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Unread 08-08-2013, 09:33
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Re: Drive Train Choices

Quote:
Originally Posted by DampRobot View Post
The best ones (1640, 1717, etc.) all highly prioritize driver practice, and through this extra work can bring out the advantages associated with the extra maneuverability.
I'm not aware of any powerhouse team that doesn't prioritize driver practice, which is to say I doubt the "extra" work the best omni-directional teams do is really "extra" at all.

What I witnessed in 2010 was that once field-centric drive was demonstrated (this robot doesn't know it has a "front" side), people with no driving experience had the robot moving around the room much faster than I witnessed others with driving experience during 2008, all without accidentally banging into desks, chairs, or freshmen.


From what I've seen and what I've read on CD, there are many teams that have poor experiences with holonomic drive trains because they don't use field-centric drives; field-centric makes a world of difference.

Quote:
Originally Posted by Ether View Post

Even with a skid-steer vehicle (6WD for example) it is straightforward to program a driver interface wherein the vehicle will turn in an arc so as to go in the direction of the joystick angle with a speed proportional to the joystick radius. For example: http://www.chiefdelphi.com/media/papers/2438
I actually had that in the back of my mind when I was posting about field-centric, but I was trying to be concise
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