Go to Post Not even close to ready...can we delay it till like...January 2010? - Cory [more]
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Unread 21-11-2013, 21:37
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Re: 2014 Game

We bridged our robot through our school wide wifi, and put the camera on the projector in our lab. We drove around the school, and even got someone (without mic/speakers) to operate the elevator for us! all from the safety of our lab.

*EDIT*

Now that I think about it, we have DISTRICT wide wifi. We could control the robot from any school to any other school with zero more effort. The internet feeds to our admin building and then feeds to the schools. I can drive by any school in town and my phone will automatically sync and log into my account, and you can file transfer between schools. You can ping a different school's computers using a local ip
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Last edited by BBray_T1296 : 21-11-2013 at 21:48. Reason: Hmm...
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Unread 23-11-2013, 11:22
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Re: 2014 Game

I see many recent posts have gone off topic.... but here is a an actual game idea that some friends and I thought of.

What if the endgame was for the robot to go to the corners of the field, and the teams would get points for every corner they are touching?

Assuming FIRST outlaws tethers, the way to do this would be that the robots separate into smaller robots. A teams big robot could consist of 4 robots put together.

Of course this means FIRST might have to change the bumper rules , and put in a rule making it so each sub robot has to start in a center zone and be self powered (or something in that manner). I think it would both be very cool and and interested curve-ball challenge for elite level teams. Any thoughts?

Also, 2014 ARM GAME!
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Unread 03-12-2013, 05:53
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Re: 2014 Game

Quote:
Originally Posted by BBray_T1296 View Post
We bridged our robot through our school wide wifi, and put the camera on the projector in our lab. We drove around the school, and even got someone (without mic/speakers) to operate the elevator for us! all from the safety of our lab.

*EDIT*

Now that I think about it, we have DISTRICT wide wifi. We could control the robot from any school to any other school with zero more effort. The internet feeds to our admin building and then feeds to the schools. I can drive by any school in town and my phone will automatically sync and log into my account, and you can file transfer between schools. You can ping a different school's computers using a local ip
That sounds very cool, and if you could share the steps you took I would greatly appreciate it!
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Unread 03-12-2013, 09:59
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Re: 2014 Game

Seems like the FRC Challenges mimic the previous years' FTC Challenges...just an observation.
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Unread 03-12-2013, 10:45
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Re: 2014 Game

Quote:
Originally Posted by MichelB View Post
Seems like the FRC Challenges mimic the previous years' FTC Challenges...just an observation.
So we can basically look forward to another Tube game.

Which kinda bums me out, I've always loved the projectile games.
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Unread 03-12-2013, 10:50
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Re: 2014 Game

Quote:
Originally Posted by SilentStryk09 View Post
So we can basically look forward to another Tube game.

Which kinda bums me out, I've always loved the projectile games.
Not quite. According to the trends in game design, the tube game is every four years and will have to wait until next year.
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Unread 03-12-2013, 12:37
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Re: 2014 Game

A few things I think we're due for:

1) Balls. The every other year pattern holds?
2) Bulk loading. Haven't seen since Lunacy. Rebound Rumble game
pieces maxed out at 3.
3) Manipulator arms. Not popular since Logomotion. Time to break out some
4-bar linkages!

I also wouldn't be surprised to see an upper limit on output RPM of robot elements to ensure we don't have a 3rd consecutive "shooter" year.
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Unread 03-12-2013, 14:16
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Re: 2014 Game

Quote:
Originally Posted by HumblePie View Post
A few things I think we're due for:

1) Balls. The every other year pattern holds?
2) Bulk loading. Haven't seen since Lunacy. Rebound Rumble game
pieces maxed out at 3.
3) Manipulator arms. Not popular since Logomotion. Time to break out some
4-bar linkages!

I also wouldn't be surprised to see an upper limit on output RPM of robot elements to ensure we don't have a 3rd consecutive "shooter" year.
All good points...
FWIW, 2013 marks the 100th anniversary of the International Tennis Federation. Factors in favor of tennis balls include: high visibility; cheap, readily available game piece; satisfy points 1&2 above.
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Unread 03-12-2013, 14:45
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Re: 2014 Game

Interesting concept... Tennis, how would it be played? I'm just asking questions
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Unread 03-12-2013, 15:36
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Re: 2014 Game

Quote:
Originally Posted by rwkling1 View Post
Interesting concept... Tennis, how would it be played? I'm just asking questions
It wouldn't be exclusively "Robot Tennis"; the very first year of FIRST, the game piece was Tennis Balls. We could have a zone scoring type game with herding Tennis Balls.
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Unread 03-12-2013, 20:27
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Re: 2014 Game

Quote:
Originally Posted by Zuelu562 View Post
It wouldn't be exclusively "Robot Tennis"; the very first year of FIRST, the game piece was Tennis Balls. We could have a zone scoring type game with herding Tennis Balls.
Well this years "hints" or what we believe to be hints do point back to something in the past.
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Unread 03-12-2013, 11:49
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Re: 2014 Game

Quote:
Originally Posted by SilentStryk09 View Post
So we can basically look forward to another Tube game.

Which kinda bums me out, I've always loved the projectile games.
Could be something where both shooting and using a manipulator are viable options.
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