Go to Post Just goes to show that you don't need to be like everyone else to make it to Einstein. - O'Sancheski [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 12-03-2013, 17:21
roystur44's Avatar
roystur44 roystur44 is offline
Mentor/Sponsor
AKA: Roy Dumlao
FRC #4543 (Apollo Robotics)
Team Role: Mentor
 
Join Date: Mar 2010
Rookie Year: 2006
Location: San Jose,California
Posts: 362
roystur44 has a reputation beyond reputeroystur44 has a reputation beyond reputeroystur44 has a reputation beyond reputeroystur44 has a reputation beyond reputeroystur44 has a reputation beyond reputeroystur44 has a reputation beyond reputeroystur44 has a reputation beyond reputeroystur44 has a reputation beyond reputeroystur44 has a reputation beyond reputeroystur44 has a reputation beyond reputeroystur44 has a reputation beyond repute
Send a message via Yahoo to roystur44
Re: 3/12/13 Game Update

Backup your robot code and give your programming team enough time to rebuild the CRIo if the patch doesn't install properly.

We had the FTA give us the patch right before a match and it killed our robot.

Special thanks to Ross of 973 for helping us get our our robot back in action.
__________________
Roy Dumlao

Mentor/Sponsor
2006-2012 971
2013-2017 4543
Reply With Quote
  #2   Spotlight this post!  
Unread 12-03-2013, 18:21
RufflesRidge RufflesRidge is offline
Registered User
no team
 
Join Date: Jan 2012
Location: USA
Posts: 989
RufflesRidge has a brilliant futureRufflesRidge has a brilliant futureRufflesRidge has a brilliant futureRufflesRidge has a brilliant futureRufflesRidge has a brilliant futureRufflesRidge has a brilliant futureRufflesRidge has a brilliant futureRufflesRidge has a brilliant futureRufflesRidge has a brilliant futureRufflesRidge has a brilliant futureRufflesRidge has a brilliant future
Re: 3/12/13 Game Update

Quote:
Originally Posted by roystur44 View Post
Backup your robot code and give your programming team enough time to rebuild the CRIo if the patch doesn't install properly.

We had the FTA give us the patch right before a match and it killed our robot.

Special thanks to Ross of 973 for helping us get our our robot back in action.
If there is a bug in the update, I'm sure FIRST wants to know. File a bug report on the WPILib project.
Reply With Quote
  #3   Spotlight this post!  
Unread 12-03-2013, 22:07
catacon catacon is offline
Registered User
FRC #1444 (Lightning Lancers)
Team Role: Mentor
 
Join Date: Jan 2009
Rookie Year: 2006
Location: St. Louis
Posts: 154
catacon is a splendid one to beholdcatacon is a splendid one to beholdcatacon is a splendid one to beholdcatacon is a splendid one to beholdcatacon is a splendid one to beholdcatacon is a splendid one to beholdcatacon is a splendid one to behold
Re: 3/12/13 Game Update

As expected, this update also bricked our cRIO. After reimaging, we can get the cRIO to talk, but the update has introduced some incompatibilities with our code. Everything but the bare template gives us a "No Robot Code" error which implies a runtime error. We are making heavy use of threads this year and we are suspecting that is the issue. We are going through our code block by block to try and find the issue.
Reply With Quote
  #4   Spotlight this post!  
Unread 12-03-2013, 22:10
joelg236 joelg236 is offline
4334 Retired Mentor & Alumni
AKA: Joel Gallant
no team
Team Role: Mentor
 
Join Date: Dec 2011
Rookie Year: 2012
Location: Calgary
Posts: 733
joelg236 has a reputation beyond reputejoelg236 has a reputation beyond reputejoelg236 has a reputation beyond reputejoelg236 has a reputation beyond reputejoelg236 has a reputation beyond reputejoelg236 has a reputation beyond reputejoelg236 has a reputation beyond reputejoelg236 has a reputation beyond reputejoelg236 has a reputation beyond reputejoelg236 has a reputation beyond reputejoelg236 has a reputation beyond repute
Re: 3/12/13 Game Update

Quote:
Originally Posted by catacon View Post
As expected, this update also bricked our cRIO. After reimaging, we can get the cRIO to talk, but the update has introduced some incompatibilities with our code. Everything but the bare template gives us a "No Robot Code" error which implies a runtime error. We are making heavy use of threads this year and we are suspecting that is the issue. We are going through our code block by block to try and find the issue.
In C++ right? Is there no console to output stack traces to with C++?
__________________
All opinions are my own.
Reply With Quote
  #5   Spotlight this post!  
Unread 12-03-2013, 22:21
catacon catacon is offline
Registered User
FRC #1444 (Lightning Lancers)
Team Role: Mentor
 
Join Date: Jan 2009
Rookie Year: 2006
Location: St. Louis
Posts: 154
catacon is a splendid one to beholdcatacon is a splendid one to beholdcatacon is a splendid one to beholdcatacon is a splendid one to beholdcatacon is a splendid one to beholdcatacon is a splendid one to beholdcatacon is a splendid one to behold
Re: 3/12/13 Game Update

Quote:
Originally Posted by joelg236 View Post
In C++ right? Is there no console to output stack traces to with C++?
Working on that now.

WindRiver was also having an issue with some of our include files. So we are trying to sort that out now. Looks like this update doesn't like to play nice, at least with our code.

BTW, we have two guys at the shop working on this. I am assisting from 100 miles away, so bear with me.
Reply With Quote
  #6   Spotlight this post!  
Unread 12-03-2013, 23:32
catacon catacon is offline
Registered User
FRC #1444 (Lightning Lancers)
Team Role: Mentor
 
Join Date: Jan 2009
Rookie Year: 2006
Location: St. Louis
Posts: 154
catacon is a splendid one to beholdcatacon is a splendid one to beholdcatacon is a splendid one to beholdcatacon is a splendid one to beholdcatacon is a splendid one to beholdcatacon is a splendid one to beholdcatacon is a splendid one to behold
Re: 3/12/13 Game Update

Looks like we hit a fatal error during runtime.

Fatal Error!
Machine Status Register: 0x0008b012
Condition Register: 0x24004448

No idea what that means.

But, they did narrow the issue down to the cypress.cpp file.
Reply With Quote
  #7   Spotlight this post!  
Unread 13-03-2013, 09:15
MamaSpoldi's Avatar
MamaSpoldi MamaSpoldi is offline
Programming Mentor
AKA: Laura Spoldi
FRC #0230 (Gaelhawks)
Team Role: Engineer
 
Join Date: Jan 2009
Rookie Year: 2007
Location: Shelton, CT
Posts: 305
MamaSpoldi has a brilliant futureMamaSpoldi has a brilliant futureMamaSpoldi has a brilliant futureMamaSpoldi has a brilliant futureMamaSpoldi has a brilliant futureMamaSpoldi has a brilliant futureMamaSpoldi has a brilliant futureMamaSpoldi has a brilliant futureMamaSpoldi has a brilliant futureMamaSpoldi has a brilliant futureMamaSpoldi has a brilliant future
Re: 3/12/13 Game Update

We were one of the teams that they tested the latest update on at the end of the BAE Regional and we had no issues. We did not have to re-image our cRIO or make any changes to our code other than rebuilding and downloading the updated executable.

Quote:
Originally Posted by catacon View Post
As expected, this update also bricked our cRIO. After reimaging, we can get the cRIO to talk, but the update has introduced some incompatibilities with our code. Everything but the bare template gives us a "No Robot Code" error which implies a runtime error. We are making heavy use of threads this year and we are suspecting that is the issue. We are going through our code block by block to try and find the issue.
Quote:
Originally Posted by catacon View Post
Looks like we hit a fatal error during runtime.

Fatal Error!
Machine Status Register: 0x0008b012
Condition Register: 0x24004448

No idea what that means.

But, they did narrow the issue down to the cypress.cpp file.
Note that we are not using threads or the cypress board, so perhaps those potential differences mentioned are related to the problems you are experiencing. Can anyone else who is using these features indicate whether they are also seeing issues?
__________________
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 07:39.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi