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Unread 10-04-2013, 14:25
thisOrrthat thisOrrthat is offline
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Championship Strategies

After our last competition, I started watching for what strategies are going to end up winning on Einstein.
I am still not sure if a full offensive alliance is the way to go. To you go with a cycle robot, a level three climb and dumper, and a full court shooter on one alliance. Or do you go with two robots that can climb and a defensive robot that can still get their auto points.
I am not sure whats going to happen at champs and if defense is going to be a big factor, but what ever happens i think we will all be in for a surprise with what that third pick will end up being for the World Champion Alliance.
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Unread 10-04-2013, 14:32
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Re: Championship Strategies

I wouldn't be surprised to see both types of alliances on Einstien. Now which one would prevail, is anyones guess. Maybe we will see a preview of it at the MAR championship and MSC this weekend.
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Unread 10-04-2013, 14:42
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Re: Championship Strategies

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Originally Posted by nikeairmancurry View Post
I wouldn't be surprised to see both types of alliances on Einstien. Now which one would prevail, is anyones guess. Maybe we will see a preview of it at the MAR championship and MSC this weekend.
I agree, these will be great areas to watch strategies unfold. Both in the finals as well as qualifications. I am personally leaning towards a FCS as well as a good ground pickup with a cycle bot on the side. Use the cycle bot to either score more points or to block for the FCS. If one is fast enough to climb/dumb could work as well more for defense until end. Only a few teams (1114 and such) could overcome these strategies.
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Unread 10-04-2013, 14:55
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Re: Championship Strategies

I think it will be a perfected 7 disk autonomous ground pickup shooter that can climb to 30 and score the colored disks picks seeds first then picks a accurate hybrid full court shooter/pyramid shooter with a powerful drive train. The third pick will be the most important. A defense robot that can push to protect the full court shooter and also have a 84 inch blocker.

In this game any robot that has a tendency to tip will be taken out with a big hit.

It will be a shoot out with the most accurate shooters winning and no Frisbee's left on the floor at the buzzer.
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Unread 10-04-2013, 15:03
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Re: Championship Strategies

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Originally Posted by roystur44 View Post
I think it will be a perfected 7 disk autonomous ground pickup shooter that can climb to 30 and score the colored disks picks seeds first...
Um, where is this robot you're speaking of? I'm assuming we would've heard about them by now I do agree with all the strategies you stated, but having three robots on one alliance who can do all these things will be difficult.
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Unread 10-04-2013, 15:14
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Re: Championship Strategies

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Originally Posted by roystur44 View Post
I think it will be a perfected 7 disk autonomous ground pickup shooter that can climb to 30 and score the colored disks picks seeds first then picks a accurate hybrid full court shooter/pyramid shooter with a powerful drive train. The third pick will be the most important. A defense robot that can push to protect the full court shooter and also have a 84 inch blocker.
I don't think that your first seed exists. Or rather, I hope it doesn't exist outside my nightmares. I think that a more reasonable option is if the first seed doesn't dump (ie 254) or possibly only has a 10 point climb, and the first pick is another floor pickup robot who can do centerline disks and is effective at cycling. The 3rd robot could be a tall full court shooter, which could also defend depending on the situation.

Last edited by Pault : 10-04-2013 at 17:28. Reason: Bad wording
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Unread 10-04-2013, 15:22
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Re: Championship Strategies

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Originally Posted by Pault View Post
I don't think that your first seed exists. Or rather, I hope it doesn't exist outside my nightmares. I think that a more reasonable option is if the first seed doesn't dump and possibly only has a 10 point climb (ie 254), and the first pick is another floor pickup robot who can do centerline disks and is effective at cycling. The 3rd robot could be a tall full court shooter, which could also defend depending on the situation.
1918 is close, does 5 and climbs for 30pts with a dump.
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Unread 10-04-2013, 15:23
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Re: Championship Strategies

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Originally Posted by Pault View Post
I don't think that your first seed exists. Or rather, I hope it doesn't exist outside my nightmares. I think that a more reasonable option is if the first seed doesn't dump and possibly only has a 10 point climb (ie 254), and the first pick is another floor pickup robot who can do centerline disks and is effective at cycling. The 3rd robot could be a tall full court shooter, which could also defend depending on the situation.
The day that Overkill goes back to a 10 point climber is the day I stop watching American regionals to see climbers.
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Unread 10-04-2013, 15:34
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Re: Championship Strategies

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Originally Posted by roystur44 View Post
The third pick will be the most important. A defense robot that can push to protect the full court shooter and also have a 84 inch blocker.
We've been in finals at 3 regionals as a 2nd pick defensive robot and coached a rookie team through finals as a 2nd pick defensive robot at a fourth regional this year. This will be our first trip to champs, and we've messed with different kinds of blockers, but I can tell you the best way to block shots is to never let the full-court shooter get to the feed station in the first place

We were hoping to show up to champs as a solid defensive robot and hoping for the best, but we've been told repeatedly by people we respect that without an autonomous that's at least double-digits, we shouldn't expect to play past quals. Our good friends at 4063 were gracious enough to help us get a shooter going for St. Louis, so hopefully, we'll be able to show well at the end of the month with a 3 disc autonomous and our defensive play. We're really looking forward to finding out just how good our defense is on this level of play, as well as seeing how far smart defense can get us.
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Unread 10-04-2013, 16:25
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Re: Championship Strategies

Our team has done 3 tournaments.
If i had the chance to choose 1 alliance partner first from any division, I'd take 1114 in a heartbeat.
And there are many reasons why to do so despite the lack of a ground intake.
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Unread 10-04-2013, 17:18
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Re: Championship Strategies

Quote:
Originally Posted by roystur44 View Post
I think it will be a perfected 7 disk autonomous ground pickup shooter that can climb to 30 and score the colored disks picks seeds first then picks a accurate hybrid full court shooter/pyramid shooter with a powerful drive train. The third pick will be the most important. A defense robot that can push to protect the full court shooter and also have a 84 inch blocker.

In this game any robot that has a tendency to tip will be taken out with a big hit.

It will be a shoot out with the most accurate shooters winning and no Frisbee's left on the floor at the buzzer.
I don't think your first seed exists,
-987 has 7 shot auto, ground pick up, but only a 10 point climb and no dump

-254 will probably have a 7 shot auto, has ground pick up, a 30 point climb, but no dump

-1986 has a 7 shot auto, ground pick up, 30 point climb, but again no dump

-2056 will probably have a 7 shot auto, has ground pick up, but only a 10 point climb and no dump

-1114 has no ground pick up, 3 shot auto, but they have a 30 point climb and dump for 20

-118 has a 7 shot auto, ground pick up, 30 point climb, but no dump

I would bet your first seed would be a robot like one of these, they're alliance will then go one of two ways, full court shooter + ground-pick up to score missed disks, or a feeder station bot (e.g. 1114) and a ground pick-up to score missed shots, the 3 rd robot will completely depend on which of several strategic roles they want such as straight up defense, or a 50 point climb/dumper.
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Unread 10-04-2013, 17:35
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Re: Championship Strategies

Quote:
Originally Posted by Yipyapper View Post
The day that Overkill goes back to a 10 point climber is the day I stop watching American regionals to see climbers.
Sorry, worded that badly. What I meant to say was either a robot like overkill that has the additional 30pt climb or maybe one with just a 10pt climb.

I could watch that robot climb over and over again and it will never get old.
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Unread 10-04-2013, 17:52
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Re: Championship Strategies

118 only had a 10 pt climb at each of their regionals.
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Unread 10-04-2013, 17:59
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Re: Championship Strategies

The robot that will come close to doing everything is 842.
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Unread 10-04-2013, 18:46
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Re: Championship Strategies

I believe that successful alliances will consist of (1 picking 2 or 2 picking 1 will really depend on the scheduling gods):
1. Alliance Captain/First pick
- Ground Pickup
- 10 point climb (30 for a very very select few)

2. First pick/ Alliance captain
- lap bot (ground pickup a bonus but not required)
- 10 or 30 point climb (30 for a select few)

3. Second Pick
- Defense Bot
- Powerful drivetrain with defensive wall
- Consistent auto and 10 point hang

I think that after auton all of the offensive scoring will be done through laps, as the shot percentage by champs elimination will be close to 90%. Floor pickup and full court shooting will become largely irrelevant due to this fact as well as defensive pressure, however, there will be at least one alliance that will try using 2 full court shooters.
Whatever the alliances, good luck to all teams!
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