote
  #171   Spotlight this post!  
Unread 04-03-2013, 16:55
DanielCH's Avatar
DanielCH DanielCH is offline
Registered User
FRC #0295 (Renevatio)
Team Role: Driver
 
Join Date: Jan 2013
Rookie Year: 2010
Location: Granite Bay
Posts: 30
DanielCH is an unknown quantity at this point
Re: What we learned from week 1

Quote:
Originally Posted by Jeffy View Post
Can anyone give a little insight into going under the opponents pyramid?

I've heard of it being used to evade defense. My main concern is whether referees were ruling things like "antennae" (zip ties, flags, ect) as inconsequential contact and therefore not calling fouls when you zip under the opponents pyramid.
This was a technique we used frequently at CVR to evade tall defenders on our way to and from the feeder station. The head ref made it clear in a discussion I had with him that as long as no one's climb -- or ability to climb -- was affected, fouls would not be given.

I have a recording of said discussion I could post if anyone is interested.
Reply With Quote
  #172   Spotlight this post!  
Unread 04-03-2013, 16:56
tinybob20 tinybob20 is offline
Registered User
AKA: Jeremy
FRC #1559 (DevilTech)
Team Role: Programmer
 
Join Date: Jan 2013
Rookie Year: 2012
Location: Victor
Posts: 18
tinybob20 is an unknown quantity at this point
Re: What we learned from week 1

It seems that popular opinion suggests that a reliable 30 point climb isn't viable. I disagree. Our robot could score about 48 points a match, (18 auto, 30 climb), and I found many of our matches coming down to 70-80 point games. I think having at least one reliable 30 point climb on an alliance to be a great asset. I also found that defense played a huge role in the final matches of the elimination rounds, especially against full-court shooters.
Reply With Quote
  #173   Spotlight this post!  
Unread 04-03-2013, 17:11
PayneTrain's Avatar
PayneTrain PayneTrain is online now
Trickle-Down CMP Allocation
AKA: Lizard King
FRC #0422 (The Meme Tech Pneumatic Devices)
Team Role: Mascot
 
Join Date: Mar 2010
Rookie Year: 2009
Location: RVA
Posts: 2,250
PayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond repute
Re: What we learned from week 1

Quote:
Originally Posted by tinybob20 View Post
It seems that popular opinion suggests that a reliable 30 point climb isn't viable. I disagree. Our robot could score about 48 points a match, (18 auto, 30 climb), and I found many of our matches coming down to 70-80 point games. I think having at least one reliable 30 point climb on an alliance to be a great asset. I also found that defense played a huge role in the final matches of the elimination rounds, especially against full-court shooters.
There is a popular opinion that a reliable 30 point climb and 20 point dump only is not viable if you think you can win a match all by yourself.

7 weeks ago there was a popular strategic opinion floating in the community that a 50 point climb/dump would be a slam dunk to single-handedly win matches because games are historically very low-scoring outside of MSC/MAR/CMP/IRI. Some people (read as: myself and I'm sure a few others) nixed that idea and tried to nudge their teams into nixing that idea because the game can clearly be seen as one capable of high scores in the frisbee goals because of its rigidity as a game piece and its more accessible targets.

Still, climb/dump specialists which accomplish the secondary objective very well are great as secondary alliance partners. They are in no way inferior to all disc-throwing robot or disc/30pt climbs, but it accomplishes a secondary objective with a capped point-scoring ability and thus is a likely secondary partner to a strategy, not a primary partner or alliance captain.
Reply With Quote
  #174   Spotlight this post!  
Unread 04-03-2013, 17:52
45Auto's Avatar
45Auto 45Auto is offline
Registered User
FRC #2992
Team Role: Mentor
 
Join Date: Mar 2007
Rookie Year: 2006
Location: Slidell, La
Posts: 150
45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future
Re: What we learned from week 1

There is a popular opinion that a reliable 50 point robot is not viable if you think you can win a match all by yourself.

7 weeks ago there was a popular strategic opinion floating in the community that a 50 point robot would be a slam dunk to single-handedly win matches. Some people (read as: myself and I'm sure a few others) nixed that idea and tried to nudge their teams into analyzing their capabilities to produce the highest scoring robot possible. For a few teams that was a 100 point robot, a few more it was 70 point robot, a few more it was a 50 point robot, and for the vast majority it is a less-than-15 point robot (based on the first week alliance scoring averages).

Still, robots which accomplish the primary objective of scoring points (is there a secondary objective? maybe playing defense?) are highly desirable as alliance partners. Points are points, whether they're scored at the beginning of the game in autonomous or at the end of the game on the pyramid. A smart alliance captain will select his alliance based on the combination which he believes will maximize his alliance's scoring capabilities in relation to his opponents.

A robot which consistently scores less than 50 points is a likely secondary partner to a strategy, not a primary partner or alliance captain.
__________________

2007 - Rookie All Star - Bayou Regional (1858 - Tyborgs)
2009 - Rookie All Star - Bayou Regional (2992 -Prometheus)
2010 - Champions - Bayou Regional (2992 -Prometheus)
2012 - Finalist - Bayou Regional (2992 - Prometheus)
team2992.com/design.php
Reply With Quote
  #175   Spotlight this post!  
Unread 04-03-2013, 18:11
waialua359's Avatar
waialua359 waialua359 is offline
Mentor
AKA: Glenn
FRC #0359 (Hawaiian Kids)
Team Role: Mentor
 
Join Date: Apr 2003
Rookie Year: 2000
Location: Waialua, HI
Posts: 3,301
waialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond repute
Re: What we learned from week 1

Quote:
Originally Posted by Alpha Beta View Post
We were never penalized for going under the opponent pyramid and our zipties and arm do brush the pyramid bar as we pass by.
This is good to know for our antenna as well.

However, are you saying that if you do it while a robot is trying to climb, that its a foul?
__________________

2016 Hawaii Regional #1 seed, IDesign, Safety Award
2016 NY Tech Valley Regional Champions, #1 seed, Innovation in Controls Award
2016 Lake Superior Regional Champions, #1 seed, Quality Award, Dean's List
2015 FRC Worlds-Carver Division Champions
2015 Hawaii Regional Champions, #1 seed.
2015 Australia Regional Champions, #2 seed, Engineering Excellence Award
2015 Inland Empire Regional Champions, #1 seed, Industrial Design Award
2014 OZARK Mountain Brawl Champions, #1 seed.
2014 Hawaii Regional Champions, #1 seed, UL Safety Award
2014 Dallas Regional Champions, #1 seed, Engineering Excellence Award
2014 Northern Lights Regional Champions, #1 seed, Entrepreneurship Award
2013 Championship Dean's List Winner
2013 Utah Regional Champion, #1 seed, KP&B Award, Deans List
2013 Boilermaker Regional Champion, #1 seed, Motorola Quality Award
2012 Lone Star Regional Champion, #1 seed, Motorola Quality Award
2012 Hawaii Regional Champions #1 seed, Motorola Quality Award
Reply With Quote
  #176   Spotlight this post!  
Unread 04-03-2013, 18:40
pfreivald's Avatar
pfreivald pfreivald is offline
Registered User
AKA: Patrick Freivald
FRC #1551 (The Grapes of Wrath)
Team Role: Mentor
 
Join Date: Jan 2007
Rookie Year: 2001
Location: Naples, NY
Posts: 2,296
pfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond repute
Re: What we learned from week 1

We identified early in the build season that a 30 point climb + 20 point dump was a viable strategy if and only if it could be done with sufficient alacrity, because the potential for scoring frisbees is so darn high this year. Yes, a lot of teams fail at basic functionality every year, but not enough of them to make climb+dump-only a viable game winner in the long term.

We failed in a rather epic manner to pull off a fast 30 point climb, which translated into an inconsistent and too-hard-to-line-up 10 point climb at FLR, but this problem will be fixed at Buckeye.
__________________
Patrick Freivald -- Mentor
Team 1551
"The Grapes of Wrath"
Bausch & Lomb, PTC Corporation, and Naples High School

I write books, too!
Reply With Quote
  #177   Spotlight this post!  
Unread 04-03-2013, 18:45
thefro526's Avatar
thefro526 thefro526 is offline
Mentor for Hire.
AKA: Dustin Benedict
no team (EWCP, MAR, FRC 708)
Team Role: Mentor
 
Join Date: Aug 2006
Rookie Year: 2005
Location: New Jersey
Posts: 2,599
thefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond repute
Send a message via AIM to thefro526 Send a message via MSN to thefro526
Re: What we learned from week 1

Quote:
Originally Posted by notmattlythgoe View Post
Right, from the back it is perfectly easy, but driving up and shooting from the side of the pyramid while touching it is not as easy.
Doing it from the side is as easy as adding two pieces of fiberglass rod (or similar**) to your robot to make sure that if any part of your machine is under the pyramid, it's touching some point on the horizontal bar of level 1.

That being said, the intent of the pyramid rules seems to be quite clear to most people, but they're not written in such a way that they can be clearly and decisively called by a ref without that ref finding the correct vantage point.

I guess my big problem with the pyramid rules as written are that they do not award any protection to a machine that is inside of the pyramid but not touching it. One would think that this robot is offered some sort of protection, but that is not the case.

**Realistically, we could all go the vex route and start using zipties to extend a robot's contact points outside of traditional structure, but I like to think that we don't need to go there..
Reply With Quote
  #178   Spotlight this post!  
Unread 04-03-2013, 18:54
falconmaster's Avatar
falconmaster falconmaster is offline
Registered User
AKA: Ledge
FRC #0842 (Falcon Robotics)
Team Role: Teacher
 
Join Date: Jan 2004
Rookie Year: 2001
Location: Phoenix, Arizona
Posts: 1,406
falconmaster has a reputation beyond reputefalconmaster has a reputation beyond reputefalconmaster has a reputation beyond reputefalconmaster has a reputation beyond reputefalconmaster has a reputation beyond reputefalconmaster has a reputation beyond reputefalconmaster has a reputation beyond reputefalconmaster has a reputation beyond reputefalconmaster has a reputation beyond reputefalconmaster has a reputation beyond reputefalconmaster has a reputation beyond repute
Send a message via MSN to falconmaster
Re: What we learned from week 1

Quote:
Originally Posted by DonRotolo View Post
Watching on the web, I noticed that the majority of frisbees on the ground were right-side up.
I am glad to be confirmed on this prediction. What a relief!
__________________
Faridodin "Fredi" Lajvardi KD7WKD
Reply With Quote
  #179   Spotlight this post!  
Unread 04-03-2013, 19:27
Grim Tuesday's Avatar
Grim Tuesday Grim Tuesday is offline
Registered User
AKA: Simon Bohn
FRC #0639 (Code Red)
Team Role: Alumni
 
Join Date: Jan 2010
Rookie Year: 2010
Location: Baltimore MD (JHU)
Posts: 1,605
Grim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond repute
Re: What we learned from week 1

Quote:
Originally Posted by thefro526 View Post
Doing it from the side is as easy as adding two pieces of fiberglass rod (or similar**) to your robot to make sure that if any part of your machine is under the pyramid, it's touching some point on the horizontal bar of level 1.

That being said, the intent of the pyramid rules seems to be quite clear to most people, but they're not written in such a way that they can be clearly and decisively called by a ref without that ref finding the correct vantage point.

I guess my big problem with the pyramid rules as written are that they do not award any protection to a machine that is inside of the pyramid but not touching it. One would think that this robot is offered some sort of protection, but that is not the case.

**Realistically, we could all go the vex route and start using zipties to extend a robot's contact points outside of traditional structure, but I like to think that we don't need to go there..
I absolutely don't think this years game needs any more protected zones. The field is already cramped enough with the pyramids taking up huge swaths of space and robots trying to travel around them to feeder stations. Teams who planned (notably not mine) to travel under they pyramid to lower the traffic jam should be given their requisite bonus in not being penalized.
Reply With Quote
  #180   Spotlight this post!  
Unread 04-03-2013, 19:45
tinybob20 tinybob20 is offline
Registered User
AKA: Jeremy
FRC #1559 (DevilTech)
Team Role: Programmer
 
Join Date: Jan 2013
Rookie Year: 2012
Location: Victor
Posts: 18
tinybob20 is an unknown quantity at this point
Re: What we learned from week 1

"I guess my big problem with the pyramid rules as written are that they do not award any protection to a machine that is inside of the pyramid but not touching it. One would think that this robot is offered some sort of protection, but that is not the case."

I can say I've seen this first-hand. On our alliance, we were the designated "climb-bot." in the final match (our bot lines up for a climb on the inside on one of the sides of the pyramid) we were pushed completely out of the pyramid by a defender, and just held away from the pyramid for the remainder of the match. I believe defense is going to be much bigger this year, compared to last.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 12:09.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi