Go to Post It is great to see your friends and other teams succeed. - Bob Steele [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rating: Thread Rating: 18 votes, 4.78 average. Display Modes
  #211   Spotlight this post!  
Unread 10-05-2013, 00:37
Mr. Van Mr. Van is offline
Registered User
#0599 (Robo-Dox)
 
Join Date: Feb 2002
Location: Granada Hills, CA
Posts: 350
Mr. Van has a reputation beyond reputeMr. Van has a reputation beyond reputeMr. Van has a reputation beyond reputeMr. Van has a reputation beyond reputeMr. Van has a reputation beyond reputeMr. Van has a reputation beyond reputeMr. Van has a reputation beyond reputeMr. Van has a reputation beyond reputeMr. Van has a reputation beyond reputeMr. Van has a reputation beyond reputeMr. Van has a reputation beyond repute
Re: The 6 Week Build Season and 'Mentor Burnout'

Jim brings up some valid points. Obviously teams that are not successful are not inspired to continue, but I don't believe that extending the build season will help these teams to the extent hoped. The reasons a team is not able to build a functioning robot (a drivable base with some articulated hooks on it, for example) are many and varied, but I would argue that a build season that is too short is not one of them.

One of the major reasons is that teams perpetually "bite off more than they can chew". Another is that they refuse to use items like the kit-bot chassis, or they may simply not have the technical skills necessary to build a working robot at all. These problems will happen if the season is opened-ended or if there is a time limit, unless the teams have better mentorship.

As Jim notes, real improvements occur when teams get on an official game field, play against other teams and gain the experience of driving a robot in a competition. It is a real shame of our system is that half of the teams are "one-timers". At least we agree on that! It seems that the district system will help in that basic registration includes two events, but overall, this is a major problem.

To me, however, the solution to improving robot (and therefore team) performance is to improve mentorship and provide more opportunity to actually play the game. This does not require a longer build season.

I doubt that the CD community will be able to come to any sort of consensus on this issue, but I'm glad that we've brought this question up for debate.

- Mr. Van
Coach, Robodox
Reply With Quote
  #212   Spotlight this post!  
Unread 10-05-2013, 01:15
Siri's Avatar
Siri Siri is offline
Dare greatly
AKA: 1640 coach 2010-2014
FRC #2641 (PCCR; Refs & RIs)
Team Role: Coach
 
Join Date: Jan 2008
Rookie Year: 2007
Location: PA
Posts: 1,632
Siri has a reputation beyond reputeSiri has a reputation beyond reputeSiri has a reputation beyond reputeSiri has a reputation beyond reputeSiri has a reputation beyond reputeSiri has a reputation beyond reputeSiri has a reputation beyond reputeSiri has a reputation beyond reputeSiri has a reputation beyond reputeSiri has a reputation beyond reputeSiri has a reputation beyond repute
Send a message via ICQ to Siri
Re: The 6 Week Build Season and 'Mentor Burnout'

First, Jim, thank you very much. This offers very, very valuable perspective on the matter that we've only really alluded to thus far. I'd look forward to any MAR/FiM exclusive data you might have. It might not be as dramatic--among other causes, they're quite competitive regions, both due to and resulting in the district model--but I'd bet it's something.

Quote:
Originally Posted by Tetraman View Post
Open build would give too much advantage to teams with the capability to travel long distances to their events or have events nearby for attending both a week 1-3 and week 4-6.
I would hope that in many if not most places, an open season would make FRC practice more like FLL., FTC and VEX: scrimmages aren't for "off-season". If some off-seasons moved to off-event weeks (in their area) during competition season, teams wouldn't have to travel so far or pay so much just to play on an at least semi-real field with other teams. (Semi-real given the logistics of getting a real field in competition season.) It might make easier replicablity/shippablity a constraint on the FRC GDC the way it is on the others--but heck, shouldn't it be anyway? It's certainly well past worth it.

Quote:
Originally Posted by Mr. Van View Post
One of the major reasons is that teams perpetually "bite off more than they can chew". Another is that they refuse to use items like the kit-bot chassis, or they may simply not have the technical skills necessary to build a working robot at all. These problems will happen if the season is opened-ended or if there is a time limit, unless the teams have better mentorship. [emphasis mine]
Another culture change I find likely--perhaps naively--if the season got more open is further inter-team mentorship. If the strong teams weren't trying to cram so much into so little time, there'd be more of a chance to help others. This would be particularly potent if the powerhouses we're all trying to keep up with decided it was a good use of their time--which I suspect many would.

We helped and worked with a few teams a bit even with build, but if I look at what FLL does and the scrimmage we host, I know it could be a lot more. We couldn't add more more collaboration meetings or get more people on our pyramid in 6 weeks--but we did have one team that actually used their unbag time with us. A open season makes scheduling stuff like this much more doable. There's only so much you can do to help before the game comes out--so many of the struggles (though not in the teams we collaborated with directly) I see come from misinterpreting the game or mis-prioritizing what one's team is capable of managing.


In short, it's not just the time itself; it's the culture change it could catalyze.
__________________
Reply With Quote
  #213   Spotlight this post!  
Unread 10-05-2013, 01:52
dtengineering's Avatar
dtengineering dtengineering is offline
Teaching Teachers to Teach Tech
AKA: Jason Brett
no team (British Columbia FRC teams)
Team Role: Mentor
 
Join Date: Jan 2005
Rookie Year: 2004
Location: Vancouver, BC
Posts: 1,830
dtengineering has a reputation beyond reputedtengineering has a reputation beyond reputedtengineering has a reputation beyond reputedtengineering has a reputation beyond reputedtengineering has a reputation beyond reputedtengineering has a reputation beyond reputedtengineering has a reputation beyond reputedtengineering has a reputation beyond reputedtengineering has a reputation beyond reputedtengineering has a reputation beyond reputedtengineering has a reputation beyond repute
Re: The 6 Week Build Season and 'Mentor Burnout'

I was originally planning to post my expression of support for the six week build period... but Jim's well-researched posts, in particular, have caused me to re-think this. Having an extended build season with some form of milepost along the way might be a worthwhile experiment.

One thing that bothers me during tech inspection is that there are teams that clearly have not read the rule book. It would be great to announce the game, publish the rule book, and then require teams to pass on online rules test before receiving their KoP. (I wish I could remember who originally posted this suggestion... I think it is brilliant.)

I've also thought that it would be good to have a pre-build, design-only period, where teams are allowed to design, model, sketch and plan, but not actually build anything. Unfortunately, this would be difficult to define and impossible to enforce... however with a longer build period I could have told my team, "no one builds anything for the first two weeks". As it turns out, the more experienced we got at the game, the more time we spent on CAD and the less time we spent re-building... more time for design would have been nice.

It would have also been nice to have more time to spend refining the control system. We tried building practice bots, but usually by the end of build we were so burned out (and often getting things ready for our first event) that we never really used them to full potential. Perhaps we could have teams document their robot photographically, uploading the photos on a certain date, and allow no physical changes to the machine other than wiring and sensors between that date and the team's first event. (At which point they could bring in 30 pounds of withholding allowance and make physical changes at the event.) Again, it would be awkward to define, and difficult to enforce, but our programmers deserved more time with the machine. Heck, even a few more days of driver practice would have helped sometimes.

It was also difficult to find working professionals who could make the comittment to attend build sessions three or four nights each week. Without that kind of comittment, it is hard to have a real impact on robot design, especially in the first couple weeks when prototypes and models are created, evaluated, modified and replaced in very short order.

Perhaps most disappointingly, however, we were so busy building our robot that I was only able to get out to assist other local teams a few times during build season.

There are good things about the six-week window, and once we learned to build the best robot that our team could build, rather than trying (unsucessfully) to build the best robot that 1114 could build, it actually wasn't as crazy as it was our first few years. Like I say, I was originally planning to post my support for continuing the six-week limitation.

But I think the arguments put forth in this thread have convinced me that it might be worth trying something new.

