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#151
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Re: 2013 Lessons Learned: The Negative
Biggest problem this year? Low number of matches. DC we got 8 matches for 60 teams. There was simply no hustle. The ranking algorithm this year was quite decent but needs time to work. 8 matches meant we saw ~2/3 of the field. Champs was the same issue but instead of 2/3 of the field it was 40%. It also means your season is more or less at the mercy of the scheduling gods. This was compounded by the, as Jared put it, teams that weren't Championship caliber issue. I had matches at CMP where my partners put up a combined 6 discs. Is this a championship or is it an exhibition? If it's the former then we need to be a lot more selective.
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#152
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Re: 2013 Lessons Learned: The Negative
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#153
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Re: 2013 Lessons Learned: The Negative
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Point is, you don't necessarily have to build every single feature to build an effective robot. Listen to Karthik's conferences and monetary barriers cease to exist. Last edited by CalTran : 29-04-2013 at 18:26. Reason: Got a little bit of coaching from (THE) Andrew Schreiber |
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#154
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Re: 2013 Lessons Learned: The Negative
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Walking through the HoF area has always been the highlight of my championships for the last 10 years. I regret I didn't make it there this year. |
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#155
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Re: 2013 Lessons Learned: The Negative
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#156
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Re: 2013 Lessons Learned: The Negative
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Moreover, even with a fair amount of resources, the pyramid was a pain. We went to a full-sized practice field in Virginia about a week before build season ended, and even their professionally-made pyramid was having problems. |
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#157
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Re: 2013 Lessons Learned: The Negative
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#158
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Re: 2013 Lessons Learned: The Negative
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This has been beaten to death a million and a half times in many different ways (some teams can afford to travel/some cannot, some teams can afford multiple regionals/some cannot). I understand that not every team has the same opportunities for sponsors, but...simply playing the "it's not fair" card isn't going to help. Lower budget teams can have the same powerful machines as high budget teams, and money doesn't even guarantee that you'll have a perfect, game-winning robot - it's useless unless you know how to use it properly. Also, you seemed to imply that HoF teams are just those with lots of money. I hope that I was reading that wrong, because that's simply not the case. |
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#159
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Re: 2013 Lessons Learned: The Negative
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Besides, there's an R in FIRST. Recognition. Should we be recognizing teams that go above and beyond, making the most of resources that they've gained through a combination of hard work and being at the right place at the right time, and doing incredible things that we should all be striving to emulate and exceed? I would sure hope so. |
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#160
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Re: 2013 Lessons Learned: The Negative
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The thing is, FRC is usually very good about making their games accessible for teams with limited resources, be it rookie teams or veteran teams with difficult situations. That's what makes the pyramid this year so unusual, and it certainly ought to be brought to attention. Edit: I apologize for the profanity. Last edited by Oblarg : 30-04-2013 at 00:53. |
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#161
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Re: 2013 Lessons Learned: The Negative
I know others have touched on it here and there, but the finale was an absolute disaster.
It worked fine in 2012 because there were multiple places for teams to go, so the load of people was distributed to a comfortable level. But packing all the teams into the Science Center like that? Just terrible. Not only is it uncomfortable, and not fun for anybody, it's unsafe. People were getting bumped around and elbowed all over the place. Not to mention that the food (which was fantastic, and plentiful last year), was far less than what was needed for the volume of people at the event. We had to stop at a McDonalds down the highway just so our team members could get some dinner. We met up with team 303 there, and many of them expressed the same issues. I heard there was talk of asking for our money back, and frankly, I'm for it. |
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#162
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Re: 2013 Lessons Learned: The Negative
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Also, seeing as your rookie year was 2008, you havent been introduced to very large game components; even though you should remember the overpass from 2008. But even the year before you joined, 2007, had to be one of the worst game elements to make, the Spider. Our team had little resources back then to actually make one and yet if you didnt make one that year you pretty much could not make a working robot. Knowing what we had at our disposal, we constructed 1/4 of it and used it to the best of our abilities. You dont have to have a NASA facility to work at or the brightest GM mentors, all you have to do is use what resources you have to their peak efficiency. Last edited by dodar : 29-04-2013 at 17:52. |
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#163
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Re: 2013 Lessons Learned: The Negative
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We should have planned for both better, and I certainly don't fault FIRST for that. What I dislike is that it moves the objective out of many creative and passionate teams' reach. Many such teams made the entirely correct Karthik-esque call: drop it and do what you can do well (that whole 10 units of robot awesomeness thing). Good on them, bad on FIRST for setting up a game that makes a potentially inspiring challenge so strategically unappealing to so many teams. FIRST, please don't do that again. |
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#164
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Re: 2013 Lessons Learned: The Negative
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#165
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Re: 2013 Lessons Learned: The Negative
While I am sure this has been addressed, I want to make sure it is mentioned. Camera angles. Right now, for those who don't know, the official streams involve zooming in on "exciting" parts of the match and displaying fully on the screen. While I understand FIRST is trying to make it viewer friendly, there are several flaws to this methodology. We can see them best by seeing why it is used in most sports and why.
THE SOLUTION: Make the stream Michigan-style; fixed, full-field, top-down view of the game. If you HAVE to zoom in, save it for a separate stream and/or instant replays. And yes, instant replays would be AWESOME!!! If I have one final note, it would be that getting matches up on an official youtube page would be very much appreciated! I am sure teams would love to help out, but the team-led coverage in Michigan is exceptional, and FIRST could use to learn from it. |
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