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#1
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Re: 3013 - Game hint?
It's worth noting that just about everything in the 2009 game was really, really bad, so originality isn't everything. At least, that's what everyone I know thinks about it; if anyone has a different opinion, feel free to share it.
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#2
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Re: 3013 - Game hint?
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It would be funny if the game piece is a sphere this year. I think spheres have dominated FRC games in general (at least in the last few years, 2006, 2008, 2009, 2010, 2012) It would be nice to see an odd game piece. Wiffle ball anyone? |
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#3
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Re: 3013 - Game hint?
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Point B: Never thought of that one. Good one. |
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#4
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Re: 3013 - Game hint?
I think one reason so many veteran teams disliked Lunacy was because it was so different it made them feel like rookies. Maybe that's not a bad thing.
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#5
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Re: 3013 - Game hint?
Lunacy lacked a big finish - a ta-da! moment at the end that people are on the edge of their seats for. The BEST FRC games have this suspenseful end game and I think the GDC has finally realized that since every year since Lunacy has incorporated that component.
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#6
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Re: 3013 - Game hint?
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I can't seem to find it right now, but Cory had a great post about 2009 that said it essentially benefited veteran teams a lot MORE than rookies to have a different playing environment, etc. I also wouldn't say 2009 was the last "different" year. I think it's pretty easy to make a case for 2010 and last year being fairly different from what we've ever done in the past. |
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#7
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Re: 3013 - Game hint?
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SVR finals were some of the worst matches I saw all year. More than half of the time at least 5 of the 6 robots were pinning eachother on one side of the field not moving. |
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#8
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Re: 3013 - Game hint?
Hmmm... the Lego kit #3013 is a "Space Jet".
![]() Last edited by Kevin Thorp : 27-11-2013 at 17:23. |
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#9
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Re: 3013 - Game hint?
Sounds like it could be that 2009/2012 combo everyone was waiting for: Space Jam!
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#10
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Re: 3013 - Game hint?
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Everybody get up, it's time to slam now... aaaaaand nope. Not even a little bit. |
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#11
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Re: 3013 - Game hint?
I personally disliked Lunacy because it was really difficult to explain to spectators who were not part of an FRC team. It was difficult just to tell which teams were on the same alliance, from the starting placement at alternating positions around the field to the bumpers on the trailers setting the alliance color which was hard to see. And then the idea that your score was determined by the number of orbit balls in your opponent's trailer. The field was very crowded because of the 6 additional trailers. And yes, it was hard to tell who was winning. Also the difficulty in explaining the difference between the point values of the different game pieces, including the empty cell that was no points but allowed you to trade it in for a super cell. It was just overload, too complicated for the casual observer to enjoy.
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#12
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Re: 3013 - Game hint?
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The novel drive surface/wheels were a nice idea, I guess, but in practice they essentially just made the game messier and drive designs less interesting (mechanically, that is). |
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#13
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Re: 3013 - Game hint?
Aside from the 3013 thing, has anyone noticed the game manual updates on November 26 and 27th?
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#14
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Re: 3013 - Game hint?
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#15
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Re: 3013 - Game hint?
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