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Unread 27-03-2013, 09:09
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Post [FF]: Fantasy FIRST Website

How interested would people be in a website that would be fully automated for all scoring like the ESPN fantasy website for other sports. Also what else would you want on it.
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Unread 27-03-2013, 09:16
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Re: [FF]: Fantasy FIRST Website

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Originally Posted by Amo10 View Post
How interested would people be in a website that would be fully automated for all scoring like the ESPN fantasy website for other sports. Also what else would you want on it.
We've had several people try in the past to do this. It's just to time consuming for anyone involved with FIRST to do (with obligations to work/school/family/eating/sleeping come into play).
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Unread 27-03-2013, 09:22
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Re: [FF]: Fantasy FIRST Website

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Originally Posted by Koko Ed View Post
We've had several people try in the past to do this. It's just to time consuming for anyone involved with FIRST to do (with obligations to work/school/family/eating/sleeping come into play).
I was thinking that I might be able to use the FRC-spy and some other things like the blue alliance to have a computer to calculate all of the scores and standings. Also I was thinking of doing it as a project for over the summer for next years season because sadly the season is over for my team.
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Unread 27-03-2013, 10:10
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Re: [FF]: Fantasy FIRST Website

This would be awesome, but it's not a simple task. Once it's completed, you'd be expected to perform maintenance (rule changes, etc.), which is unfair given that it's pro-bono. Eliminate the need for draft runners by automating random picks. Allow input of pre-determined lists (including allowing "random" or "random rookie" selections). Automate the waiver system. Automate the updating of event team lists and send out alerts of new or missing teams at events. Allow manual adding of events by the commissioner or any user (for off-season events). As a note, FF does not use any non-official sources such as TBA.

All that said, everyone who does Fantasy FIRST would be indebted to you. I would personally be very gratified.
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Unread 27-03-2013, 11:51
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Re: [FF]: Fantasy FIRST Website

What may be easier than a draft-style fantasy website is a "salary cap"-style website. It would also allow for as many players for each regional as wanted to play.

Users could sign up for a specific regional, then would be presented with a list of teams attending that regional. Each team would be given a "dollar value" based on their performance in previous years or previous regional, and possibly by current-season OPR. (Perennial regional champs may cost $60 while rookies may cost $10 or $20.) Each user then must pick a team of 3 robots that costs under $100. An unlimited number of users may pick the same robots.

Just a thought. Might be interesting.
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Unread 27-03-2013, 12:05
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Re: [FF]: Fantasy FIRST Website

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Originally Posted by MisterJ View Post
What may be easier than a draft-style fantasy website is a "salary cap"-style website. It would also allow for as many players for each regional as wanted to play.

Users could sign up for a specific regional, then would be presented with a list of teams attending that regional. Each team would be given a "dollar value" based on their performance in previous years or previous regional, and possibly by current-season OPR. (Perennial regional champs may cost $60 while rookies may cost $10 or $20.) Each user then must pick a team of 3 robots that costs under $100. An unlimited number of users may pick the same robots.

Just a thought. Might be interesting.
The idea was for IRI to try a auction style draft. Lets try that first.
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Unread 27-03-2013, 12:18
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Re: [FF]: Fantasy FIRST Website

Quote:
Originally Posted by MisterJ View Post
What may be easier than a draft-style fantasy website is a "salary cap"-style website. It would also allow for as many players for each regional as wanted to play.

Users could sign up for a specific regional, then would be presented with a list of teams attending that regional. Each team would be given a "dollar value" based on their performance in previous years or previous regional, and possibly by current-season OPR. (Perennial regional champs may cost $60 while rookies may cost $10 or $20.) Each user then must pick a team of 3 robots that costs under $100. An unlimited number of users may pick the same robots.

Just a thought. Might be interesting.
That particular item would an interesting one to try, however, it is not going to work for Season Long. Commissioner's choice, I can't go against that. (Partly because if it's unrestricted as to how many players can have the same teams like that, I can guess how, say, Waterloo will go for every player: 1114, 2056, 188 (or 610)).



If such a website were built, ideally it would be able to work with all the types of drafts that are currently done:
1) Draft-style, 3 and 4 rounds, with multiple tiers (Season Long). Before Season Long, individual events ran this one. If only one can be done, do this one.
2) Free-for-all, pick 3 but not the same alliance as someone else.
3) Auction (which is similar to the proposed "Cap" system), where each players gets X units to build the best alliance possible.


Now, the draft-style system is actually somewhat automated already, or can be. There is a program that many of the folks who run drafts use. It takes in a list of lists, a list of players, and a list of teams (picked up from the FIRST site) and spits out a random list, the tiers and their draft times, and as a draft progresses it reads the lists and puts the proper team in. I can give the original algorithm if needed; I can tell you who to ask for the source code of the current version. I could probably automate the waiver system, but I'm lazy. I suspect some of the scoring has been semi-automated in the past; there's no way the scores came out that quickly without automation.

If I were you, I'd start with the scoring data scrapes. Use the event codes to find them quickly. Current scoring is essentially QS+elim wins for matches, seeding points, where a team ends up in the tournament, and awards won. Flag any missing teams in award slots (Dean's List and WFFA are known for not getting the teams in place). Then I'd adapt the drafting code that currently exists (and there are a couple of things I'd like to see added, including automated randoms). Implement trades next; players are always changing teams out and in for any reason they like; make sure to include trades between players in the same tier. Then throw in the missing/added team alerts for the events (I've done that in the past, and it's a real time-eater to do it manually).

Oh, and make sure that everything can be edited manually if the user has the proper permissions, just to be on the safe side.

If it sounds like a challenge, it is. Brandon Martus couldn't finish it, but I think he had work get in the way last time he tried.
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Unread 27-03-2013, 14:07
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Re: [FF]: Fantasy FIRST Website

This would also be great because everyone who complains about all the Fantasy FIRST posts would be happy too!
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Unread 27-03-2013, 14:10
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Re: [FF]: Fantasy FIRST Website

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This would also be great because everyone who complains about all the Fantasy FIRST posts would be happy too!
But but but then how would I get my post count so high?
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Unread 27-03-2013, 16:30
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Re: [FF]: Fantasy FIRST Website

+1 on this idea. It's a cool idea, but the time commitment would be an issue.
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Unread 28-03-2013, 05:42
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Re: [FF]: Fantasy FIRST Website

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Originally Posted by PVCpirate View Post
This would also be great because everyone who complains about all the Fantasy FIRST posts would be happy too!
There are simply some of us who want FIRST to be more than a fantasy.
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