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#46
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Re: Creating the perfect robot
11 disk auto.
Have both partners not preload any discs, then just drive down the center line picking up discs while shooting. The robot could be like 987, except with their shooter positioned so that it shoots perpendicular to pick up. It sounds pretty pointless right? But remember that in quals you can get allied with robots who don't shoot very well (or at all). EDIT: The robot would also need an uber-powerful drive train so that opponents who try to get in the way just get plowed through. Last edited by Caleb Sykes : 06-09-2013 at 20:56. |
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#47
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Re: Creating the perfect robot
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But I think with some programming magic and a rapid fire rate, it could be done. |
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#48
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Re: Creating the perfect robot
Good catch - I think it was 550s. In my head I tend to sort motors into CIM/window/globe/other.
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#49
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Re: Creating the perfect robot
Everyone's talking about the highest scoring robot being the "perfect" robot, except the only score that matters for winning is the alliance score. So by that the perfect robot is one that increases their alliance score the most, both for normal qualification and high scoring elimination matches. Then we get back to the robot that can carry 2 other robots to the top of the pyramid. It would have a flat top with a pull up ramp. It would have a fold out 2 stage corner climber (like 1334) with a shooter that folds up and down (like 3940). It could shoot 3 disks in autonomous, make 3 cycles and finally triple climb and dump.
At a regional it could score 164 points with 2 plowies(box bots). It shoots 3 off in auto (18), 3 cycles in teleop (36) and finally triple climb and dumps (30 x 3 + 20 = 110). At iri we get paired with a robot that has a center line auto and one that has a seven disk auto. Now we have a 90 point auto mode. In teleop all 3 cycle and because two robots have ground intake they pick up the misses for 135 points. At last the carrier robot climbs with the colored disks and 2 other robots for 110 points. In total the alliance makes 335 points. Now your saying 335 points is great but it is close to impossible. Lets say the alliance misses 3 disks in auto and makes 40 instead of 45 disks in teleop. That's more reasonable. The alliance still scores 168 and the world high score without penalties was 167. Also you have one of the most memorable robots in the history of first and can claim the title of the Ultimate Ascent. |
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#50
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Re: Creating the perfect robot
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And especially not one built(mostly) in a 6-week build season. |
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#51
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Re: Creating the perfect robot
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#52
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Re: Creating the perfect robot
Actually, all it needs are bars at the same height as the first rung of the pyramid so robots can latch on as they normally would. A fold out ramp would be very heavy, and probably less safe.
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#53
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Re: Creating the perfect robot
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That'd be awesome. Every mechanism on the robot runs off the same gearbox. Lol. But seriously I'd love to see a robot pull that off. |
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#54
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Re: Creating the perfect robot
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Nonetheless, it would be awesome if someone were to pull it off. Totally would be THE bot of the year. It'd be sick. |
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#55
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Re: Creating the perfect robot
shifting swerve drive
under 30 in tall extremely fast drive train that can push too 7-9 disc auto 469's collector turret shooter with adjustable angle, has lift to raise to any height under max shooter must be lowered to get discs off ground can raise, can get fed from feeder slot when raised shooter faster than 67's and more accurate ability to score from anywhere on the field at any time collects any discs missed by opponents and scores them arm attached to shooter lift, can climb corner or sides, inside or outside of pyramid can climb and dump in under 6 seconds and then climb down to get rest of colored discs can play defense with any time it has left 9*6=54 (45+15)*3=180 6*5=30 30 54+180+30+30=294 new world record by one robot ps. it can also swim under water |
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#56
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Re: Creating the perfect robot
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Whoa, there, let's keep it within the realm of possibility! Update on the CAD: drive base is done, drive gearboxes stolen from 1477's CAD are in place. I will make custom ones once I finish the rest of the CAD. Quote:
Last edited by evanperryg : 08-09-2013 at 14:09. |
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#57
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Re: Creating the perfect robot
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#58
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Re: Creating the perfect robot
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#59
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Re: Creating the perfect robot
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Our style of climb also wouldn't work unless we figured out a way to shrink our partner's robots on the way up! ![]() |
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#60
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Re: Creating the perfect robot
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Jeez. |
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