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#1
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"The Little Things" - Helpful hints for all
The purpose of this thread is to compile a list of things your team does that may seem small, but really give you a distinct advantage either on or off the field. These can include things your team does, or things you've seen other teams do.
Think pre-season prep, build season, at events, travel plans, Chairman's Award, Sponsor relations... For example... - Hot Glue certain electrical connections - Zip tie battery to main breaker connection - Send sponsors thank you letters and include a team picture with the robot. A small gesture but it goes a long way. - Have all team members have input on the Chairman's Award essay and study the final version. You never know who will end up talking to a judge at an event. Remember that FIRST and CD get a ton of new rookies every year. Think hard about the little things your team may do and don't take anything for granted. |
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#2
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Re: "The Little Things" - Helpful hints for all
- There is no situation in FRC where you can safely say "well, I guess we don't need a pick list".
- Don't fix mechanical problems with software, ever. - Keep your robot and your strategy simple and you won't have to worry nearly as much about almost every problem that plagues FRC robots (weight, CG, reliability, system integration, etc) - Great teams with great software have control loops. Clever teams without software have pneumatics. |
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#3
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Re: "The Little Things" - Helpful hints for all
- Pre-match checklists and pre-flight tests are always necessary. It doesn't matter how well your robot ran in the last match, check everything again. This goes the same for post-match checks.
- Driver training can never be overvalued, and is very commonly undervalued. - Never stop learning. There is something you can learn from every team, every student, every mentor, you talk to. - "Custom" does not always mean "better". - Every student should be knowledgable on every part of the robot. A software student should be able to explain any mechanical part on the robot as well as a mechanical student can explain any other part. - Take time and design something right the first time. Tweaking should be done to improve, not to make something work. |
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#4
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Re: "The Little Things" - Helpful hints for all
The most important part of the robot, regardless of the game, is the drivetrain.
MAKE SURE THE BATTERY DOES NOT FALL OUT Design things to be much stronger than you think they need to be. When something goes wrong (your robot falls off 2 second level of the pyramid), and your robot doesn't break, it's very impressive to watch Don't get too attached to an idea. Your first idea is never the best, and 99.99% of the time, there's somebody who can help you make it better. (as JVN says, design is all about iteration.) At a competition, doing well is not an excuse for not testing the robot. This is why you don't tell your drivers the team's rank until its time for alliance selection. |
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#5
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Re: "The Little Things" - Helpful hints for all
Battery management.
Both the robot and the driver station. I would add to you checklists to check if the driver station is charged. If your battery is suspect, get a replacement. You don't need the driver station to die. Have a robot battery management plan. |
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#6
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Re: "The Little Things" - Helpful hints for all
- Test setup your pit before an event, keep it the same from event to event, it will really speed up repairs if you know where things are.
- Save all your team documents in one place (Dropbox, Google Drive, another cloud or server solution). It's far easier to find something you already have than it is to remake it. - Standardize your hole sizes and fasteners. We use 3/16" rivets and 10-24 bolts in 13/64" holes, it may not be a perfect solution but it works very well for most FRC robots. - Limit your building materials: we try to only use a few select standard building materials to actually stock that way we if we need to remake something at competition we have the spare material to build it from. Our list includes 1x1x1/16" square and angle aluminum, 1x1x1/8" angle aluminum, 1/16" polycarb, and .09 sheet aluminum. A few other things creep in but for the most part everything is made from those items. |
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#7
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Re: "The Little Things" - Helpful hints for all
Don't trust everything you read on Chief Delphi.
There have been specific rules against the above comment in the robot rules several years. |
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#8
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Re: "The Little Things" - Helpful hints for all
Don't use set screws to transfer torque or loads. I even try to avoid them in no load applications such as encoders. Outside of FIRST I only use them in very low load situations, low vibration settings.
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#9
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Re: "The Little Things" - Helpful hints for all
This is in reference to <R65> in the 2013 manual. Standard practice for many teams, including mine, is to apply hot glue to PWM connections. Was this disallowed at any events this year?
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#10
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Re: "The Little Things" - Helpful hints for all
As our teacher says
"when in doubt, roll pin it!" |
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#11
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Re: "The Little Things" - Helpful hints for all
Quote:
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#12
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Re: "The Little Things" - Helpful hints for all
Great teams with great software have control loops but prefer pneumatics.
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#13
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Re: "The Little Things" - Helpful hints for all
Quote:
As for my own contributions:
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#14
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Re: "The Little Things" - Helpful hints for all
Bumpers are a lot easier to deal with if they aren't an afterthought.
The rule you don't read will be the one that gets you--so at least look at all of them. "But it passed at X" is not a reason for the inspector to pass an illegal robot--particularly if X is not an official event. Failing to plan is planning to fail. Have a plan for travel and any time not in the venue, even if it's "Free time, be back at point X by time Y". |
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#15
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Re: "The Little Things" - Helpful hints for all
Abiding by the rules is a necessity. None of them are optional; they are all strict design constraints that MUST be met in order to compete. Although a good shooter may be more of a differentiating factor between good and bad robots than good bumpers, existing and legal bumpers are more of a necessity to be on the field than an existing shooter is.
As for technical stuff: avoid shoulders, grooves or other features on live shafts that concentrate stress between the driving torque and the load. Putting a snap ring groove between a driving sprocket and arm hub is asking for the shaft to fail where a spacer would do perfectly fine. |
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