Go to Post I think Dean has surpassed my 12 minute prediction.... - Koko Ed [more]
Home
Go Back   Chief Delphi > Technical > Technical Discussion
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 02-12-2013, 19:27
wasayanwer97's Avatar
wasayanwer97 wasayanwer97 is offline
Take from the best, invent the rest
AKA: Wasay Anwer
FRC #0668 (The Apes of Wrath)
Team Role: Coach
 
Join Date: Mar 2012
Rookie Year: 2011
Location: San Jose, CA
Posts: 114
wasayanwer97 has a brilliant futurewasayanwer97 has a brilliant futurewasayanwer97 has a brilliant futurewasayanwer97 has a brilliant futurewasayanwer97 has a brilliant futurewasayanwer97 has a brilliant futurewasayanwer97 has a brilliant futurewasayanwer97 has a brilliant futurewasayanwer97 has a brilliant futurewasayanwer97 has a brilliant futurewasayanwer97 has a brilliant future
Re: Robot Tips For Rookie Teams

First off, to any rookies who may end up reading his, welcome to FIRST. It's going to be one of the best things you will experience in your time as a student. People on this forum are here to help, so don't be shy to ask for it. (Search for a previous thread on it first though.)

As for tips:

Keep it simple.
Many people have already stated it, and it can't be stated enough.

Other pieces of advice (for a rookie team):
1. Use the KOP. I've seen a fair share of team, even veteran ones, who try to build their own drive train and end up with one less competent than the KOP. The KOP may not necessarily be the best, but it's reliable and allows you to focus on your mechanisms .
2. Read the manual. Take it seriously, the last thing you want is to find out you come in conflict with the rules at competition. Make sure you give yourself a practice inspection before bag.
3. Make components (relatively) easy to replace. Things break. Accidents happen. You'll save yourself a lot of headache if things like motors, motor controllers, and wires are easy to access. Access holes/points are key.
4. Design within your limits. Don't design a robot you can't build or afford. Know what your team can and can't pull off. It wouldn't be very wise for a rookie team to do a swerve drive, for instance... Also, do order parts you think you will need ahead of time. Things go out of stock pretty fast during build season.

I'll post more later if I think of some.
__________________
"Coming together is a beginning; keeping together is progress; working together is success."- Henry Ford

FRC Team 668: The Apes of Wrath
Pioneer High School, San Jose CA
http://www.theapesofwrath.org

Talking to other FIRSTers is great. Add me on Facebook!
My Page
  #2   Spotlight this post!  
Unread 02-12-2013, 20:49
D.Allred's Avatar
D.Allred D.Allred is offline
Registered User
FRC #4451 (Rat Rod Robotics)
Team Role: Mentor
 
Join Date: Jun 2009
Rookie Year: 2009
Location: Greenville, SC
Posts: 209
D.Allred has a reputation beyond reputeD.Allred has a reputation beyond reputeD.Allred has a reputation beyond reputeD.Allred has a reputation beyond reputeD.Allred has a reputation beyond reputeD.Allred has a reputation beyond reputeD.Allred has a reputation beyond reputeD.Allred has a reputation beyond reputeD.Allred has a reputation beyond reputeD.Allred has a reputation beyond reputeD.Allred has a reputation beyond repute
Re: Robot Tips For Rookie Teams

Quote:
Originally Posted by wasayanwer97 View Post
...Other pieces of advice (for a rookie team):
1. Use the KOP. I've seen a fair share of team, even veteran ones, who try to build their own drive train and end up with one less competent than the KOP. The KOP may not necessarily be the best, but it's reliable and allows you to focus on your mechanisms .
...
With out a doubt, this is the best advice in my estimation. To add to that, build it and have it running within the first week before you worry about scoring mechanisms.

David
  #3   Spotlight this post!  
Unread 02-12-2013, 21:05
themccannman's Avatar
themccannman themccannman is offline
registered lurker
AKA: Jake McCann
FRC #3501
Team Role: Mentor
 
Join Date: Feb 2013
Rookie Year: 2011
Location: San Jose, CA
Posts: 432
themccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond repute
Re: Robot Tips For Rookie Teams

Here's a presentation Mike Corsetto and I gave to our team just a couple months ago. Should give rookie teams a good place to start.

https://www.dropbox.com/s/tp700bu4l9...0workshop.pptx
__________________
All posts here are purely my own opinion.
2011-2015: 1678
2016: 846
2017 - current: 3501
  #4   Spotlight this post!  
Unread 02-12-2013, 21:52
Oblarg Oblarg is online now
Registered User
AKA: Eli Barnett
FRC #0449 (The Blair Robot Project)
Team Role: Mentor
 
Join Date: Mar 2009
Rookie Year: 2008
Location: Philadelphia, PA
Posts: 1,084
Oblarg has a reputation beyond reputeOblarg has a reputation beyond reputeOblarg has a reputation beyond reputeOblarg has a reputation beyond reputeOblarg has a reputation beyond reputeOblarg has a reputation beyond reputeOblarg has a reputation beyond reputeOblarg has a reputation beyond reputeOblarg has a reputation beyond reputeOblarg has a reputation beyond reputeOblarg has a reputation beyond repute
Re: Robot Tips For Rookie Teams

Last year was my first year mentoring a rookie team (4464), and it went much more smoothly than I think any of us had been anticipating. Here are some tips, based both on what worked for us, and what we realize we could have improved:

- Extensive preseason training, with FRC hardware. The importance of getting the students familiar with the control system, especially, prior to build season is hard to overstate. Mechanically, if the students do not have any experience with machining and/or construction, you really must get tools and parts in their hands. There is no substitute for experience and familiarity.

- Safety training! There are lots of good resources for this out there. Rookie teams should probably have a meeting or two prior to build season devoted entirely to making/reviewing safety rules and procedures, which should be written down and put in a visible place (on a poster or similar).

- Plan ahead of time, in detail, the first few meetings after kickoff. You want to have a brainstorming and discussion schedule that you can follow. Remember that you can't design a system without knowing your design constraints, which means that you must decide on a strategy before brainstorming a design. Hold practice brainstorming sessions based on past FRC games to get students used to the process. Make sure you encourage everyone to speak up and contribute ideas - I've seen far too many design discussions railroaded by a small number of very vocal team members (myself included) when other people had valuable input that simply never was put forward.

- Put a large build season calendar in a visible place, and set/mark important dates/deadlines as build season progresses. Organization is key to success.

- Specialize. After kickoff, pick one task, and build your robot to do it. Over-ambition is probably the single biggest cause of build-season disappointment I've seen, even on established teams. Keeping your sights within reason not only keeps the challenge more manageable, but enables crucial design iteration.

- Keep your designs simple. This means as few moving parts as possible. More complexity leads to more failure modes, and more failure modes leads to less success.

- When in doubt, overbuild rather than underbuild. The weight limit is a pain, but even more of a pain is having critical structural failure modes reveal themselves at competition. Exceptionally rigid/beefy mechanisms are usually not only more resistant to failure, but (especially in the case of shooters, like this past year) they often perform in a more repeatable, reliable fashion.

- Design and fabricate according to your machining capability. If you lack precision tools, match-drilling and cutting to templates are your best friends. Make sure that students know they need to keep tolerances in mind when designing.

- Make sure every structural bolt/nut assembly on the robot has some sort of locking hardware if it is feasible to do so - lock washers, nylock nuts, loctite, etc.

- Make sure your robot is serviceable. I've spent too much time at regionals than I care to recall taking apart half of a robot to replace one or two small parts. If it's not bulletproof, make every effort to ensure you can get to it and replace it in short order.

- Pick your drivers early, make a practice drive base, and practice driving. Driver ability is every bit as important as robot quality on the field.

