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Unread 23-03-2013, 21:12
nickcvet89 nickcvet89 is offline
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Teleop Limit Switch Firing Sequence

Hey everyone, currently our robot has an arm that when a button is pressed, a sequence of shooting in cocking for next shot occurs. This has worked....... at times, during some of our matches at Mt. Olive District Event, we noticed that if the arm got jammed on a frisbee, it was unable complete this sequence and our robot would not be able to shoot. We would like to know if anyone has a suggestion on improving this code so that it would exit the sequence structure if this would happen. I posted what we currently have. Thanks
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Last edited by nickcvet89 : 23-03-2013 at 21:17.
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