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Unread 28-03-2013, 10:26
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Rich Kressly Rich Kressly is offline
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Re: The Dark Side of the 2013 game

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Originally Posted by Jared341 View Post
... and a proliferation of 6+ motor, high traction, and inexpensive 2 speed drives. The drive train arms race is at an all time high level of escalation.
No doubt this is a key factor, Jared. You and I both began in an era when many (if not most) FRC robots were two-motor two wheel drivetrains. Not too long ago teams looked at 4 motors in the drive as "expensive" in terms of money and allotment. Then came the CIM, and the first real kit gearbox ... and now the improvements and pricing make lots of teams think a 4 motor drive isn't "enough". Exciting times for sure and I wonder what my old team's 2007 bumper-less robot would have looked like at season's end with 2013 options and rules applied.
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Unread 28-03-2013, 10:35
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Re: The Dark Side of the 2013 game

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Originally Posted by Rich Kressly View Post
No doubt this is a key factor, Jared. You and I both began in an era when many (if not most) FRC robots were two-motor two wheel drivetrains. Not too long ago teams looked at 4 motors in the drive as "expensive" in terms of money and allotment. Then came the CIM, and the first real kit gearbox ... and now the improvements and pricing make lots of teams think a 4 motor drive isn't "enough". Exciting times for sure and I wonder what my old team's 2007 bumper-less robot would have looked like at season's end with 2013 options and rules applied.
After reading this and giving it a thought to our 2005, 2006, and 2007 robots all I can say to myself was, "Oh my God!" lol

Those robots would have been ridiculous. 2006 bot: 6 CIM drivetrain + 2 miniCIM for shooter = auto-victory.
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Unread 28-03-2013, 10:48
Lil' Lavery Lil' Lavery is offline
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Re: The Dark Side of the 2013 game

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Originally Posted by dodar View Post
Those robots would have been ridiculous. 2006 bot: 6 CIM drivetrain + 2 miniCIM for shooter = auto-victory.
I don't know about that. There was a maximum muzzle velocity in 2006, so putting more power on the shooter isn't going to increase your range. Keep in mind that the 2006 KoP also had Fischer Price motors and the Minibike CIMs, neither of which are available anymore. You could put just as much wattage in your drivetrain and shooter in 2006 as you could today, and there were plenty of teams who did.

What the greater CIM limit (and BAG and MiniCIMs) are really great for is applications that involve stalling motors. The greater durability of these motors has the potential to simplify arm/elevator/manipulator design for low and mid-level teams, in order to better avoid the stall conditions that cause failure in fan-cooled motors (Fischer Price, Banebots 550 and 775, RS-9015, etc.).
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Unread 28-03-2013, 10:50
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Re: The Dark Side of the 2013 game

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Originally Posted by Lil' Lavery View Post
I don't know about that. There was a maximum muzzle velocity in 2006, so putting more power on the shooter isn't going to increase your range. Keep in mind that the 2006 KoP also had Fischer Price motors and the Minibike CIMs, neither of which are available anymore. You could put just as much wattage in your drivetrain and shooter in 2006 as you could today, and there were plenty of teams who did.

What the greater CIM limit (and BAG and MiniCIMs) are really great for is applications that involve stalling motors. The greater durability of these motors has the potential to simplify arm/elevator/manipulator design for low and mid-level teams, in order to better avoid the stall conditions that cause failure in fan-cooled motors (Fischer Price, Banebots 550 and 775, RS-9015, etc.).
I did not know that; my freshman year was 2007.
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Unread 28-03-2013, 10:36
Lil' Lavery Lil' Lavery is offline
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Re: The Dark Side of the 2013 game

Even with the higher CIM limits in 2013, 6-motor drivetrains are every bit as rare as they were in previous years. 1712 has encountered only one at each of our events (341 at Hatboro, 225 at Lenape). Most teams are still sticking with 2/4 CIM drivetrains.

Even more curious, imo, is how many teams didn't opt to go with high powered or high traction drives this year. Perhaps it was the relatively low contact nature of the 2012 game, but there are a number of teams (including some very good veterans) who opted for more finesse-oriented drives in 2013. 1712 has a relatively standard drive system by many years' FRC standards (4CIMs, 1-speed transmission, ~10fps, Versa wheels), yet we were among the strongest drivetrains at both districts we attended. We've only encountered two teams that were able to displace us, 225 and 2729 (and neither could do it quickly). A lot of teams seemed to forget what happens in "open field" games when designing their robot. Especially ones that also have chokepoints.
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Unread 28-03-2013, 10:42
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Re: The Dark Side of the 2013 game

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Originally Posted by Lil' Lavery View Post
Even with the higher CIM limits in 2013, 6-motor drivetrains are every bit as rare as they were in previous years. 1712 has encountered only one at each of our events (341 at Hatboro, 225 at Lenape). Most teams are still sticking with 2/4 CIM drivetrains.

Even more curious, imo, is how many teams didn't opt to go with high powered or high traction drives this year. Perhaps it was the relatively low contact nature of the 2012 game, but there are a number of teams (including some very good veterans) who opted for more finesse-oriented drives in 2013. 1712 has a relatively standard drive system by many years' FRC standards (4CIMs, 1-speed transmission, ~10fps, Versa wheels), yet we were among the strongest drivetrains at both districts we attended. We've only encountered two teams that were able to displace us, 225 and 2729 (and neither could do it quickly). A lot of teams seemed to forget what happens in "open field" games when designing their robot. Especially ones that also have chokepoints.
For some reason, people feel that more maneuverability is demanded with an open field, weighing it higher than a drivetrain with power behind it. I think the logic behind this decision is with an open field, defense is more viable, so these teams wish to maneuver around the defense.

I've only seen 1 6 CIM DT at both events I attended, but plenty of two speed drivetrains, and certainly more 4 cim DT's than before.
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Unread 28-03-2013, 11:09
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Re: The Dark Side of the 2013 game

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Originally Posted by Lil' Lavery View Post
Even with the higher CIM limits in 2013, 6-motor drivetrains are every bit as rare as they were in previous years.
I really hope FIRST keeps the motor allocations the same in future years. It would not be fun to have to go back to 4 CIM drive.
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Unread 28-03-2013, 11:27
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Re: The Dark Side of the 2013 game

Lets just play stack attack with the motors we have now, no bumper rules and see what happens. 6 cim drive with brecoflex belts here we come. Back on topic though, I think teams don't teach enough evasive driving. A good driver will beat a really good defensive robot most of the time. FIRST doesn't want to see any defense in these games anyway and writes the manual as such. They allow a few things to make it interesting but the intent over the past few years has been for a high scoring game. Which is what I agree FIRST competitions should be.
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Last edited by techtiger1 : 28-03-2013 at 11:36. Reason: Back on topic
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Unread 28-03-2013, 11:30
Lil' Lavery Lil' Lavery is offline
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Re: The Dark Side of the 2013 game

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Originally Posted by techtiger1 View Post
Lets just play stack attack with the motors we have now, no bumper rules and see what happens. 6 cim drive with brecoflex belts here we come.
Given there was hardly a need for any high powered articulation in that game, might as well lob all 10 CIM/MiniCIMs into the drivetrain.
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