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Computational Design of Mechanical Characters
Another mentor on my team passed this along to me just a bit ago. There's a lot here that's interesting -- using software to find linkage designs that most closely match desired motion, the varied types of motion simple linkages can achieve, 3D printing, irregular gears, etc.
http://www.disneyresearch.com/projec...al-characters/
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--Madison--
...down at the Ozdust!
Like a grand and miraculous spaceship, our planet has sailed through the universe of time. And for a brief moment, we have been among its many passengers.
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