Go to Post Wait...you're supposed to have a driver? I guess I should have read past the Autonomous section in the manual :D - ASD20 [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 02-02-2003, 19:40
LBK Rules's Avatar
LBK Rules LBK Rules is offline
1467 '06 Alumni
AKA: Anthony Rinaldi
no team (HSRO)
Team Role: Alumni
 
Join Date: Dec 2002
Rookie Year: 2003
Location: Henrico, VA
Posts: 438
LBK Rules will become famous soon enoughLBK Rules will become famous soon enough
Exclamation Help with driver selection

Are there any tools/games to discern how well driving candidate's reflexes respond?
__________________
Anthony Rinaldi
Team 1132: 2003
Team 1467: 2004 - 2006
Reply With Quote
  #2   Spotlight this post!  
Unread 02-02-2003, 20:02
Solace's Avatar
Solace Solace is offline
Head Hurts. Coffee. More. Now!
AKA: Jake
#0571 (Team Paragon)
Team Role: Alumni
 
Join Date: Feb 2002
Rookie Year: 2001
Location: Windsor, CT
Posts: 569
Solace is a splendid one to beholdSolace is a splendid one to beholdSolace is a splendid one to beholdSolace is a splendid one to beholdSolace is a splendid one to beholdSolace is a splendid one to beholdSolace is a splendid one to behold
Send a message via AIM to Solace
seeing that your a rookie team (judging from your high team number) you don't have an old robot to use for driver trials (which is what we usually do). what we did our first year was just to put up some cones on the floor, whip out an RC car, and have people compete for the fastest time around the track. anybody really can become a driver - the key is nonstop practice once you have the robot built.
__________________
...What is a man,
If the chief good and market of his time
Be but to sleep, and tool? A nerd, no more.

2004 UTC New England #2 seed
2004 UTC New England Champions with 716 & 230
2004 Archimedes #2 seed, undeafeated in Qualifiers (for what its worth)


Jake
Team Paragon #571
Reply With Quote
  #3   Spotlight this post!  
Unread 02-02-2003, 20:07
LBK Rules's Avatar
LBK Rules LBK Rules is offline
1467 '06 Alumni
AKA: Anthony Rinaldi
no team (HSRO)
Team Role: Alumni
 
Join Date: Dec 2002
Rookie Year: 2003
Location: Henrico, VA
Posts: 438
LBK Rules will become famous soon enoughLBK Rules will become famous soon enough
We are a rookie team, but we do have two vet. members, including Sachiel7.
__________________
Anthony Rinaldi
Team 1132: 2003
Team 1467: 2004 - 2006
Reply With Quote
  #4   Spotlight this post!  
Unread 02-02-2003, 20:44
Yan Wang's Avatar
Yan Wang Yan Wang is offline
Ithaca is Gorges
AKA: John Wayne
FRC #0639 (Code Red Robotics)
Team Role: Alumni
 
Join Date: Sep 2002
Rookie Year: 2001
Location: Cambridge, MA
Posts: 1,910
Yan Wang has much to be proud ofYan Wang has much to be proud ofYan Wang has much to be proud ofYan Wang has much to be proud ofYan Wang has much to be proud ofYan Wang has much to be proud ofYan Wang has much to be proud ofYan Wang has much to be proud ofYan Wang has much to be proud of
Send a message via ICQ to Yan Wang Send a message via AIM to Yan Wang Send a message via MSN to Yan Wang Send a message via Yahoo to Yan Wang
Get a Bop-It... it tests reflexes for the driver and also the controller.
__________________
Code Red Robotics Team 639 Alumnus | www.team639.org
<Patrician|Away> what does your robot do, sam
<bovril> it collects data about the surrounding environment, then discards it and drives into walls
Reply With Quote
  #5   Spotlight this post!  
Unread 02-02-2003, 21:12
Gui Cavalcanti's Avatar
Gui Cavalcanti Gui Cavalcanti is offline
Robogeek
no team
Team Role: College Student
 
Join Date: May 2001
Rookie Year: 2001
Location: Needham, MA
Posts: 224
Gui Cavalcanti is a name known to allGui Cavalcanti is a name known to allGui Cavalcanti is a name known to allGui Cavalcanti is a name known to allGui Cavalcanti is a name known to allGui Cavalcanti is a name known to all
Send a message via AIM to Gui Cavalcanti
RC car + Robot

Once you have a working drive base, figure out who wants to be driver. Give them 2 minutes of practice on the robot each, to be fair.

Now, get someone who is skilled with a remote control car (and does not want to be driver). Have them drive the car around a large area, and have the drivers follow it with the real robot. It's a good test of reaction times, handling the robot's speed, and (if it's tall) how to react to a tipping robot

Hope that helps!
__________________
Gui Cavalcanti

All-Purpose College Mentor with a Mechanical Specialty

Franklin W. Olin College of Engineering, Class of 2008
Reply With Quote
  #6   Spotlight this post!  
Unread 02-02-2003, 22:27
evulish's Avatar
evulish evulish is offline
1010100
AKA: Grant Harding
#0084 (WATTNESS (bot: Chuck))
Team Role: Alumni
 
Join Date: Jul 2002
Location: Towanda/Wysox, PA
Posts: 1,434
evulish is just really niceevulish is just really niceevulish is just really niceevulish is just really nice
Send a message via AIM to evulish
Get a beach-ball and a few RC cars. See who can maintain the most control of the car. Something like one-on-one RC car soccer.
__________________
I'm a professional web developer. I'm good with PHP, Perl, Java/JSP, some RoR, XML, Javascript (AJAX as well), (x)HTML, CSS, etc.. Validated code is good; fully cross-browser code is better (you comply to your users and the software they use, not the other way around. Sorry!)
Reply With Quote
  #7   Spotlight this post!  
Unread 02-02-2003, 22:34
Clark Gilbert's Avatar
Clark Gilbert Clark Gilbert is offline
Registered User
no team
Team Role: Alumni
 
Join Date: May 2001
Rookie Year: 2000
Location: Columbus, IN
Posts: 1,946
Clark Gilbert has a reputation beyond reputeClark Gilbert has a reputation beyond reputeClark Gilbert has a reputation beyond reputeClark Gilbert has a reputation beyond reputeClark Gilbert has a reputation beyond reputeClark Gilbert has a reputation beyond reputeClark Gilbert has a reputation beyond reputeClark Gilbert has a reputation beyond reputeClark Gilbert has a reputation beyond reputeClark Gilbert has a reputation beyond reputeClark Gilbert has a reputation beyond repute
Competition

We always use the competiton as a way to test our 3 best drivers/operators/human players. It seems to work well for our team, although it might not for others (not sure). This year i'm not sure how we are going to do it though since we are doing 3 regionals, and each student is only allowed to attend 2. I guess we shall see.
__________________
Purdue Alumni
Cummins, Inc.
Reply With Quote
  #8   Spotlight this post!  
Unread 02-02-2003, 22:42
Aaron Lussier's Avatar
Aaron Lussier Aaron Lussier is offline
Volunteer for hire
no team
 
Join Date: Jun 2002
Rookie Year: 2001
Location: Manchester, NH
Posts: 881
Aaron Lussier is a splendid one to beholdAaron Lussier is a splendid one to beholdAaron Lussier is a splendid one to beholdAaron Lussier is a splendid one to beholdAaron Lussier is a splendid one to beholdAaron Lussier is a splendid one to beholdAaron Lussier is a splendid one to behold
When you get you drive drain Ironed out, find a large flat area, i.e Gym, Confrence room. Set up some bins in a course, and see who can navagate through the quickest, with out hitting the boxes, give penalites for later rounds after youve gotten down to the three best drivers.
__________________
Team 151 Student/Mentor 2001-2004
US Navy 2005 -2009
Volunteer 2010 - ???
Field Reset Extraordinaire
Reply With Quote
  #9   Spotlight this post!  
Unread 03-02-2003, 01:00
Andy A. Andy A. is offline
Getting old
FRC #0095
Team Role: Coach
 
Join Date: Jun 2001
Rookie Year: 2001
Location: New Hampshire
Posts: 1,013
Andy A. has a reputation beyond reputeAndy A. has a reputation beyond reputeAndy A. has a reputation beyond reputeAndy A. has a reputation beyond reputeAndy A. has a reputation beyond reputeAndy A. has a reputation beyond reputeAndy A. has a reputation beyond reputeAndy A. has a reputation beyond reputeAndy A. has a reputation beyond reputeAndy A. has a reputation beyond reputeAndy A. has a reputation beyond repute
I'd shy away from trying to figure out who has the best reaction times. Ya, being able to react quickly is great. Things happen fast, but they don't happen that fast.

Good aspects for a driver are:

A calm attitude. The driver is on stage, in front of hundreds (thousands) of people. If they can't handle that kind of stress, they won't drive well.

Knowledge of the game. Scores swing quickly, and being able to evaluate the field is something every drive member has to be able to do.

Knowledge of the 'bot. The driver needs to know why the bot does what it does. They should be able to tell by the feel of it if something is wrong, and have a good idea of what it is. If something breaks, the drivers should be able to figure out if they can keep going or stop.

Being able to put thier brain on the bot. Sounds odd, but its true. The best advice I ever got when I was driving was 'Stop thinking about it, just drive! It sounds corny, but the bot has to become just a natural extension of the driver. Getting from one end of the field to the other has to be as natural as walking from one end to the other. This comes part from practice and part from natural ability. So give perspective drivers as much time on RC cars as you can.

In general, the drive team members should all get along together. If youdon't work with your partner, no matter how good you are alone, you'll do poorly. These things take a team to build and a team to drive.

Thats just what stands out in my mind.

-Andy A.
Reply With Quote
  #10   Spotlight this post!  
Unread 03-02-2003, 01:07
Jeremy_Mc's Avatar
Jeremy_Mc Jeremy_Mc is offline
GitHubber
no team
Team Role: Mentor
 
Join Date: Feb 2002
Rookie Year: 2002
Location: Orlando, FL
Posts: 496
Jeremy_Mc will become famous soon enoughJeremy_Mc will become famous soon enough
Practice with the edurobot until you can get your big bot built

It's better than no practice at all

*jeremy
__________________
GitHub - Collaborate on code, documentation, etc. - http://github.com
Reply With Quote
  #11   Spotlight this post!  
Unread 03-02-2003, 02:16
HolyMasamune's Avatar
HolyMasamune HolyMasamune is offline
41246017 O-('_'Q)
AKA: Y C
None #0840 (Aragon Robotics Team)
 
Join Date: Nov 2002
Rookie Year: 2001
Location: San Mateo, CA
Posts: 190
HolyMasamune is on a distinguished road
Send a message via AIM to HolyMasamune
Quote:
Originally posted by Jeremy_Mc
Practice with the edurobot until you can get your big bot built

It's better than no practice at all

*jeremy
Yes, instead of buying an RC car or some type of minicar, build the edurobot and make a mini version of the competition and see who can maneuver thru the obstacles the best.
Reply With Quote
  #12   Spotlight this post!  
Unread 03-02-2003, 06:13
Ben Mitchell Ben Mitchell is offline
Registered User
no team
 
Join Date: Jun 2001
Rookie Year: 2000
Location: Bridgewater, NJ
Posts: 566
Ben Mitchell has a reputation beyond reputeBen Mitchell has a reputation beyond reputeBen Mitchell has a reputation beyond reputeBen Mitchell has a reputation beyond reputeBen Mitchell has a reputation beyond reputeBen Mitchell has a reputation beyond reputeBen Mitchell has a reputation beyond reputeBen Mitchell has a reputation beyond reputeBen Mitchell has a reputation beyond reputeBen Mitchell has a reputation beyond reputeBen Mitchell has a reputation beyond repute
There was an old game called "Shooting Gallery" that tested how fast you could click things - pop up targets, moving targets, etc.

Oh wait, that would be for programmers or database people like me.

As far as drivers go, I'd go with the above suggestion of an RC car or EduRobot.

More important, however, is the chemistry between the coaches and the driver. If your driver is a stubborn idiot, it doesn't matter how well she pilots. On the flip side, if your pilot is decent, but can make quick judgements and listen to the coaches, you have a winner.
__________________
Benjamin Mitchell

Vex Robotics Competition team advisor (4 high school teams)
Reply With Quote
  #13   Spotlight this post!  
Unread 03-02-2003, 08:13
Alex Forest's Avatar
Alex Forest Alex Forest is offline
MadHatter
#0190 (Gompei and the H.E.R.D.)
 
Join Date: Mar 2002
Location: Worcester, MA
Posts: 184
Alex Forest is an unknown quantity at this point
Send a message via AIM to Alex Forest
...make sure your driver knows the rules...sounds obvious, but you'd be surprised....
__________________
Ahh...the wonderful and new experience of being a college mentor. Wow. its very disturbing to have people thinking that I know what I am doing....*shudder*
Reply With Quote
  #14   Spotlight this post!  
Unread 03-02-2003, 08:50
Collin Fultz's Avatar
Collin Fultz Collin Fultz is offline
Registered User
no team (IndianaFIRST)
Team Role: Leadership
 
Join Date: May 2002
Rookie Year: 2002
Location: Indianapolis, IN
Posts: 776
Collin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond repute
cyberblue goes by not only the overall skill of the driver but by the person's involvement with the team. the person that has the best reaction time and drives an RC car the fastest could also be the member that is only at one or two build times a week. if your team has a captain or lead strategist or something like that i would recommend having that person drive. it's best if your person understands exactly what the strategy is for the game. also the ability to think on one's feet is a big thing. it's been discussed that autonomous mode will be a large influence on strategies. you don't want somebody up there with no creativity.
__________________
Collin Fultz
Reply With Quote
  #15   Spotlight this post!  
Unread 03-02-2003, 11:33
Joel J's Avatar
Joel J Joel J is offline
do you..
no team
 
Join Date: May 2001
Rookie Year: 2000
Location: San Jose, CA
Posts: 1,445
Joel J has a reputation beyond reputeJoel J has a reputation beyond reputeJoel J has a reputation beyond reputeJoel J has a reputation beyond reputeJoel J has a reputation beyond reputeJoel J has a reputation beyond reputeJoel J has a reputation beyond reputeJoel J has a reputation beyond reputeJoel J has a reputation beyond reputeJoel J has a reputation beyond reputeJoel J has a reputation beyond repute
I understand that you don't have a robot and all, but here is how I, personally, would decide upon a driver/operator. Team RAGE does not choose drivers the same way I would, but I think my way would work better .

First, I would test for common sense: Does the driver learn from specific mistakes made while practicing? Or does s/he keep repeating the same mistake? This sounds trivial to some, but look at it this way. If the driver doesn't learn from his/her mistake now, then when in a match and s/he tries something that doesn't work, s/he will either keep trying the failed move or sit there not knowing what to do. I do understand that it is a responsibility of the coach to tell the driver what to do, but I say that this weight should be placed on the driver, allowing the coach to worry about other things.

Next, I would test for quick reflexes: Does the driver respond quickly to changes during a match? Does the driver respond with the proper solution in the wake of changes that can adversely affect his/her alliance's chance of winning a match? Are the responses executed in such a way that the robots on the driver's alliance are placed in as little danger as possible? Yea-- its important.

Next, I would test for the ability to follow instructions: Does the driver follow the instructions given by the coach? Is the driver able to, if not able to follow the exact directions given by a coach, reach an acceptable compromise? Somewhat important.

Finally, I would test for the ability to give instructions: Can the driver effectively communicate to his/her partner what s/he is trying to do? By that I mean, are step-by-step instructions given, or does the driver just put across the general idea behind his actions. The latter is the preferred method, in my opinion. Very important.

Skill does factor in, but if the driver is good at all of the above, then refined skill skill can come later with alot of practice. I think the same thing of knowing the rules.

Oh, one other thing: Be certain that your two drivers work well together. If they don't have "chemistry," then despite their skill, coordinating movements to make them fluid will be very difficult.
__________________
Joel Johnson

Division By Zero (229) Alumni, 2003-2007
RAGE (173) Alumni, 1999-2003

Last edited by Joel J : 03-02-2003 at 12:06.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Who is the most SKILLED driver in FIRST? Austin General Forum 40 05-06-2003 12:33
need help double checking motor selection lecture notes Ken Leung Technical Discussion 5 16-12-2002 00:05
A good driver makes his own strategy. What do you think? archiver 2001 26 24-06-2002 02:21
DRIVER SELECTION.... archiver 2001 11 24-06-2002 00:02
Driver Selection archiver 2000 7 23-06-2002 22:05


All times are GMT -5. The time now is 02:22.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi