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#1
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Re: 2014 help for third year team
My team has struggled with sustainability this year (not sure if helpful but: http://www.chiefdelphi.com/forums/sh....php?t=109888), and things have turned out a lot better than we expected. We managed to build a competitive robot despite just barely funding the entry fee.
What we learned this year is that the ideal team structure is not for every team. It turned out that our team was a bit too small to have a full team structure. As such, we began to create a smaller scale structure that has minimal functionality but enables some order rather than none. We identified specific tasks that needed to be done (eg wheel assembly, chassis assembly) and put one of the more responsible students in charge and gave them the responsibility of communicating with all of their group when they were meeting / what they missed at a meeting / taught them how to do the task. These leaders are then kept in check by the adults and team captain. The key thing, at least for my team to realize was that because we don't have a high membership (<10 dedicated members) we cannot pull off the "Programming Team, CAD Team, Design-and-build Team, etc" structure that is classically suggested. Instead, this structure we have while not perfect allows the limited amount of experience to be organized among many different tasks. For example, a recent task for us was bumper construction. A student was put in charge of it and their progress was monitored. When progress stalled, a leader asked what was wrong and suggested possible steps to getting past the problem (or in the case of slacking, gave them a reminder on their position and responsibility) This is rather specific to my team, and I know your teams situation is quite different, but it might give some insight. |
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#2
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Re: 2014 help for third year team
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![]() You mention that you have <10 committed members. Do you also have what I'll refer to as "transient" student members? IOW, those that show up from time to time and really aren't 100% committed? If so, how do you engage them to make the maximal use of their effort, even though it might be limited, and try to convert them to committed members? |
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#3
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Re: 2014 help for third year team
NYC teams are always more than willing to help, there's around 40 of us in total so use your resources!
Something I suggest is to send some of your students to the next TLA meeting (Team Leadership Meeting). TLA is a monthly meeting where 1-2 student members from every team in the city is invited to meet with our regional director, Con Edison (which ALWAYS helps NYC teams), and some other FIRST Volunteers in order to provide the best experience for the NYC Teams. Our next meeting is actually next Satursay, the 23rd. I'm currently serving as one of the Presidents this year, so PM me for more details. Attending TLA opens up a wide array of resources to your team. You mentioned how most students are only there for about 2 years, so if you know for sure that you have continuing students for next year, I highly suggest to send them. |
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#4
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Re: 2014 help for third year team
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Last edited by Moriarty : 18-03-2013 at 00:40. |
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#5
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Re: 2014 help for third year team
I'm sure the mentors of team 1706 would jump to the opportunity to help you guys. We could do tele workshops (not sure if that is a word) in CAD (we use Autodesk Inventor), and could get you copies. Also, we are going to other teams this year and doing labview and vision programming workshops, again, teleworkshops would be available, along with software. If you are interested, please let me know.
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#6
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Re: 2014 help for third year team
and about committed students, by the end of build season, there was 6 students remaining, and after build season on friday nights and saturdays working with out practice robot. We start out with 30+ students every year, but after the 3rd or so week of build season, most of them are gone. We've tried to fix this by encouraging them to keep engineering notebooks and similar things, but they all seems to disappear, then of course reappear around competition. How have other teams fixed this issue?
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#7
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Re: 2014 help for third year team
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#8
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Re: 2014 help for third year team
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Any student who is interested is welcome to attend the competition on Saturday, but to be excused from school from team travel, our students must meet baseline requirements including attendance. |
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#9
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Re: 2014 help for third year team
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However, it does not solve the other attendance issue: Students that are initially very interested in robotics, but due to distractions lose interest mid-build season. From what I've seen, for the most part if a student isn't coming to 50% of the meetings, they don't really care enough to want to attend the competition. The real interest for me lies in how to keep more of those students that initially show interest but lose interest for whatever reason. Many of these students probably couldn't make the time commitment -- thinking it was "Robotics Club" or something. But there are also some students that have the potential to become dedicated, but lose interest due to timidness or some other factor. I would love to hear key points to avoid losing such members. Ideas that come to mind: Focusing on giving them tasks, making them feel part of the group, etc |
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#10
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Re: 2014 help for third year team
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Do they feel like they're not doing anything? Like they don't know enough to contribute? That they're always behind because they can't make it every day? That they're under-appreciated? Did something happen that you don't know about? It's a lot easier to fix a problem once you know what it is. It's also good to do this preemptively. We try to do one-on-one feedback sessions with all our students, either with an approachable mentor (can vary by student) or an approachable and responsible student veteran. See what they want out of the program, what they feel they're getting out of it, what they want to change, basically anything they want to say. It's invaluable feedback and you might be able to catch a loss of motivation before it happens. As for how to actually solve the problems once you find them, I've done a variety of things based on student responses. You might do some/most of these things already, but just in case: - We try to assign rookies their own veteran guide (sometimes we make exceptions for VEX alumni or children of mentors, or if they find one themselves which is rather common). It's great experience for the veterans, and it can really help rookies get acclimated and gain confidence. One challenge is if the rookie often shows up and the vet doesn't come, though. This can send a bad message as well as losing the experience. - Talk to them often--even non-rookies. Make sure everyone knows the importance of what they're doing for the robot/team. It helps a lot! - Recognize excellence/dedication/etc and give credit where it's due. We've started an "MVP of the week/competition" program for this. - Start new training opportunities or help students switch/add fields of expertise within the team. Also try for some non-build bonding activities. Like say, if there's interest in doing something: a last build weekend party, a volunteering trip, whatever, at least make the effort to find out and engage people to make it happen (if possible, of course, but often it's the show of effort and interest in their input that counts). We went through a 5-member team phase several years ago, and I think the biggest thing I learned from it is to remember to step back and refocus. Focus on the students that come for the robot, rather than the robot the students want to build. |
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#11
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Re: 2014 help for third year team
We are a team from rural Vermont drawing from 10 different high schools, so we have our own set of problems. Nevertheless, we had a very competitive bot at the Granite State Regional this year without having much access to sophisticated technologies.
Here are some suggestions. 1. It is not necessary to use CAD. We mostly do prototyping in cardboard and plywood, and it works fine. Making full-size paper drawing of the entire bot is a HUGE help. It is possible to make pretty good drawings of the whole bot and all systems on big paper. Avoid tiny sketches that conceal the problems. Paper and plywood have a big advantage in that they make the problem very real for the kids, which is half the battle sometimes if you're not already an expert. We have had excellent luck by making operating prototypes of subsystems (shooter, conveyor, picker-upper) out of plywood and odds and ends. When they basically work we build the final versions in a proper way. When making prototypes it is not necessary that they conform to all the rules; you just want to test the principle that makes them work. 2. We have been using the kit-bot chassis or something close to it in recent years. This has solved an enormous number of problems for us, although sometimes some kinds of solutions are foreclosed. Still, a strong positive. You can get a chassis together after a week and build on that. You can drive it around and test control. 3. We have been willing to start out with "C+" solutions and gradually improve them. We have found out that a modest design that works will be far more successful that a complicated design that doesn't. And historically these C+ bot can be gradually improved to work quite well. 4. Even if it means limiting what you do, it is very important to get the complete bot together several days before the bag date. Use the time for testing and practice. Trying to get it to work the first time at the event is a sure way to lose. 5. We have had good luck by insisting that each major subassembly exist as a separate module that can be added or removed from the bot independently. That way the devices can be developed independently without everybody getting in each other's way. We often keep a couple of alternatives "alive" right down to the last week. 6. Be patient. It gets easier every year. It really does. Hope this helps some. |
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#12
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Re: 2014 help for third year team
Hold off on CAD until you're ready for more complex designs. For right now, I suggest using what I call the black box method, which is designing a bot with a whole bunch of imaginary boxes. Then after the layout has been made, you design the components to fit within the allowed space. This method would help you in the future when CAD is ready.
I meant asking local teams. They are always willing to help. Also maybe your team should not be focused on winning, but instead focused on teaching English and teamwork through robotics. .02$ |
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#13
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Re: 2014 help for third year team
We did that for the travel trip. Only twenty students are allowed to come. The thing is, at the local regional, it isn't much of a hassle to include the students who weren't really committed, so they are allowed to go. I don't know, my freshman year I sat back and learned, didn't do much, I just watched people do things and learn programming, but the people who don't participate just sit in the classroom and talk 3-8 everyday. It got under the skin of the people who did things. We tried to do a journal type thing. Write down in detail what you did that day, but the grader, the teacher sponsor, just gave everyone perfect scores regardless of what they did. It's at the point where only us 6 students can describe the technical aspects of the robot. Has anyone else had success with reversing this trend? And how common of a trend is this?
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#14
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Re: 2014 help for third year team
In response to retaining members... I found this extremely old thread on the subject that had some good insight:
http://www.chiefdelphi.com/forums/sh...ad.php?t=16465 |
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#15
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Re: 2014 help for third year team
CAD Design is a tricky thing. What types of machines do you have in your shop? We use both Inventor and Solidworks on 271, both are free for FRC teams, but Solidworks requires an application process, though it isn't rigorous. CAD Design is a great thing to use during the off-season. It teaches students about mechanical design, and allows them to estimate weights without actually building, so everybody can learn how to lighten parts, if you have a weight problem consistently.
Remember that robots do not have to be done in CAD. If you have the funds, designing and building a base via CAD over the summer is a great way to train students on machines while also teaching concepts that are key to FRC. Then gauge how difficult it was to build a base in a reasonable amount of time. From their, you can judge the practicality of CAD for your team during build season. This will also help your team become better trained before build season, since you have a high student turnover rate. Remember, you don't have to do a base if you don't have the money. Anything you can design and build will teach everybody about design. CAD doesn't take a long time to figure out initially, but it takes months to become proficient enough to design in a reasonable time frame, with practical design techniques. These techniques can b applied outside of CAD as well. At FIRST Team 271, we CAD as much as we possibly can, and then machine with incredibly tight tolerances. All of our machining is done in house, and we do not have a full CNC machine, though our mill has some CNC capability (Z-Axis is manual, still operates mainly as a manual mill). Hope his helps, good luck to you and your team. |
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