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#1
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Re: The 6 Week Build Season and 'Mentor Burnout'
An unresolved question seems to be whether or not burn out is the result of total hours spent working on robots over +/- 4 months or compression of hours forced into a 6.5 week primary build period that for many of us includes production of a practice robot as well. Sure, some teams will work to fill any extra hours made available if more open bag time is allowed (or the bag is eliminated)...but that will be their choice. Some teams like ours (having learned the hard way in 2010) will chose a work schedule that lessens the likelihood of burnout. Nobody is forcing a team to work for X amount of hours currently or in alternative scenarios previously discussed. Each team needs to determine what works best for them as things currently stand and would need to do the same should any aforementioned possible changes occur.
I would like to see choice opportunities expanded, not limited and would like to see more robot access opportunity equivalence between district and regional bound teams as well. My inflated 2 cents... and I am not speaking on behalf of our team (not all 987 mentors are on the same page regarding this issue ). |
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#2
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Re: The 6 Week Build Season and 'Mentor Burnout'
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#3
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Re: The 6 Week Build Season and 'Mentor Burnout'
This thread seems to involve three separate questions:
I'm not ready to add my own opinion quite yet, but would like to remind posters that they are likely above average in the FRC community and that the majority of teams do not build a practice bot. |
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#4
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Re: The 6 Week Build Season and 'Mentor Burnout'
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2.Possibly add hours, unlikely to reduce hours worked and for some, total hours may stay the same but spread out 3. It doesn't for my team anymore |
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