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#1
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Robot in 3 Days : Feedback
Officially we are doing Robot in 3 Days again in 2014. More details to come on that later.
We want to know what you liked, disliked, want to see and any other feedback you can offer to us. Either post here, hit us up on Facebook, or tweet us @robotin3days 32 Days till Ri3d and a new season of FRC! |
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#2
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Re: Robot in 3 Days : Feedback
More cute baby.
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#3
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Man, I love you guys. Break a leg!
I'll be watching! ![]() |
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#4
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Re: Robot in 3 Days : Feedback
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Looking forward to the new season and new Ri3Days |
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#5
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You had made Mine, and many others' rookie year! Everyone LOVED it
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#6
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Re: Robot in 3 Days : Feedback
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Frankly, it was a huge service to the entire FIRST community, and I think Robot in 3 Days is something FIRST as a organization should directly support through finances and resources. |
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#7
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Re: Robot in 3 Days : Feedback
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Can't wait to see what you do this year! |
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#8
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Re: Robot in 3 Days : Feedback
We too used some of what we saw. One such thing was the use of the same 2 wheels.
As for Feedback...I loved the constant videos and kept waiting in anticipation for more. I understand that you have a robot to make so its a bit difficult to make more videos so possibly some high quality pictures or 10 second video clips would keep people informed of your process. |
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#9
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Re: Robot in 3 Days : Feedback
I know you're limited on man power, but it would be great if you could document your first phase of prototyping, including what you thought of, how you ruled ideas out (and why), and why you chose the design you did. Your work last year greatly aided a ton of teams, but I know quite a few teams who did things "because Ri3D did it", and released documentation of your decision making through your prototyping and design could definitely help teach teams exactly WHY you made the decisions you did, and help them make more educated decisions for their teams.
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#10
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Re: Robot in 3 Days : Feedback
Like others have pointed out, your concepts were everywhere last season. Not full robot clones, but the concepts. Iterations had clearly been made, and many mechanisms were changed or swapped for others. Having a fully competitive robot ready in just 3 days is great for grabbing peoples' interest, but the real takeaway is the parts that make up that robot.
You also helped show teams a kind of strategy that is extremely under-utilized in FRC. Advocating for a simple and reliable design helped a lot of teams, especially since there was the allure of building a 30 point climber that wouldn't serve many teams well, being an "all-or-nothing" point scorer. Reliability is king in FRC, after all. My feedback would be to focus a lot on all the prototypes you make, why they were designed the way they were, what does work, and what doesn't. Talk about the various strategies you see emerging in the game that year, and the merits of each. Prototyping and strategy are two of the hardest things for inexperienced students to learn, and last year you did a great job of teaching it. |
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#11
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Re: Robot in 3 Days : Feedback
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#12
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Re: Robot in 3 Days : Feedback
RI3D revolutionized FIRST last year.
One major change would be to include more of the brainstorming process in the videos you post during the build. As I look through the videos on your Youtube channel, there's really only one 2 minute video where you discuss game strategy. Of course, this could all depend on the game next year and it could prove to be something not necessary next year (ie. the only idea in Ri3D to me upon the reveal that struck me, at the time, as an interesting decision was that, when building what is implied to be the MCC of the game, discs weren't picked up). Basing off 2012 and past games, it was a given that 3-point goals would be the primary scoring method and 30 point climbing was clear to be extremely difficult to implement. typical jumbled thoughts from me while procrastinating on HW |
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#13
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Re: Robot in 3 Days : Feedback
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I think you are doing a great service for FRC and FIRST in general. My question for you is: what can we do to help you out this year? Let me know and folks will bend over backwards to help you out. |
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#14
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Re: Robot in 3 Days : Feedback
I'd definitely advocate making your brainstorming/design sessions more visible, as that's something a lot of us could use improving on. It'd be nice to see how exactly you handle downselecting from a large pool of ideas to a single design - that's always been tough, in my experience.
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#15
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Re: Robot in 3 Days : Feedback
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You did a great job last year, keep it up! |
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