Jason
Reply With Quote
  #214   Spotlight this post!  
Unread 10-05-2013, 06:44
Zuelu562's Avatar
Zuelu562 Zuelu562 is offline
Ready for WPI District!
AKA: Jake Janssens
FRC #3623 (Terror Bots)
Team Role: Mentor
 
Join Date: Jan 2010
Rookie Year: 2008
Location: Massachusetts
Posts: 340
Zuelu562 is a splendid one to beholdZuelu562 is a splendid one to beholdZuelu562 is a splendid one to beholdZuelu562 is a splendid one to beholdZuelu562 is a splendid one to beholdZuelu562 is a splendid one to beholdZuelu562 is a splendid one to beholdZuelu562 is a splendid one to behold
Re: The 6 Week Build Season and 'Mentor Burnout'

I think we're reaching a crossroads with this issue. In the world where Regionals exist and teams exist that only go to one, I think the 6 week build is necessary. With the proliferation of the district system (FiM, MAR, and this year, NE), I think that an open build is not only plausible, but probably the correct solution. I don't think we need to go to that now, nor need to segment the teams that participate in the district system from the rest of the FRC world via rules changes.

Granted, if we allow open build in the district system, going to a week 1 and week 6 district to allow for the "most" time on field and for fixes. Just as the initial 6 week rule was added for a logistical issue, so too will another system accounting for districts. Do I like the 6 week system, even if it is a marketing slogan at this point? Yes. Do we need it forever? No. Do we need to change now? Not necessarily.
__________________
Team Resume
562 "S.P.A.R.K." - Student Programmer 2008-2011, Field Coach 2011
3623 "Terror Bots" - Technical Mentor, Field Coach 2012 - Present

Volunteer Resume:
BattleCry@WPI 12, 13, 15, 16 - Queuing
BattleCry@WPI 14 - Field Reset
Granite State District Event 2014 - Team Queueing
NEFIRST District Championships '14,'15,'16 - Team Queuing
Reply With Quote
  #215   Spotlight this post!  
Unread 10-05-2013, 07:02
Bongle's Avatar
Bongle Bongle is offline
Registered User
FRC #2702 (REBotics)
Team Role: Mentor
 
Join Date: Feb 2004
Rookie Year: 2002
Location: Waterloo
Posts: 1,069
Bongle has a reputation beyond reputeBongle has a reputation beyond reputeBongle has a reputation beyond reputeBongle has a reputation beyond reputeBongle has a reputation beyond reputeBongle has a reputation beyond reputeBongle has a reputation beyond reputeBongle has a reputation beyond reputeBongle has a reputation beyond reputeBongle has a reputation beyond reputeBongle has a reputation beyond repute
Send a message via MSN to Bongle
Re: The 6 Week Build Season and 'Mentor Burnout'

Quote:
We are not. 13% of the league has a sub-zero OPR at their first event. This means that our league is producing over 300 teams per year who NEVER EVEN SCORE AT ALL in their first event. This is a design failure of our system. (and I doubt than any of those teams are represented here).
To build a running, driving kitbot takes an experienced team about a day. If another team is seriously 40 times slower than an experienced team, the problem here isn't the time available, it's that the slower team simply isn't using the knowledge available to them over the internet and from more experienced teams.

Really, the teams that haven't managed to score 10 points probably DO have a kitbot, and probably DO have hooks, but for some reason (electrical, programming, broken chains, etc) maybe don't move in a given match.
The problem is that they, like every team I've ever been on, plan their robot build to fill the available time minus about a minute, and never plan on sustained testing. Given a 7, 8, or 9 week build time, they'll build a more-complicated robot that does more stuff, again spend 30 seconds on testing, then again be surprised when it fails on field.
Reply With Quote
  #216   Spotlight this post!  
Unread 10-05-2013, 09:04
pfreivald's Avatar
pfreivald pfreivald is offline
Registered User
AKA: Patrick Freivald
FRC #1551 (The Grapes of Wrath)
Team Role: Mentor
 
Join Date: Jan 2007
Rookie Year: 2001
Location: Naples, NY
Posts: 2,296
pfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond repute
Re: The 6 Week Build Season and 'Mentor Burnout'

It seems to me that some of these arguments are better formulated as, "Week zero events are critical for robot success".

