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Unread 09-04-2013, 00:50
Rynocorn's Avatar
Rynocorn Rynocorn is offline
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AKA: Ryan Jacobs
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Re: Cool future games

I'm holding out for a baseball game next year. Here's what I have been thinking about.

Game- First baseball

Pieces- small foam nerf balls (baseballs) (ideally a lot of them on the field at a time >100) and large colored cubes (players)

Field- there would be a high wall on either end acting like a fence on either side of the court which robots will have to shoot or dump the small nerf balls behind in order to score points. The bottom of the goal behind the fence can be sloped so the balls will run off the side and be counted easily like 2010. Also, in the middle of the field, there will be 4 boxes that are something like 4-6'' (that's supposed to be inches) tall with one for each alliance and 2 neutral ones all arranged in a baseball diamond shape.

Goal of game- to score the little balls into the goal over the fence and also get points by getting your robot onto your alliance box (the bases) at the end of the game or putting the large cubes on top, or both for with increasing points for the level of difficulty.

Gameplay- since baseball does operate in turns with teams alternating playing offense and defence, there could be an element of strategy like Aim High with maybe only one scoring zone along the long width of the field where teams each can score during a 50 second period and then the final 20 seconds the score will go to both teams (co-operation points )

This is just an idea I have been thinking of and I think it would be a pretty cool game to play with. I also like the idea of lots of scoring pieces and also big scoring pieces, both of which this game would have.

EDIT: Thought of a better edition to the game. Instead of using just balls (again) for primary scoring, the scoring could somehow involve pool noodles or plastic bats which would be pretty cool. Also, instead of nerf balls, the game could just also use something likewhiffle balls which would be cool for an extremely irregular object to shoot accurately (trust me, it's hard)
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Last edited by Rynocorn : 09-04-2013 at 00:59. Reason: Additions to the post
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