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#1
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Re: pic: 2013.5 Mock Game Pipefall
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It doesn't really make the challenge too much easier, either, as the orientation of the pipes coming through the wall is different from the orientation the pipes must be scored in. |
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#2
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Re: pic: 2013.5 Mock Game Pipefall
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#3
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Re: pic: 2013.5 Mock Game Pipefall
So what you're saying is you're planning a takeover of the GDC to ensure a future of more interesting and challenging FRC games without ticky tack fouls...
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#4
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Re: pic: 2013.5 Mock Game Pipefall
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rid of a few of the more annoying things. |
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#5
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Re: pic: 2013.5 Mock Game Pipefall
I did not read too carefully but I like that you chose to allow teams to possess as many pipes as they design for. I prefer that to games where teams are limited to 1, 3, 4 etc.
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#6
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Re: pic: 2013.5 Mock Game Pipefall
Best brickbot hybrid/first 5s strategy: Drive forward and shove all your opponent's pipes into the corner.
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#7
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Re: pic: 2013.5 Mock Game Pipefall
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That's why the pipes start on both sides of the field and some in the middle. Last edited by AllenGregoryIV : 01-05-2013 at 23:11. |
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#8
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Re: pic: 2013.5 Mock Game Pipefall
Horrible game design idea just popped into my head. I have to commend you for eschewing the "top scoring piece owns a goal, now make some combos" bonus system in this game. The less we remind the GDC of that style of bonus, the better.
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#9
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Re: pic: 2013.5 Mock Game Pipefall
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I like this system because visually you should be able to get an idea of who is winning without real time scoring. Look at the field, are there more red or blue pipes scored? You won't know exactly but you can get a general idea if the match is close or not. |
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#10
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Re: pic: 2013.5 Mock Game Pipefall
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Also, off the top of my head, 1218 also loaded from the human player in 2011. And I'd rather have "ticky tack" fouls than make it borderline impossible for 30th percentile teams to load successfully. Or just knock them all over and laugh as 50% of teams can no longer pick them up and re-orient them to score successfully. Last edited by Lil' Lavery : 02-05-2013 at 09:53. |
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#11
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Re: pic: 2013.5 Mock Game Pipefall
This is great Allen! I'm sure well get to use it as a fall training tool for our newer kids. Thank you for providing such an interesting resource.
I hope I get to see a robot who can play this game at TRR. I mean there's at least 6 weeks before then ![]() |
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#12
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Re: pic: 2013.5 Mock Game Pipefall
Maybe I missed it on the blog or in the rules...but when is the actual competition?
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#13
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Re: pic: 2013.5 Mock Game Pipefall
There isn't an actual competition. This is just an experiment. We use it to work on design iterations and brainstorming. We did it last year but kept the game private, this year we decided to release it.
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#14
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Re: pic: 2013.5 Mock Game Pipefall
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Also, you forgot to ask when the Q&A Forum will be open. I mean, it's been two whole days since the game release and there's no Q&A Forum? I'm starting to reconsider Spectrum as a viable GDC substitute. Last edited by Kevin Sevcik : 02-05-2013 at 12:13. |
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#15
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Re: pic: 2013.5 Mock Game Pipefall
The Q&A is basically this thread. Also there has already been rule update and we didn't even make people wait until Tuesday after kickoff. Though we didn't announce it very well.
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