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#16
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Re: Alliance Selection Strategy
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"90% accuracy" was probably the wrong phrase for that. To elaborate, OPR ranking had a .9 correlation coefficient with robots actual offensive performance. The main point that I've been trying to get across is that a good scouting system is irreplaceable, but if you don't have one, OPR is much better than having nothing. I think we can all agree on that. |
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#17
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Re: Alliance Selection Strategy
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Our crude 1-sheet-of-paper-per-team scouting during the AZ regional worked fine, and we we were also able to get corroborating scouting data from a friendly team. |
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#18
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Re: Alliance Selection Strategy
What exactly does OPR stand for and what is it?
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#19
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Re: Alliance Selection Strategy
Offensive Power Ranking.
It's an estimate of how much each team scores per match, or rather their point contribution to their alliance (on average). The biggest problem with using solely OPR is that 1) it virtually ignores defensive players, and 2) it takes a bit of setup to run the numbers properly. (It also doesn't distinguish between how points are scored--if you're a 50-point climber and you pick a 50-point climber because they have a high OPR, you'll probably be blanked by the 50-point climber that picked a pair of shooter/defense robots that combined for 50 points.) |
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#20
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Re: Alliance Selection Strategy
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#21
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Re: Alliance Selection Strategy
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#22
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Re: Alliance Selection Strategy
Ed Law does a good job posting the results after each week of competition.
http://www.chiefdelphi.com/forums/sh...d.php?t=115380 This question has been asked many times, the search function is your friend http://www.chiefdelphi.com/forums/sh...d.php?t=114980 There's an executable available by Bongle, I think the last updated version was last year, but it still works for strict OPR and predicting matches. http://www.chiefdelphi.com/forums/sh...ad.php?t=75272 EDIT: http://www.chiefdelphi.com/forums/sh...&postcount=280 |
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#23
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Re: Alliance Selection Strategy
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#24
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Re: Alliance Selection Strategy
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#25
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Re: Alliance Selection Strategy
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OPR does do what it's designed to do: tell you how much a team can expect to score. For alliance selection, though, I probably don't care how much my alliance can score. What I care about is how big of a point differential my alliance can produce in my favor, which is not the same thing by any means. If that means that my really, really accurate full-court shooter has to be protected by a pair of brave little toasters, then that's what I'm going to pick (though I'll probably pick rather specialized brave little toasters, just to increase that differential). If that means that my 50-point climber needs some shooters to back it up, that's what I'm going to pick. Is there a full-court shooter somewhere in my likely road? I'm going to look at teams that either have a blocker already or that can add one quickly. This sort of thing is what OPR cannot tell you, because it quite simply is not designed to do that. But it's this sort of thing that can make or break an alliance. |
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#26
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Re: Alliance Selection Strategy
The OPR score also cannot show a trend in a team's scoring that will show up on a multi-line scoresheet that has been recorded for that team. A dragster is going much faster nearing the finish line than near the start line. No one bothers to calculate the average speeds at the NHRA events.
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#27
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Re: Alliance Selection Strategy
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For anyone interested in crunching numbers, there's an interesting discussion going on over here in re analysis of OPR's match results predictive efficacy. |
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#28
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Re: Alliance Selection Strategy
Looks like the OP's team ended up as the 7th alliance captain and lost in 2 matches to the 2 seed and eventual finalists.
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#29
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Re: Alliance Selection Strategy
I have one main concern with OPR. I only had time to briefly look over how it is calculated, but what I saw troubled me. One teams OPR is influenced by their alliance partners. This influence may not be very big, but it can add up. If a team goes to an event where the teams are generally "good", then their OPR will be higher. The opposite happens when the teams are generally bad. Most OPR stats are seperated by less than one point. As a result, one match with bad partners could screw everything up.
That is just my two cents. If I am wrong, or if I misunderstood something, please let me know. |
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#30
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Re: Alliance Selection Strategy
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Because I never said that, from what he posted it sounded like they didn't have a scouting system, in which case I stand by my original statement, Quote:
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EDIT: also Ether is correct, if a robot is playing phenomenal counter-defense it will boost their OPR. Last edited by themccannman : 25-03-2013 at 22:41. |
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