|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
| Thread Tools |
Rating:
|
Display Modes |
|
#16
|
||||
|
||||
|
Re: Announcing the 2013 December Design Competition
Quote:
Collaboration is encouraged though, as always. |
|
#17
|
|||
|
|||
|
Re: Announcing the 2013 December Design Competition
Reported.
|
|
#18
|
||||
|
||||
|
Re: Announcing the 2013 December Design Competition
I must say, it's a very interesting game/challenge. I totally dig it. If we weren't already neck deep into VEX, I'd have my team working on this.
Are you guys planning on releasing the design submissions after this is all over? I'd love to see what other people come up with. Also, dat overpass. - Sunny G. |
|
#19
|
|||||
|
|||||
|
Re: Announcing the 2013 December Design Competition
Are stacks required to be supported by the field?
|
|
#20
|
|||
|
|||
|
Re: Announcing the 2013 December Design Competition
Quote:
|
|
#21
|
|||
|
|||
|
Re: Announcing the 2013 December Design Competition
Yes, stacks may not be supported by robots or anything else (this includes alliance walls and railings). They can be close, but cannot be supported by them.
|
|
#22
|
||||
|
||||
|
Re: Announcing the 2013 December Design Competition
Quote:
Quote:
|
|
#23
|
||||
|
||||
|
Re: Announcing the 2013 December Design Competition
Not sure if I'm just missing it but where do robots start in autonomous and do they get any preloaded crates?
|
|
#24
|
||||
|
||||
|
Re: Announcing the 2013 December Design Competition
Quote:
![]() |
|
#25
|
|||
|
|||
|
Re: Announcing the 2013 December Design Competition
By pin, it means the usual "pin longer than 5 seconds". This is explored further on in the rules. I wouldn't base a strategy on trying to incur penalties. Remember forcing a penalty on an opponent is a penalty itself.
![]() |
|
#26
|
|||
|
|||
|
Re: Announcing the 2013 December Design Competition
Right under 3.0 - The Game, it lists the starting conditions. There are no preloaded crates, but teams are free to pick up off the floor or go to their loading station during autonomous.
|
|
#27
|
||||
|
||||
|
Re: Announcing the 2013 December Design Competition
How are teams seeded? Do eliminations work any different from regular matches? How does alliance selection work?
|
|
#28
|
|||
|
|||
|
Re: Announcing the 2013 December Design Competition
Is there a max # of crates that can be held?
|
|
#29
|
|||
|
|||
|
Re: Announcing the 2013 December Design Competition
|
|
#30
|
||||
|
||||
|
Re: Announcing the 2013 December Design Competition
Quote:
Eliminations and seeding matches should work the same. Alliance section wouldnt be different from the norm. Note: Although we're happy to see all these questions, this was purely released for the sake of offering a fun design challenge. Don't take it for much more than that ![]() Last edited by wasayanwer97 : 01-12-2013 at 23:23. Reason: wording |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|