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#16
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Re: Keeping an Eye on the Big Picture
In order to keep tabs on our design, we have design meetings often during "prototyping season". I think this part of our design process can be separated into two sections:
When the design is based on the prototypes And when the prototypes are based on the design. I know this year we came to one point where we came up with the basic design of how the robot would function. Before that day, we had prototypes of all sorts of different shooters/hoppers/collectors. After that day, we knew our robot was going to have a linear hopper, we knew we'd be going with the roller collector, and we knew some other subsystems that would be necessary. After that day, we prototyped better packaging for the shooter, a side belt to bring the discs up to the shooter from the collector, our hanger and hard stop, and how to lift and lower our tray. After that one design meeting, we knew what each subsystem would have to do, and how it would have to be integrated. We also knew to no longer prototype the bucket hopper, and to no longer prototype the 180 degree shooter. |
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#17
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Re: Keeping an Eye on the Big Picture
Another thing that I find helps, is I try to keep the latest CAD model on the projector in the lab most of the time. That way people have a very good vision for what we are building and can see the changes on the fly if I happen to have time to work on it during a meeting. This also gives our students that don't know Solidworks a pretty good introduction since they can watch me work. We also share the CAD over Google drive so that all of the team has access to the same files.
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#18
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Re: Keeping an Eye on the Big Picture
For the night by night, day by day management of build, the agile development method works quite well. While it was initially focused on software development processes, it can be modified and applied to all aspects of the build. I like to think of the Agile process as a bottom flowing up process. There needs to be a top flowing down process. Scrumming can be very effective but needs dedication by the entire team. It's easy during the craziness of build to loses focus and discipline.
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#19
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Re: Keeping an Eye on the Big Picture
Madison, Allen (plus anyone else who has a similar process) -
I'm not an engineering mentor, but I am trying to resolve issues around organizing the CAD files, designing a process to maintain good master files, etc. I like the idea of sharing the CAD live via the projector. We've also toyed with the idea of having monitors in our machining area so folks can more easily refer to the design in real time. Can either of you share how you use cloud sharing and Google Drive specifically to organize the CAD files. One of the things the engineer-types have commented is that there isn't a way to view the files in Google Drive in native format. I keep thinking Google drive should work. I think there is also an Autodesk cloud solution, but I don't know much about that. Thanks in advance. POLLY |
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#20
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Re: Keeping an Eye on the Big Picture
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Wow. Implementing it, to me, means getting everyone together for updates and collaborative decisions. The customer is the drive team. |
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#21
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Re: Keeping an Eye on the Big Picture
This seems to be a good point in the discussion where I can add something JVN posted a while back in a similar thread. It was something to the effect of "We will never vote on a design. Voting is not an engineering decision making process."
I agree completely with that, and not everyone should have an equal say, or even a say at all. If you look at how some of the most successful teams operate, you'll notice that they often have one person driving the design, from big picture to minute detail. They can delegate the work, but they are beginning with the end in mind, and know what the whole thing should look like before any of it is CAD modeled or built. These individuals are often mentors with many years experience in FIRST, and they have often closely studied the successes of others. |
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#22
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Re: Keeping an Eye on the Big Picture
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#23
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Re: Keeping an Eye on the Big Picture
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For some teams that operate on the principal of "student built; student designed," the aforementioned structure seems to challenge the very foundations of some teams. - Sunny G. |
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#24
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Re: Keeping an Eye on the Big Picture
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I completely understand teams that want to be "student built; student designed," and that works for them. In FRC you are able to build your team in many ways and can include whoever you want; which to me is one of the best things about it. |
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#25
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Re: Keeping an Eye on the Big Picture
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Last edited by xForceDee : 02-09-2013 at 21:56. |
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#26
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Re: Keeping an Eye on the Big Picture
The Agile development method was created for software projects and most of the online articles are totally software development focused. However, if you look at agile process from the over all concept, they can be configured for other business processes. In fact this year there have been many articles published on adapting the Agile methods to other industries. Particularly in the finance industry. For First teams I would Focus on the scrum and sprint concepts. Also the the role of the scrum master or task master. Scrum comes from rugby. If you don't what a rugby scum is that would be a start.
We have a design team that consists of the mentor and student leads of the the other teams and sub-teams. |
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#27
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Re: Keeping an Eye on the Big Picture
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I don't deny that having a mentor be the "team tsar" detracts from student involvement and learning, but on some teams it's part of their culture. Frankly, I hardly find it surprising that high performing teams tend to have a mentor fill this role. It's extremely hard to find a student with enough dedication, let alone experience and political ability, to fill that role in a way a mentor could. If winning is a high team priority, a mentor almost needs to fill that role. (Now, before to all jump down my throat, winning isn't a bad goal...) |
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#28
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Re: Keeping an Eye on the Big Picture
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But going along those lines, I think that a group of 2-4 mentor/students is a happy middle ground between having the one, super-experienced person managing the project and general prototyping groups. The 2-4 person group would obviously include the "one manager" and 1-2 students who would get a strong taste for design and leadership. It appears to be a nice blend of both sides of the argument. - Sunny G. |
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#29
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Re: Keeping an Eye on the Big Picture
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*I'm mainly referring to successful in the robot sense, but the same applies to successful in chairman's award sense. P.S. I hope this doesn't go in the direction of every other student vs. mentor built thread. There was a lot of really good discussion going on, and I don't want to see it fade away. I'm probably just fanning the flames, but I've been wanting to post something about the subject, and this was my chance. ![]() |
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#30
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Re: Keeping an Eye on the Big Picture
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![]() However, I will give a little more insight into the methods of my own team. We used to be a team where everyone got a voice, and often times, everyone got a vote (shudder). Then, we realized our robots weren't very good (every year, and declining) so we set out to change. We began to question why certain things needed input from the whole team, when a select few experienced individuals could manage it just fine. We realized that we spent more time talking, sharing, debating than actually designing or building anything, and even if we ever did reach a consensus that everyone was happy with, it was so late it the game that it all got cobbled together anyhow. The design details were purely vocal, speculative, and if we were lucky, poorly sketched on a whiteboard. Team meetings were woefully inefficient, with each person taking a turn to share what he or she did, in great detail. Most of the time, these details were irrelevant to a majority of the others listening. And while these meetings took place, work did not. When I became the lead mentor, I threw these meetings out the window, and now I just let people work. There are very few times that something needs to be addressed as a whole team, and when it does we do. But we do not make a daily or even weekly habit of it. A good leader does not need to frequently halt all work to gather his people to ensure that work is getting done. He will be walking the floor and he will know it as it's happening. Our designs are now driven by logic, testing, and experience, not speculation, opinion, and feelings. You'd be amazed how much a team can improve once they do a little self-reflection. Many teams (including past years of my own) have this "we learn from failure" philosophy that makes me just cringe. It builds a culture of students who think there will always be a next time, and that mistakes are always okay, and who accept lousy work because they are learning. To learn from failure is fine, but to do so without giving every possible effort to succeed is just wrong. And by every possible effort, I mean including the expertise of mentors. Aww shoot, I guess I did end up responding... Anyhow, this horse has been well beaten, so let's steer the thread back on track as the OP intended. Who or how is the whole robot envisioned while it's still in the preliminary or pieces or sub-assemblies design stage? Some teams (such as 118) seem to have a VERY integrated design that I'm sure must be envisioned as a whole before any part of it can start to be detailed. Last edited by sanddrag : 02-09-2013 at 23:08. |
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