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Unread 07-09-2013, 16:24
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Re: Electronic Scouting System, Team 1678

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Originally Posted by brennonbrimhall View Post
I like it! Team 20 has been cooking up something similar, but it follows more of a distributed paradigm. I'm excited to see 111's too!

Did your coaches really like the real-time information? Was it really necessary to do that in real-time, or do you think that it you could achieve similar results with updates every 30 minutes or so?
Our team coach call the real time updates the "b--- s--- detector" during pre match discussions. It was incredibly valuable. Also we were able to focus our strategic scouting with the real time data. We saw a huge difference between the regionals where we had little or no real time updates and Worlds where we had fairly consistent real time updating. (It wasn't faultless as Donald notes in the paper, but they have a solution.)

One other very important point: I'm the adult mentor who "supervised" this task--but the reality is that all I did was help identify the information to be gathered, the calculations using the collected data and the summary outputs. ALL of the technical software and hardware matters were handled entirely, 100% by student team members. I was simply amazed at their technical prowess of designing, building, debugging and rebuilding the system. To me this is the epitome of the FIRST experience.
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Unread 03-06-2014, 20:25
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Re: Electronic Scouting System, Team 1678

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Originally Posted by Citrus Dad View Post
Our team coach call the real time updates the "b--- s--- detector" during pre match discussions
We heard the same feedback from our drive coach. Apparently he used the data we'd collected to prove teams wrong multiple times in regards to the position they should play. Quite amusing.
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Unread 03-06-2014, 20:34
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Re: Electronic Scouting System, Team 1678

Quote:
Originally Posted by Citrus Dad View Post
Our team coach call the real time updates the "b--- s--- detector" during pre match discussions.
Quote:
Originally Posted by CTbiker105 View Post
We heard the same feedback from our drive coach. Apparently he used the data we'd collected to prove teams wrong multiple times in regards to the position they should play. Quite amusing.
While I hate to call teams out, there are some instances where you have to, and having the data to back yourself up is life-saving. We used similar updates in paper form that we actually gave to our alliance partners in some situations. The Papers gave statistics about all 6 robots from each alliance.

When it came down to "I want to Score" or "Oh Yeah! We can definetly Truss to our Human Player!" or "Our Auto is 100% Hot goal"....telling someone no is easier when you have the scouting data on hand.
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