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Unread 05-10-2013, 09:49 PM
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Re: The 6 Week Build Season and 'Mentor Burnout'

Much of this thread focusses on the smaller part of the issue:

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Unread 05-10-2013, 09:57 PM
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Re: The 6 Week Build Season and 'Mentor Burnout'

Quote:
Originally Posted by Jim Zondag View Post
Much of this thread focusses on the smaller part of the issue:

Too easy, Jim. We just need a few (dozen) more District-model areas!


BTW, on the rules test and penalties: I suggest that if implemented, a team that averages above X% by a certain date gets to keep working on their competition robot. A team that averages below Y% (which is some reasonable amount below X%) must stay in the bag for an additional Z time, potentially up until their event. Teams in between X and Y must bag their robot, but if they reach X% within N attempts following bag day they may unbag immediately. Of course, the implementation of said test is a bit of a challenge, as is the enforcement of penalties.
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