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Unread 08-01-2002, 17:38
Daishichimaru Daishichimaru is offline
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Question Question for the masses

How many people does everybody have on their animation team? How much industry help? What kind of hardware are people using? Just wondering what kind of competition there'll be this time around.
~Dai
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Unread 08-01-2002, 20:00
Zeinin Zeinin is offline
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3 team members
i have 6 years 3d exsperiance, i was playing with this stuff since 6th grade

i use a 1.4 tbird with 512mb of ddr and a GeForce 3.
there are 2 others on the team, they have about 3-4 years exsperiance as well.

we have almost no indusry help, NIST is hooking us up with a comp, but no one who does this for a living
our goal is the best looking student only animation
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Unread 08-01-2002, 20:25
Jay Lundy Jay Lundy is offline
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We have 4 people on the team. Two of us have 1 year of experience and the others have little experience.

I have an amd xp 1800+ (1.53 GHz), a geforce 3 ti200, and 1 gig ddr ram.

And we don't get any industry help.

But we are still going to submit a high quality animation this year!
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Unread 08-01-2002, 20:57
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Mike Martus Mike Martus is offline
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Animation Team

Team #47 Chief Delphi has an ALL female animation team. Our team leader has 3 years experience. She has 1 assistant animator and an adult coach that advises on story content.

All animation is done by the students only. Limited engineer assistance.
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Unread 08-01-2002, 21:10
Zeinin Zeinin is offline
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Re: Animation Team

Quote:
Originally posted by Mike Martus
Team #47 Chief Delphi has an ALL female animation team. Our team leader has 3 years experience. She has 1 assistant animator and an adult coach that advises on story content.

All animation is done by the students only. Limited engineer assistance.
now that is interesting, our team is male dominated, in every way. the girls at our school just are not interestd. actually, it has more to do with the way the schools magnet program works. eh...
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Unread 08-01-2002, 21:57
Ryuu Ryuu is offline
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We have 7 people on our team, 2 of which are guys.
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