Instead of extending the build time, FIRST could put an extra week between stop build day and the first regional in order for more teams to plan and execute week zero events -- and allow unbagging and work at those events...

...and directly encourage/foster/help ensure that every area has an event that teams can attend.
__________________
Patrick Freivald -- Mentor
Team 1551
"The Grapes of Wrath"
Bausch & Lomb, PTC Corporation, and Naples High School

I write books, too!
Reply With Quote
  #217   Spotlight this post!  
Unread 10-05-2013, 10:26
Nemo's Avatar
Nemo Nemo is offline
Team 967 Mentor
AKA: Dan Niemitalo
FRC #0967 (Iron Lions)
Team Role: Coach
 
Join Date: Nov 2009
Rookie Year: 2009
Location: Iowa
Posts: 803
Nemo has a reputation beyond reputeNemo has a reputation beyond reputeNemo has a reputation beyond reputeNemo has a reputation beyond reputeNemo has a reputation beyond reputeNemo has a reputation beyond reputeNemo has a reputation beyond reputeNemo has a reputation beyond reputeNemo has a reputation beyond reputeNemo has a reputation beyond reputeNemo has a reputation beyond repute
Re: The 6 Week Build Season and 'Mentor Burnout'

Quote:
Originally Posted by Tristan Lall View Post
Isn't that confounded by the likelihood that many of the worst teams only participate in one event (and thus their badness isn't reflected in the event 2 statistics)?

To measure the actual improvement, we'd want to separate out the event 1 performance of teams that participate in 2 or more events, and compare that to those teams' 2nd events. (And even after doing that, you wouldn't expect this 2-or-more-week group to be representative of the 1-week teams, because attendance at a second event—especially outside of district play—is probably strongly correlated with greater resources and organization.)
Here's just the teams that attended 2 or more events.

Click image for larger version

Name:	2013OPR2events.jpg
Views:	140
Size:	47.7 KB
ID:	14812
Reply With Quote
  #218   Spotlight this post!  
Unread 10-05-2013, 11:26
rick.oliver's Avatar
rick.oliver rick.oliver is offline
Mentor - Retired
AKA: Pap
no team
Team Role: Alumni
 
Join Date: Apr 2006
Rookie Year: 2003
Location: Liberty Township, OH
Posts: 246
rick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond repute
Re: The 6 Week Build Season and 'Mentor Burnout'

Quote:
Originally Posted by Jim Zondag View Post
... So ask yourself, are we really doing something smart with the machine access rules, or is all of this just a collection of old rules, imposed for obsolete reasons which have been forgotten?
What he said!
Reply With Quote
  #219   Spotlight this post!  
Unread 10-05-2013, 12:30
thefro526's Avatar
thefro526 thefro526 is offline
Mentor for Hire.
AKA: Dustin Benedict
no team (EWCP, MAR, FRC 708)
Team Role: Mentor
 
Join Date: Aug 2006
Rookie Year: 2005
Location: New Jersey
Posts: 2,599
thefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond repute
Send a message via AIM to thefro526 Send a message via MSN to thefro526
Re: The 6 Week Build Season and 'Mentor Burnout'

Quote:
Originally Posted by Mr. Van View Post
Some mentors/coaches are saying that they are stressed because they spend too much money building a practice robot and have to rush on Thursday mornings to install their 30 lb. withholding allowance mechanism. If only they didn't have to do these things, but could continue working on the actual competition robot, their lives would be less stressful and there would be less mentor burnout.

There is a simple solution here: Don't build a practice robot. Don't use the 30 lb. withholding allowance.

Ah, but you want to stay competitive with those who do. There are teams willing to spend thousands of dollars and hundreds of mentor-hours refining their robots with every nanosecond of time available. These teams turn out the most competitive robots, and to keep up with them, you have to do the same...

Will these teams really put in any less time or effort? Of course not. The primary difference (should we extend the official build season) is that these teams will have an easier time doing what they already do - and they will push the envelope even further.

Those of us trying to keep up with the "elite" teams will be in the exact same situation - little will change. Except that we will loose teams because we will loose mentors who can't keep up with the extended time demands.
I don't know if I follow your logic here and if I do, I don't think I agree with it.

What you're saying is that we remove the withholding allowance and discourage the construction of practice robots in order to decrease the amount of mentor burnout? Will a mentor be less burned out if they are forced to spend a season leading a team with a subpar design into multiple competitions where they have no chance than if they were to lead the same team into their competitions with 30lbs in machine upgrades that they spent the last 2-3 weeks building?

I'd argue that they're both equally stressful and tiring - but in different ways. If the robot is bad or flawed in some way, you'll spend an entire season trying to keep students upbeat, happy and hopeful - not to mention that you may be fixing the machine after EVERY match. I don't know about everyone, but I know that I couldn't deal with that kind of stress without it eating into my personal life. On the other hand, given the same scenario where a team would be allowed to fix their machine via 30lbs of upgrade parts, a mentor would probably spend much of their time trying to keep their students focused, productive and engaged in the task at hand, and if things work out right, an upbeat and hopeful attitude could/would be a by product of that task.

I guess what I'm trying to say, is that either way, a problem would still exist in either situation but the problem would be much different. It's kind of like the difference between not sleeping well one night because you're worried about something versus not sleeping because you were working towards a solution to a problem.

Quote:
Originally Posted by Mr. Van View Post

For those teams that are struggling just to get a robot finished, I believe that teams that having difficulty building a working robot in 6.5 weeks will have difficulty building a robot in 8 or 10 or 16 weeks.

FRC is a game of mentors. The best teams have the best mentors. Period.

Many teams have teacher/mentors who MUST be at EVERY meeting or work session. They can not miss a single day because the team can not meet or work unless they are there - per school district rules. Loose those mentors, loose the team.

Lastly, the only students who have commented on this thread have pointed out that they have other demands on their time outside of FRC.

I'll say it again: FRC is a game of mentors. If you want to maintain and expand the program, you must ensure that the mentors are there - ready, willing and able to do what they do. Any expansion of the build season will lead to loosing mentors - in fact many already find the extensions that so many seem to need to "be competitive" to be so stress inducing that they are forced to make the choice between being "competitive" and mentoring at all.

Maintain the limited build season.

Remove the withholding allowance.

- Mr. Van
Coach, Robodox
I agree that FRC is a game of mentors and the amount of time that the head mentor(s)/teacher(s) spend is one of the biggest factors in a teams success. I think the scenario that we're shooting for by 'ending build season' is one where these key mentors/teachers don't have to spend 'as much' time per week on FRC to be successful.

The thing that many people seem to be missing about ending the rigid 6.5 week build season deadline is that no one is FORCING anyone to work more and/or longer than before. It only allows those teams that WANT to spend more time on FRC to do so without some of the more annoying restrictions - and gives those teams that couldn't do certain things like practice driving, make new parts, whatever, a way to do so without necessarily incurring extra expenses.
__________________
-Dustin Benedict
2005-2012 - Student & Mentor FRC 816
2012-2014 - Technical Mentor, 2014 Drive Coach FRC 341
Current - Mentor FRC 2729, FRC 708
Reply With Quote
  #220   Spotlight this post!  
Unread 10-05-2013, 14:19
rick.oliver's Avatar
rick.oliver rick.oliver is offline
Mentor - Retired
AKA: Pap
no team
Team Role: Alumni
 
Join Date: Apr 2006
Rookie Year: 2003
Location: Liberty Township, OH
Posts: 246
rick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond repute
Re: The 6 Week Build Season and 'Mentor Burnout'

Quote:
Originally Posted by thefro526 View Post
... The thing that many people seem to be missing about ending the rigid 6.5 week build season deadline is that no one is FORCING anyone to work more and/or longer than before. It only allows those teams that WANT to spend more time on FRC to do so without some of the more annoying restrictions - and gives those teams that couldn't do certain things like practice driving, make new parts, whatever, a way to do so without necessarily incurring extra expenses.
I agree with your assessment of the benefit of eliminating the restrictions. I am not sure that any of those posting in favor of retaining the current system are missing the point that those of us in favor of eliminating the restrictions are trying to make. All have offered valid points and I am sure that there may be consequences which none of us has considered.

