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Re: Things you only do ONCE!
161. When cubing joystick inputs to produce a smoother curve, mix up the inputs to the Pow() function so that you're raising 3 to the power to the joystick input rather than the joystick input to the power of 3.
The result, of course, is that a joystick input of 0 (not touching it) will result in a motor output of 1 (full speed ahead).
I'm sorry, Luke!
162. Test complex autonomous code that relies on gyro and vision during a qualification match. We tested all the individual components in the build room, so it'll just work, right?
Last edited by DallonF : 04-05-2013 at 14:17.
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