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#31
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Re: Introducing - MidKnight Mayhem!
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I'm sure Libby or Katie will chime in with information about MidKnight Mayhem's pre-rookie policy. |
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#32
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Re: Introducing - MidKnight Mayhem!
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We hadn't decided on a prerookie "policy", but email us at the midknightmayhem@gmail account and we can talk! Team List as of this morning: 11 25 102 193 225 303 340 369 371 422 694 708 869 1237 1403 1676 1881 1923 2607 2495 2590 3142 3314 4281 4464 4475 4575 Very excited to see this all coming together! ![]() |
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#33
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Re: Introducing - MidKnight Mayhem!
1640 has just thrown its hat into the ring (a blue fedora with yellow band, of course)! We look forward to seeing our friends at MidKnight Mayhem.
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#34
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Re: Introducing - MidKnight Mayhem!
Updated Team List - we are now at 30!
Invoices just went out thanks to our lovely school advisor, but we still have space for 6 more teams! (And more if we really have the interest, but it'll be cozy. )11 25 102 193 225 303 340 369 371 422 694 708 869 1228 1237 1403 1640 1676 1881 1923 2016 2607 2495 2590 3142 3314 4299 4464 4475 4575 |
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#35
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Re: Introducing - MidKnight Mayhem!
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#36
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Re: Introducing - MidKnight Mayhem!
1089's in the house!
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#37
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Re: Introducing - MidKnight Mayhem!
Excited to have our neighbors coming!
With an additional registration after 1089, we're at 34 teams. Two spots left, so if you're interested in coming, please let us know soon! ![]() Team List, by request: 11 25 102 193 225 303 316 340 369 371 422 629 694 708 869 1089 1228 1237 1403 1626 1640 1676 1881 1923 2016 2607 2495 2590 3142 3314 4299 4464 4475 4575 Official event agenda to be sent out & posted in the next 24 hours or so, once the entire committee has given me the all-clear. I think I've said this a million times by now, but this literally is a dream come true - for me, for the committee, and for the team. Thank you all so much for helping us making this happen, and so quickly! The FIRST community is an awesome thing. We decided to make this a 'real thing' the first week in April, and this has all come together so fast. It's been crazy, but crazy in a good way. I'm so looking forward to the 29th and all the Mayhem it will bring. ![]() |
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#38
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Re: Introducing - MidKnight Mayhem!
What are the mentor matches going to look like? Is it going to be 1923's practice robot driven by a different mentor drive team each time or a specific set of matches right before lunch where mentors drive their team's robot in a match against other mentors?
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#39
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Re: Introducing - MidKnight Mayhem!
Joe,
I believe we are going to start a new qualification schedule with the matches during lunch time after we are finished with the original qualification schedule and alliance selections. Then,each team will enter an all-mentor drive team to drive their robot during this new schedule for a match. After we go through a round of the mentor matches, we will resume the original schedule with the elimination matches. This way, mentor matches won't affect your qualification score, no matter how good or bad the mentors might be at driving ![]() |
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#40
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Re: Introducing - MidKnight Mayhem!
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Abhishektha nailed it. We're doing sign-ups in the morning when teams arrive, for the mentor-matches where YOUR team will field YOUR robot... with a grown-up drive team. It'll be before elims, and we won't insert them into the qual schedule either- these will be their own independent matches. We definitely don't want mentor matches to affect the team's rank. Once we know who's signed up, we'll be able to generate a more specific schedule. |
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#41
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Re: Introducing - MidKnight Mayhem!
Team 316, the LuNaTeCs, is totally pumped to be coming to introduce mayhem to your field. We will be bringing our Archimedes drive team but will be rotating through all our students for at least qualifiers. Also we have just switched from C++ to JAVA so you are giving us a much needed opportunity to check out our new code. Thanks!!
We are also pumped about seeing how the mentor matches go - depending on how it looks we might suggest doing it for the Duel on the Delaware - I love the concept! Looking forward to playing with/against some good competitors - mort, test, nemesis, sabotage, tech fire and the girlscouts among others- see ya there! We gonna be Loooooney! |
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#42
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Re: Introducing - MidKnight Mayhem!
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MidKnight Mayhem is two weeks away, so if you're a registered team please keep your eye on your inbox - we'll continue to send event updates to you over the next week or so! We're so so excited to have you all. The 29th is coming up soon and we can't wait! |
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#43
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Re: Introducing - MidKnight Mayhem!
Just wanted to update the team list here, as we've had some registration swaps. New to the list as of TODAY, is 56 - Robbe Xtreme!
11 25 56 102 193 225 303 316 340 369 422 623 694 708 869 1089 1228 1237 1403 1626 1640 1676 1881 1923 2016 2607 2495 2590 3142 3314 4299 4464 4475 4575 With just a little over a week to go, we're pumped. See you all soon! |
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#44
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Re: Introducing - MidKnight Mayhem!
Can we get some idea on how many qualification matches to expect?
Also what are the alliance selection rules going to be like, is this going to be an event where you aren't allowed to pick teams inside the top 8? So excited for more robotics, think I've been going through withdrawal. Midknight in 5 days!!! |
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#45
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Re: Introducing - MidKnight Mayhem!
We've been speaking with our FTA's today, and looks like 5 qualifications per team. (We've had some teams drop so we are down to 31 - will update the teamlist when those drops are finalized.)
Plain ol' regulation alliance selections. 1-8, 8-1 - you can pick within the top 8, but if you decline someone, you can't accept someone else's invite. You all know the drill by now. ![]() We're all SO EXCITED for this! See you all on Saturday. (or Friday if you're one of our lovely setup volunteers/loading in for your team!) |
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