I appreciate the varied participation and respect folks for sharing their honest perspectives. I sincerely believe that the subject will be discussed by FIRST; perhaps it is discussed on a regular basis already.

I understand the value of a marketing slogan and if that is really the only reason the rules remain the same I can accept it and will work to grow our team's resources so that we become more competitive. I know that it will also make us a stronger team, as was pointed out in a previous post.

The argument which creates angst with me is the notion that I must be saved from myself. That simply runs counter to my value system.
Reply With Quote
  #221   Spotlight this post!  
Unread 10-05-2013, 15:41
Bob Steele's Avatar
Bob Steele Bob Steele is offline
Professional Steamacrit Hunter
AKA: Bob Steele
FRC #1983 (Skunk Works Robotics)
Team Role: Coach
 
Join Date: Jan 2003
Rookie Year: 2002
Location: Seattle, Washington
Posts: 1,527
Bob Steele has a reputation beyond reputeBob Steele has a reputation beyond reputeBob Steele has a reputation beyond reputeBob Steele has a reputation beyond reputeBob Steele has a reputation beyond reputeBob Steele has a reputation beyond reputeBob Steele has a reputation beyond reputeBob Steele has a reputation beyond reputeBob Steele has a reputation beyond reputeBob Steele has a reputation beyond reputeBob Steele has a reputation beyond repute
Re: The 6 Week Build Season and 'Mentor Burnout'

To be honest I got a little tired of the "Built in six weeks" mantra at CMP

NASA doesn't get a "30 lb allowance" when it sends something to MARS

I appreciate the idea of a finite build season.... but it truly does not exist.

Really good teams work 12 months a year.
Really good teams work 2 months a year.

FIRST is about inspiration...
I can be equally inspired by what a team does with limited resources including time or by what a team does that is organized and has greater time and resources.

This thread was begun to discuss Mentor Burnout..
No amount of changing the rules will stop that... Mentors choose how much they participate for a number of reasons. If you changed the build season you would still get mentors putting in hours and hours because they want to inspire students.

No one is forcing anyone to do anything. You can mentor a team once a week or 7 days a week. 2 months a year or 12 months a year.

It all comes down to the individual mentor.
I know mentors whose schedules would be total burnout for most mentors yet they are ready for more.

I know mentors who get burned out with schedules that are relatively short.

In my opinion, you have to like students and challenges.
You also have to see the results of your time and effort and feel valued.

As a coach I spend a great deal of my time making sure everyone on the team knows how valued and important they truly are.
__________________
Raisbeck Aviation High School TEAM 1983 - Seattle, Washington
Las Vegas 07 WINNER w/ 1425/254...Seattle 08 WINNER w/ 2046/949.. Oregon 09 WINNER w/1318/2635..SEA 10 RCA ..Spokane 12 WINNER w/2122/4082 and RCA...Central Wa 13 WINNER w/1425/753..Seattle 13 WINNER w/948/492 & RCA ..Spokane 13 WINNER w/2471/4125.. Spokane 14 - DCA --Auburn 14 - WINNER w/1318/4960..District CMP 14 WINNER w/1318/2907, District CMA.. CMP 14 Newton Finalist w 971/341/3147 ... Auburn Mountainview 15 WINNER w/1318/3049 - Mt Vernon 15 WINNER w/1318/4654 - Philomath 15 WINNER w/955/847 -District CMP 15 WINNER w/955/2930 & District CMA -CMP Newton -Industrial Design Award

Reply With Quote
  #222   Spotlight this post!  
Unread 10-05-2013, 16:09
AllenGregoryIV's Avatar
AllenGregoryIV AllenGregoryIV is offline
Engineering Coach
AKA: Allen "JAG" Gregory
FRC #3847 (Spectrum)
Team Role: Coach
 
Join Date: Jul 2008
Rookie Year: 2003
Location: Texas
Posts: 2,557
AllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond repute
Send a message via AIM to AllenGregoryIV
Re: The 6 Week Build Season and 'Mentor Burnout'

Quote:
Originally Posted by Bob Steele View Post
No one is forcing anyone to do anything. You can mentor a team once a week or 7 days a week. 2 months a year or 12 months a year.

