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#31
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Re: Best Theoretical Alliance
67 will probably not FCS unless you're dedicating one of your cyclers to defending them and even then they still suffer from defence. I don't know why everyone keeps pretending they can factor that ability into their strategy. It's a nice plus you can use once in a while, nothing more by the time the game has evolved this much.
To be fair they are an amazing cycler. That's what I think we should be counting them as good cycler with a 50 point climb/dump and a trick up their sleeves. |
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#32
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Re: Best Theoretical Alliance
No, I mean auto is important, you definitely have to have the 7 disk, just that the centerline isn't as important because it can be defended relatively easily, so I wouldn't consider it a factor when creating an alliance. That's why I like the alliance 254 - 1114 - 67 because an FCS plus floor pickup with a cycling climber is a wide variety of options that all fit well together the best in my opinion. All the alliances suggested were great alliances, I just feel this one is 1% better.
Yes 67 can be defended, but if you have a robot defending them, you're down to a 2 vs 2.5 since 67 can still cycle, unless the defender is also a fast cycler (i.e 1477) which would make it a 2.5 vs 2.5. If you decide to not dedicate a defender to 67 I think they would just outscore you. Another idea for variety could be 1114, 118, 469. Basically relies on massive teleop plus 1114's climb. Last edited by Abhishek R : 30-08-2013 at 00:46. |
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#33
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Re: Best Theoretical Alliance
469, 469, and 469
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#34
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Re: Best Theoretical Alliance
I have to agree. 469 was one of the few robots this year capable of scoring all the fisbees by themselves in 2:15.
They were a good enough fcs to empty the feeder in a minute and leave more than enough time to pick up their scraps. |
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#35
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^ THIS
This is my dream alliance. Score fast, steal discs and then defend climb and dump. 469 - how about building one more backup bot? :-) |
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#36
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Re: Best Theoretical Alliance
1538. 1986, 1114. Or 33 instead of 1538
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#37
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Re: Best Theoretical Alliance
How about a 1241-1477-610 alliance. Three fast cyclers, a 13-15 disk auton, the ability to shoot while hanging, fcs defense, climbing defense, and the ability to full court shoot if needed. The only downfall for this alliance would be if 1477 would happen to jam up in a match. If not I would be hard pressed to find a better alliance this year.
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#38
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Re: Best Theoretical Alliance
As tempted as I am to agree with this - 469's on season performance is only rivaled by 2056's IRI performance - if we're talking about "perfect" alliances you can't leave 72 (20 + 20 + 20 + 30 - 18) net points on the board. While 254, 1986, 1114, etc. are not at 469's disc-handling level, they're good enough to score all the discs together and they have the additional climb points.
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#39
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Re: Best Theoretical Alliance
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#40
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Re: Best Theoretical Alliance
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Don't get me wrong, they're still 3 of the best robots of the year, but that alliance is far from the "optimal" Ultimate Ascent Alliance. |
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#41
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Re: Best Theoretical Alliance
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#42
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Re: Best Theoretical Alliance
Not saying 1114/118/4039 would have won. I was saying that 1241/610/1477 was far from being the optimal alliance for this game.
254/67/1114 would be much closer to optimal. |
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#43
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Re: Best Theoretical Alliance
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Just some food for the thought. |
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#44
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Re: Best Theoretical Alliance
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Last edited by Anomnominousbob : 30-08-2013 at 18:22. |
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#45
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Re: Best Theoretical Alliance
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Second of all, I think I know what happens when 1114 gets defended too hard. |
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