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Unread 17-03-2013, 18:16
MrRiedemanJACC MrRiedemanJACC is offline
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Re: Importance of Climbing

Our alliance was awarded 50 climb points. Two of us climbed for 10, the third member was awarded a full 30 pt climb. Only one was actually touching the red bot at the end of the match.
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Unread 17-03-2013, 18:25
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Re: Importance of Climbing

Quote:
Originally Posted by MrRiedemanJACC View Post
Our alliance was awarded 50 climb points. Two of us climbed for 10, the third member was awarded a full 30 pt climb. Only one was actually touching the red bot at the end of the match.
Was there a tech foul on red for violating G30?
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  #3   Spotlight this post!  
Unread 17-03-2013, 19:10
MrRiedemanJACC MrRiedemanJACC is offline
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Re: Importance of Climbing

We were awarded 23 foul points for that match per frc-spy. Not sure of the breakout. Tomorrow I will check with my student who went to the question box to get clarification.
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Unread 17-03-2013, 20:14
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Smile Re: Importance of Climbing

At the NC. regional in the quarter finals the 6th seeded
alliance 3319,2642 and 3196 had 2 30 pt climbers and a 10pt for a total of 70pts. That was impressive!
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Unread 18-03-2013, 08:52
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Re: Importance of Climbing

I agree with 45Auto. Points are points. Ultimate Ascent is a high-scoring game, with alliance scores of 140 or more not uncommon. A good shooter can easily outscore a dedicated climber.

On the other hand, a balanced design combining a good shooter with a quick climb (30 s) can contribute significantly to its alliance's score.
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Unread 18-03-2013, 17:41
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Re: Importance of Climbing

At the Granite State Regional all members of the winning alliance had 10 pt hangs only. They were dominant shooters.

We lost in the semi-finals. The match score was 156 to 123. Climbing was not really a factor.
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Unread 18-03-2013, 18:16
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Re: Importance of Climbing

Dedicated 30 point climbers are only valuable (especially at the Championship level) when they can do so in 20-30 seconds. Most of the dedicated climbers we have seen almost immediately begin climbing taking themselves out of the match opening up the field and for many alliances taking out a very key defensive third pick.

At GSR our team was a dedicated 30 point climber. Our shooter wasn't up to par and slightly interfered with climbing so we took it off. We generally went for the pyramid around 65 seconds after playing defense to allow time to line up and 40 seconds to climb. For Pine Tree we are working to cut that time in half using smarter code so it is valuable for us to dedicate the time to climb rather than score discs. Target is to start climbing at 30 seconds left on the clock but we always can wait longer, score some discs, and settle for a 20 point climb.

Video of our climb can be found here: http://www.youtube.com/watch?v=mGGiGnWC9hQ
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