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Unread 08-03-2013, 21:18
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Re: THE HORROR! THE HORROR!

I'm told many problems at Lone Star were caused by multiple teams trying to run cameras at 640x480 at 30fps. Or in one case, TWO cameras at that rate. Teams have been instructed to throttle down to 320x240 @ 15fps and things have calmed down a good bit.
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Unread 08-03-2013, 21:57
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Re: THE HORROR! THE HORROR!

May I say that we were one of those teams in Florida who was "spinning out", and that was not due to FMS. It was our vision code that kept spinning because it couldn't find a target (we are still having problems, but whatever). Unfortunately, this happened during autonomous and we had discs in the bot. The judges weren't very happy about our spinning, disc-shooting robot (but they were understanding later). We call this the "Death Spin".

On the other hand, we HAVE had some problems with communications. In our last two matches, we suddenly lost comm right after auto ended. we grabbed the controls, drove to the feeder,loaded discs, turned around, and died. The driver station said that we had comm and code, and yes, we do have the most recent version. In case you want more details; we program in Java and use the Smart Dashboard. Our robot worked for the whole day until our last two matches, and we can't remember changing our code majorly. Our robot works great while tethered with the ethernet cord. We had to reduce the resolution of our camera because the control system was delaying so much that we accidentally fell over.

Other teams seem to be having this problem and we have consulted with the control system experts who have told us this: Java has a 5-sec delay when it resets the gyro (andymark) which our whole drive system is based off of (orientation to the field). We moved the gyro zero function into the disabled code but haven's been able to test it yet. Our code might be crashing. We need to get to the arena early to test tomorrow.

If you have suggestions, that would be great, and I hope that we can resolve this issue soon (1st match tomorrow!).
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Unread 08-03-2013, 22:03
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Re: THE HORROR! THE HORROR!

I understand your point, but I believe that you are overreacting just a little bit. In particular, "THE HORROR! THE HORROR!" might not be the most appropriate title on this thread.

As far as I know, there were no significant field issues at FLR this year. That is the only regional I know about for sure right now. I think that things will get fixed by FIRST as soon as they can, but for now there should probably be more work devoted to fixing the automatic scoring system. I think more teams are getting burned by not knowing what the score is at the end of the match as opposed to FMS issues.

We will see more as time continues but for now I think that FMS is doing a pretty good job overall.
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Unread 08-03-2013, 22:16
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Re: THE HORROR! THE HORROR!

The only robot at FLR that randomly spun in circles was 1551 in our first match, and that stopped when we disabled our gyro...
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Unread 08-03-2013, 22:49
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Re: THE HORROR! THE HORROR!

Quote:
Originally Posted by thinker&planner View Post
We had to reduce the resolution of our camera because the control system was delaying so much that we accidentally fell over.
What?!?!
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Unread 08-03-2013, 23:06
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Re: THE HORROR! THE HORROR!

Quote:
Originally Posted by Kevin Sevcik View Post
I'm told many problems at Lone Star were caused by multiple teams trying to run cameras at 640x480 at 30fps. Or in one case, TWO cameras at that rate. Teams have been instructed to throttle down to 320x240 @ 15fps and things have calmed down a good bit.
I thought bandwidth caps were in place...?
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Unread 08-03-2013, 23:09
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Re: THE HORROR! THE HORROR!

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Originally Posted by Jared341 View Post
I thought bandwidth caps were in place...?
I can only tell you what the FTA mentioned to me in passing. I'll note that he didn't say and I didn't say that the cameras were causing issues for teams other than the ones running the cameras.
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Unread 11-03-2013, 22:41
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Re: THE HORROR! THE HORROR!

Quote:
Originally Posted by Jared341 View Post
I thought bandwidth caps were in place...?
Based on reports from this thread and others, it seems that the bandwidth limits are either not in place or not working, at least not at all events. It also seems that the Quality of Service packet prioritization is not working properly either. Several people have reported needing to turn off or turn down camera resolutions to resolve lag and loss of comms issues not only for their robot but for others in the same match.

I was not at any of these events nor do I know anyone personally who has reported these symptoms, so it's second hand information at best. The fact remains that turning camera feedback to the driverstation down or off seems to have resolved many of the issues at events. Hopefully FIRST will address this in some regard in an update or blog post soon.
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Unread 16-03-2013, 14:04
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Re: THE HORROR! THE HORROR!

Quote:
Originally Posted by Kevin Sevcik View Post
I'm told many problems at Lone Star were caused by multiple teams trying to run cameras at 640x480 at 30fps. Or in one case, TWO cameras at that rate. Teams have been instructed to throttle down to 320x240 @ 15fps and things have calmed down a good bit.
^^^
Had the same issues with the NYC Regional with the cameras. Once we tamed the settings the field ran the way it did the previous 2.5 days before. Also had to look for a couple of other things that tied up the comm bands.


I don't believe there will EVER be a comm problem free season. Thats the nature of technology. The field and FMS always gets heavily looked at both locally and through a remote connection whenever a field allegedly has issues. Nothing is fool proof - all that can happen is that it improves a little with each passing day.
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