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#1
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Re: 2013 Lessons Learned: The Positive
KOP vouchers rock, including the kit chassis in the system this year was a great choice. The reduction in waste and allowing teams more choices works.
The GDC hit the game out of the park. A diverse game that had many way to play that gave every team down to the most resource challenged a chance to be competitive. Wildcards a good idea and a nice addition, just needs a little tweaking. |
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#2
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Re: 2013 Lessons Learned: The Positive
Kit voucher was awesome, obviously.
And although we didn't use it, seeing the teams that did use it, the kitbot this year was REALLY REALLY REALLY good. Love defining FP by perimeter, not dimensions Awesome awesome game that made prethinking your overall strategy/approach to the game a difficult, intricate decision. I'm sure there are plenty other positives I'll think of later. |
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#3
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Re: 2013 Lessons Learned: The Positive
I also have to say this was the first year I actually regret having to leave St. Louis. The city put on a good show (no scare me to death weather events helped alot. The floods never affected me) and the event was great.
This was probably my favorite year I've ever had in FIRST. |
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#4
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Re: 2013 Lessons Learned: The Positive
I have to say FIRST and the GDC really knocked the game out of the park this year. They created a game that fun to watch and encourages a variety of strategies. The game was made so that no team could full court, climb and dump, and 7 disk in auto. This made everybody's robots very different. Additionally, they made it fairly simple for a rookie team to score points by making the default shooter easy to do.
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#5
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Re: 2013 Lessons Learned: The Positive
More echoes...
+1 to the game being a really good one. I haven't seen this much strategy in what to build since... wait for it... 2004. (2007 comes close, though.) +1 to Frank being, well, frank--if the reasoning is given, it's a lot easier to understand a "Why is this done this way, this is dumb" call. The higher numbers were competitive in force this year. (1477 is now the highest numbered team to win Einstein, with 1241 as #2 on that list, as I recall.) +1 to frame perimeter. Sometimes, you just have to think outside the box. Not nearly as many threads complaining about "mentor-built robots" is a definite plus. +1 to the wild-card system. Kinks? Sure. But it worked pretty well. |
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#6
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Re: 2013 Lessons Learned: The Positive
-I like games with a high rate of fire so this game was very entertaining to watch.
-The game piece was different. -The game was pretty easy to describe to people who were unfamiliar with FIRST -There were multiple strategies that could prove to be very successful -The game was balanced -Karthik's seminar was amazing. I wish I didn't have to leave when he moved outside Last edited by Mike Marandola : 29-04-2013 at 00:27. |
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#7
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Re: 2013 Lessons Learned: The Positive
I love how the GDC managed to make a game that was challenging, but still allowed inexperienced teams to do well. I can't think of a game that would've been a better year for FIRST to blow up in Calgary.
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#8
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Re: 2013 Lessons Learned: The Positive
Wildcards - Great. (do need to address lack of wildcard options at early-season events to encourage "outsider" teams to attend them)
Game Design - Great. FRC-specific Championship planning and execution - Great. (no input on Finale or other program levels) AndyMark PDV - Great. Rookie Kitbot - Great. Frank Merrick - Great. |
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#9
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Re: 2013 Lessons Learned: The Positive
I'd like to congratulate the GDC for a well formed game. Aside from not realizing how incredibly terrible human players would be at throwing discs and keeping them on the field.
There's not much that needs changing in the rules. I've created rule changes for off-seasons here in MI, and I don't have any changes to suggest this year. While there were some subjective elements - what's "consequential"? - it was a relatively easy game to referee. And exciting to watch. |
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#10
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Re: 2013 Lessons Learned: The Positive
Let's see if the positive thread hit a hundred before the negative hits three hundred.
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#11
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Re: 2013 Lessons Learned: The Positive
This was easily my favorite game since my first year in FIRST (2008). So kudos to the GDC.
Also, why is the negative lessons thread over twice as long as the positive one?! Cmon guys we can do much better than this!! This was a great year for FIRST! Let's tell them the things they did right so they can keep doing them in the future! |
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#12
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Re: 2013 Lessons Learned: The Positive
Quote:
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#13
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Re: 2013 Lessons Learned: The Positive
To get us to 100...
A couple positives. 1) Bumper rules. I think finally we got many of the teams all on the same boat finally... 2) Frisbee... Awesome. We have to train the next group of ultimate Frisbee players.. i mean scientists and engineers. Heck before Central Valley's Pits opened my team was playing ultimate instead just sitting around. A game piece that is fun to play with but difficult to pick up is just classic. 3) Versa Planetary... OMG I love this little gear box. Turns itself into a wonderful COTS solution to many of our driving systems. 4) Central Valley Regional and Week 1. I totally enjoyed the regional and the difficulties of week 1 play. I think all teams to toughen up and play a week 1. 5) Wildcards... To an extent. Good Good Good for late regional events and for teams that didn't qualify that should have... BAD BAD BAD for week 1 regional attendees. begs the questions on why go to week 1? Need a soln for this. 6) Long Beach Regional.. Another great venue put on by an amazing set of volunteers. As our home regional its great to see all the familiar faces and new rookies all the time 7) The rise of Orange County FRC teams. After my 7+ years of FRC experience we are finally seeing FRC in Orange County starting to blossom. Steel will be sharpening steel in So Cal! 8) Bag motors, MiniCIMS and CIMs Oh my!.. loved the new motors 9) Good for us.. but not necessarily AM's bottom line.. But VexPro triggering a price reduction on Motor Controllers.. Hope the prices stay! 10) And finally an overall well put together game. I am bias when saying 2010 was my favorite but this one was memorable Last edited by kaliken : 30-04-2013 at 21:37. Reason: need to learn to count again |
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#14
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Re: 2013 Lessons Learned: The Positive
Ultimate Ascent is by far my favorite game of all time.
See, half of our FIRST team plays Ultimate Frisbee, and we concluded months before the season began that were the robot required to throw a frisbee, we would go to Einstein. Alas, despite the frisbee game, we failed in our "ultimate" objective. In addition, the preliminary match schedules and overall accommodating nature of the communications between teams and FIRST HQ was fantastic. Frank is awesome. |
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#15
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Re: 2013 Lessons Learned: The Positive
From my perspective:
As an Inspection Manager, I loved not having a sizing box to deal with this year. Frame perimeters rock! I worked with a great team of RI Volunteers at Championship this year: my first MVP was Rob H. from Rochester, NY (Regional LRI) for his trouble shooting and problem solving skills. Matt S. from Sacramento, CA (Regional LRI) was my second MVP for his field communication skills. Big Al receiving Volunteer of the Year was awesome! Note: We are still seeing bumpers that are not constructed per the rules and/or are not secured properly as my Championship Field RI witnessed several of them falling off during various matches. The Field RI sent me the pictures and notes by text message back to the Inspection Station to ensure the issues were fixed before the next match. Even with the time delay in receiving the text message, this worked out great. I remember a Volunteer reserved section to watch Einstein when we were still in the Georgia Dome. This time, there was some confusion with the EJD arena staff about the reserved seating in sections 126, 127, and 128 and at what time and which people were allowed to sit in them. there was a huge pile-up on the landing with all the tape still up around the seats. However, all was good in the end. We had a great view. BTW, I usually do not have time to watch any matches until the very end: Einstein was my first time this season watching students feed the game pieces into the robot and shoot them all the way across the field into the goal! |
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