It all comes down to the individual mentor.
I know mentors whose schedules would be total burnout for most mentors yet they are ready for more.

I know mentors who get burned out with schedules that are relatively short.

In my opinion, you have to like students and challenges.
You also have to see the results of your time and effort and feel valued.

As a coach I spend a great deal of my time making sure everyone on the team knows how valued and important they truly are.
This fantastic
__________________

Team 647 | Cyber Wolf Corps | Alumni | 2003-2006 | Shoemaker HS
Team 2587 | DiscoBots | Mentor | 2008-2011 | Rice University / Houston Food Bank
Team 3847 | Spectrum | Coach | 2012-20... | St Agnes Academy
LRI | Alamo Regional | 2014-20...
"Competition has been shown to be useful up to a certain point and no further, but cooperation, which is the thing we must strive for today, begins where competition leaves off." - Franklin D. Roosevelt
Reply With Quote
  #223   Spotlight this post!  
Unread 10-05-2013, 16:51
Alan Anderson's Avatar
Alan Anderson Alan Anderson is offline
Software Architect
FRC #0045 (TechnoKats)
Team Role: Mentor
 
Join Date: Feb 2004
Rookie Year: 2004
Location: Kokomo, Indiana
Posts: 9,113
Alan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond repute
Re: The 6 Week Build Season and 'Mentor Burnout'

Quote:
Originally Posted by Bob Steele View Post
No one is forcing anyone to do anything. You can mentor a team once a week or 7 days a week. 2 months a year or 12 months a year.
I want to be there for the team when I am needed. Being needed more than a few days a week for longer than a month and a half exceeds my willingness to make FRC a priority.

If the build season were to be extended, I would have to scale back my involvement significantly. I think that is true of most mentors on the team. I am certain that a longer build season would make teachers more wary of participating. I believe the team -- and the students -- would suffer because of it.
Reply With Quote
  #224   Spotlight this post!  
Unread 10-05-2013, 17:26
rick.oliver's Avatar
rick.oliver rick.oliver is offline
Mentor - Retired
AKA: Pap
no team
Team Role: Alumni
 
Join Date: Apr 2006
Rookie Year: 2003
Location: Liberty Township, OH
Posts: 246
rick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond repute
Re: The 6 Week Build Season and 'Mentor Burnout'

Quote:
Originally Posted by Alan Anderson View Post
... If the build season were to be extended, I would have to scale back my involvement significantly. I think that is true of most mentors on the team. I am certain that a longer build season would make teachers more wary of participating. I believe the team -- and the students -- would suffer because of it.
I understand Alan's point and I respect his perspective. I agree that the outcome Alan describes is, for some - perhaps many, a real possibility. I maintain that it becomes a choice. I have made the choice in some cases to invest significantly more time and effort beyond the first 6 weeks.

I also recognize that the outcome is an uncertainty at this point. I believe that if the bag deadline were eliminated, then wise adults would adapt appropriately and that the net impact would be a benefit to FRC.
Reply With Quote
  #225   Spotlight this post!  
Unread 10-05-2013, 18:40
pfreivald's Avatar
pfreivald pfreivald is offline
Registered User
AKA: Patrick Freivald
FRC #1551 (The Grapes of Wrath)
Team Role: Mentor
 
Join Date: Jan 2007
Rookie Year: 2001
Location: Naples, NY
Posts: 2,296
pfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond repute
Re: The 6 Week Build Season and 'Mentor Burnout'

Quote:
Originally Posted by rick.oliver View Post
I understand Alan's point and I respect his perspective. I agree that the outcome Alan describes is, for some - perhaps many, a real possibility. I maintain that it becomes a choice.
Of course it's a choice. The question is whether or not we want to foster a reality where you either build competitive FRC robots or do anything else.
__________________
Patrick Freivald -- Mentor
Team 1551
"The Grapes of Wrath"
Bausch & Lomb, PTC Corporation, and Naples High School

I write books, too!
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 05:36.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi