Go to Post I love first because of the late nights, the unparralleled stress, the excitement, the emotion. Because of the close defeats, the close victories. Because of the pride, the sense of accomplishment, the feeling of embettering the world. But most of all, because of you, the other teams. - Keith Chester [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 11-11-2013, 09:53
Taylor's Avatar
Taylor Taylor is offline
Professor of Thinkology, ThD
AKA: @taylorstem
FRC #3487 (EarthQuakers)
Team Role: Teacher
 
Join Date: Jan 2006
Rookie Year: 2006
Location: Indianapolis, IN, USA 46227
Posts: 4,593
Taylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond repute
Re: Frank Answers Mondays 11/11/2013: Game Design Process

I've thought for a while the GDC works on games two or three years in advance. Looking back, you'll see game elements or challenges that are 'piloted' in one game, then a more fully developed version of it pops up about two to three years later.
I'm sure we'd all love to be a fly on the GDC wall - not for the specific game knowledge "cheats", but just to watch the process unfold and track the thoughts and reasons behind the games.
__________________
Hi!
Reply With Quote
  #2   Spotlight this post!  
Unread 11-11-2013, 10:27
PayneTrain's Avatar
PayneTrain PayneTrain is offline
Trickle-Down CMP Allocation
AKA: Lizard King
FRC #0422 (The Meme Tech Pneumatic Devices)
Team Role: Mascot
 
Join Date: Mar 2010
Rookie Year: 2009
Location: RVA
Posts: 2,248
PayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond repute
Re: Frank Answers Mondays 11/11/2013: Game Design Process

Quote:
Originally Posted by Taylor View Post
I've thought for a while the GDC works on games two or three years in advance. Looking back, you'll see game elements or challenges that are 'piloted' in one game, then a more fully developed version of it pops up about two to three years later.
I'm sure we'd all love to be a fly on the GDC wall - not for the specific game knowledge "cheats", but just to watch the process unfold and track the thoughts and reasons behind the games.
I believe Frank said somewhere that 2013 was a special case where they took everything everyone said about 2012 and retooled the 2013 game around it. No idea if it was a clean sweep or not, but there is precedent for games being affected one year apart as well as 2. The most obvious has to be the way the GDC has developed safe zones for scoring from the penalty party in 2011 to a very specific set of requirements in 2013, and the new way they score fouls (which has both good and bad qualities).

There's no question that there have been significant improvements over the years that are a result of feedback seen on the field and spoken of off it. Some stuff takes time to adjust to (there was some animosity to current bumper rules at first, I recall, but now I can't see how you could identify alliances any better) and I wager the 2014 game will take everything everyone liked about the last 3 seasons and blend it together pretty effectively.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 13:44.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi