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Unread 16-04-2013, 16:08
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Re: Power State Alliances at Champs

Quote:
Originally Posted by nikeairmancurry View Post
Michigan is too bloody hard... 33, 67, 469, 1718, 1918, 3539 and many other combinations can put up 200+ points...

33, 67, 1918 could have put up 292 points if 1918 did not fall off the pyramid.
Oddly enough, I don't think I'd include 1718. While we're consistent, we're too much of a one-trick pony.

67 for their climb and dump, and whose misses feed the ground pickups. They also have a fairly solid cycle if fcs is defended. 469 for auto, and ground pickup. If 1918 can get their mechanical issues sorted, I'd end up picking them as a third. They aren't terribly consistent (yet), but their 30 point climb + 2 colored disks + 2 - 3 runs beats most good cyclers at 5-6 runs on points.

We saw it several times at MSC where teams with too many good cyclers were running out of discs. At that point, you have to fall back on climbing and auton to really bump your score upwards.
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Unread 16-04-2013, 16:21
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Re: Power State Alliances at Champs

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Originally Posted by Akash Rastogi View Post
NJ I think 2590+11+316 or 2016 since both have intakes for potential centerline autons. I've heard rumors of 2016 having a 30 point climb for champs.
There are a few different groupings that could work. You could also switch out 316 for 25 (especially if they get their 30-pt climb going, or rework a 40-pt climb-and-dump like 103), and 11 for 1676. And if you wanted a full-court shooter, you could throw in 303.
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Last edited by Hallry : 16-04-2013 at 16:25.
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Unread 16-04-2013, 16:23
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Re: Power State Alliances at Champs

I think any California Power Alliance would have to include 254 and 1538. Amazing ground pickups, high potential for a 90 point autonomous and amazing scoring/climbing machines. The third bot would really have to depend on what the alliance is going for. I think both 254 and 1538 would appreciate a robot that can feed discs from the HP station a la 118 at SVR, but said robot also needs to be able to score and climb by itself as well. For this reason, I think 2485 with their full-court-shooting potential as well as large potential to feed its alliance partners would be ideal for this West Coast Wonder of an alliance.

In summary:

254 - Ground pickup/90 point auton, Strong scoring, 30 point climb
1538 - Ground pickup/90 point auton, strong scoring, 10 point climb
2485 - Strong feeding ability, Full-Court-Shooting, 10 point climb

A strong secondary candidate for this alliance would have to be either 1717 or 973, which are both strong scorers, but do not have the capabilities to feed 254/1538 from their scoring position, a skill that makes 2485 special.
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Unread 16-04-2013, 16:27
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Re: Power State Alliances at Champs

Quote:
Originally Posted by Akash Rastogi View Post
NJ I think 2590+11+316 or 2016 since both have intakes for potential centerline autons. I've heard rumors of 2016 having a 30 point climb for champs.
2016 has been a little inconsistent i believe, but I haven't seen them since Bridgewater. A 30 climb would be a definite plus as New Jersey is hardly a climbing state at all as far as teams going to champs go.

As far as my own opinion

1) 2590 - the best team in NJ and MAR, and also the best ground loader, as long as they don't jam. Complete with a 10 point hang

2) 316/2729 - 316 is a ground loader, while 2729 can be a FCS when it wants to with reasonable accuracy, a good combination with Nemesis as seen at MAR champs. Otherwise a great cycler.

3) 1676/11 - The best pure cyclers in NJ, I don't know which won I'd choose, they seem to be very similar in skill. Based on what I saw at MAR champs, I'm leaning more towards the Pioneers.
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Unread 16-04-2013, 16:29
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Re: Power State Alliances at Champs

Quote:
Originally Posted by sst.thad View Post
Oregon1540 has a 7 disk auton, with about 3 cycles and a 10 point hang - 88 points
In Oklahoma we were getting 4-5 cycles once we fixed some bugs.
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  #21   Spotlight this post!  
Unread 16-04-2013, 16:36
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Re: Power State Alliances at Champs

Quote:
Originally Posted by AllenGregoryIV View Post
Texas

118 - 7 Disc (or 5 from the center line), cycle or ground pick up, 10 point hang
1477 - Same as above
2468 - 3 in auto, FCS, plus feeding discs to the two ground pick ups, 10 point hang.

Should be able to get 70+ in Auto every time and potential for 90. Nearly every disc will be scored by this alliance, plus stealing discs from the opponents.

There are a lot of Texas teams going but I think this combination has the most offensive capability.
Yeah, this would be one of the most mobile alliances out there. Although I would replace 148 for 2468 because they are more accurate (85% ish for the threes) and can do a constant flow (2468 has to load 4, then turn and shoot, and repeat). They also have the 20 point hang with a possible dump for 20 more pts.
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Unread 16-04-2013, 16:47
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Re: Power State Alliances at Champs

Connecticut
175- 5 or 7 auto, gets 2-3 cycles or picks up, extremely accurate shooter probably 90%, 10 point hang
230- 3 auto(correct me if I'm wrong) 3-4 cycles, 30 point hang(as long as they dial it down) adjustable FCS blocker (deadly against my team)
178 3 auto, 2-3 cycles, great drive train, 10 point hang,
  #23   Spotlight this post!  
Unread 16-04-2013, 16:50
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Re: Power State Alliances at Champs

Quote:
Originally Posted by Abhishek R View Post
Yeah, this would be one of the most mobile alliances out there. Although I would replace 148 for 2468 because they are more accurate (85% ish for the threes) and can do a constant flow (2468 has to load 4, then turn and shoot, and repeat). They also have the 20 point hang with a possible dump for 20 more pts.
2468 is able to get around defense and still make shots without the need for a fullback. I think it will come down to what changes both teams make coming into to champs. I know Appreciate is planning some nice improvements. 148's climb and dump is a big plus if it can be consistent.
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  #24   Spotlight this post!  
Unread 16-04-2013, 16:52
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Re: Power State Alliances at Champs

For Wisconsin, using registered teams, I'd go 2826, 1732 and 1714. Going to be tough only scoring up to 36* points in autonmous, but I'd still give 1714's climber dumper the edge over 2062 and 2194.

*I fully expect 2826 to dial in their multidisc autonomous for the Championship, but they have yet to do it in a match.
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Unread 16-04-2013, 16:53
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Re: Power State Alliances at Champs

Quote:
Originally Posted by dodar View Post
Florida

Captain: Team 179: 3 auto, 4-5 pyramid cycles @ 90%, 20pt hang + 20pt dump - 106 pts

First Pick: Team 180: 3 auto ,3-4 FCS cycles @ 60% and 1-2 pyramid cycles @ 90%, and 10pt hang - 76 pts

Second Pick: Team 801: 4 auto, 3-4 pyramid cycles @ 80%, 10pt hang - 70 pts

This would be 252 points also depending on what the other alliances did. This "all Florida alliance" could look a number of ways as the teams Florida is sending are pretty good this year. You could almost change any of these teams out for 1902, 79, 3410, 744 to keep an all offensive mindset or call in 233 or 1251 if you want to run some solid defense.
I haven't heard that 179 was attending.........
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Unread 16-04-2013, 16:54
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Re: Power State Alliances at Champs

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Originally Posted by MARS_James View Post
I haven't heard that 179 was attending.........
Oh dang, I must have mistook 175 for 179.
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  #27   Spotlight this post!  
Unread 16-04-2013, 16:59
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Re: Power State Alliances at Champs

Here's the best I can do for Michigan. Keep in mind this combination could also work with several teams doing the floor cleanup.

67 puts in 3 in auton, shoots 33 discs full-court at 70%, and climbs and dumps for 50pts. (137 pts)

469 puts in 5 in auton (or more, depending on the centerline) runs 3 cycles from the feeder station, then cleans up the field, putting in at least 12 and possibly more, depending on missed shots from the other alliance, then hangs for 10. (76 pts)

33, 3539, or 2054 put in 7 in auton, then clean up the missed shots (around 10) by 67 before hanging for 10. If they run out of discs they can play defense. They then hang for 10 points. (82 pts)

If this alliance only has their starting discs and the feeder station discs to work with, excluding missed shots from the other alliance picked up by the sweepers, they could total 295 points.

Since HOT can shoot better than 70% and easily drain a player station of discs, 469 and the sweeper could focus on defense/feeding from the opposing alliance's missed shots and possibly increase this score.

If there was strong defense on HOT at their FCS position, then they and 469 could both run cycles while the sweeper cleans up the field. This method might not put quite as many discs in, but they could still come very close to emptying the feeder station.
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Last edited by Joseph Smith : 16-04-2013 at 17:04. Reason: We've seen heavy defense on HOT when they FCS.
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Unread 16-04-2013, 17:00
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Re: Power State Alliances at Champs

Ontario's choice is easy.

Captain 2056, 1st pick 1114, and 2nd pick any one of (610, 1310, 1334, 1241, 4001)
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Unread 16-04-2013, 17:02
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Re: Power State Alliances at Champs

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Originally Posted by CrazyMohawk View Post
Washington 2471 1983 2046
I'd throw in 948 and 1899 into the mix as well.

I think any combination of those 5 will be able to play with the best of them
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Unread 16-04-2013, 17:02
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Re: Power State Alliances at Champs

Quote:
Originally Posted by Joe195 View Post
Connecticut
175- 5 or 7 auto, gets 2-3 cycles or picks up, extremely accurate shooter probably 90%, 10 point hang
230- 3 auto(correct me if I'm wrong) 3-4 cycles, 30 point hang(as long as they dial it down) adjustable FCS blocker (deadly against my team)
178 3 auto, 2-3 cycles, great drive train, 10 point hang,
I'd have to disagree... a CT alliance without 195 would not be our best. Also 178 is not currently listed as attending Champs. I know they won EI but maybe they opted out??
I would suggest:

175- 5 or 7 auto, gets 2-3 cycles or picks up, 10 point hang
230- 3 auto, 3-4 cycles, 20 point hang - adjustable FCS blocker (if needed)
195- 3 auto, FCS for 3 pt each (very accurate), 10 point hang
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