- Make sure everyone on the team really gets gracious professionalism before attending a competition. FRC simply would not function if the atmosphere at competition were not as helpful and friendly as it is, and you need to make sure every single person on the team appreciates that, and makes it their job to uphold it.

I think this is enough for now. Most importantly, have fun.
__________________
"Mmmmm, chain grease and aluminum shavings..."
"The breakfast of champions!"

Member, FRC Team 449: 2007-2010
Drive Mechanics Lead, FRC Team 449: 2009-2010
Alumnus/Technical Mentor, FRC Team 449: 2010-Present
Lead Technical Mentor, FRC Team 4464: 2012-2015
Technical Mentor, FRC Team 5830: 2015-2016
  #5   Spotlight this post!  
Unread 03-12-2013, 12:37
Pendulum^-1's Avatar
Pendulum^-1 Pendulum^-1 is offline
Mentor
AKA: Jim Grove
FRC #1915 (Firebird Robotics)
Team Role: Mentor
 
Join Date: Nov 2012
Rookie Year: 2007
Location: Maryland
Posts: 82
Pendulum^-1 is just really nicePendulum^-1 is just really nicePendulum^-1 is just really nicePendulum^-1 is just really nice
Re: Robot Tips For Rookie Teams

Quote:
Originally Posted by Oblarg View Post

- Extensive preseason training, with FRC hardware. The importance of getting the students familiar with the control system, especially, prior to build season is hard to overstate. Mechanically, if the students do not have any experience with machining and/or construction, you really must get tools and parts in their hands. There is no substitute for experience and familiarity.
[/i]
I say double down on what Eli said here. Do this NOW.

If possible, get with an existing team before the kickoff. Work with the hardware.

Read the basic technical manuals on FIRST's FRC site.
http://www.usfirst.org/roboticsprogr...ical-Resources
Don't necessarily memorize the manuals, but know the major components, what they do, and at least know where a point of information is when you need it.

You will have to learn and know how to use the control system before you can use it. Every hour you spend learning it before kickoff is an hour you do not have to spend doing it after kickoff. You will need all those hours, trust me.

Team 4464 did a lot of that work that Eli cites before the season started. They started in early November, as I recall. They qualified for St Louis.
__________________
Jim Grove, Mentor
firebirds1915.blogspot.com
(2007-2017) 1915, McKinley Tech HS, Washington, DC
(2009) 2932, Mid-Pac Institute, Honolulu, HI (Rookie Season)
(2011) 2425, Hillsborough HS, Tampa, FL
(2013-2015) 4464, College Park, MD, 2013 Rookie All Star Winner and 2014 Regional Champions, Washington, DC

FIRST is not rocket science. But it is like drinking from a fire hose.
  #6   Spotlight this post!  
Unread 02-12-2013, 22:34
themccannman's Avatar
themccannman themccannman is offline
registered lurker
AKA: Jake McCann
FRC #3501
Team Role: Mentor
 
Join Date: Feb 2013
Rookie Year: 2011
Location: San Jose, CA
Posts: 432
themccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond repute
Re: Robot Tips For Rookie Teams

Quote:
Originally Posted by themccannman View Post
Here's a presentation Mike Corsetto and I gave to our team just a couple months ago. Should give rookie teams a good place to start.

https://www.dropbox.com/s/tp700bu4l9...0workshop.pptx
Last post on the last page, I really think this will help rookie teams so I just wanted to make sure it wasn't missed by people looking.
__________________
All posts here are purely my own opinion.
2011-2015: 1678
2016: 846
2017 - current: 3501
  #7   Spotlight this post!  
Unread 02-12-2013, 22:48
yash101 yash101 is offline
Curiosity | I have too much of it!
AKA: null
no team
 
Join Date: Oct 2012
Rookie Year: 2012
Location: devnull
Posts: 1,191
yash101 is an unknown quantity at this point
Wink Re: Robot Tips For Rookie Teams

I looked at that presentation. It was quite through and full of important information. Another good thing is that it is in Plain English!
  #8   Spotlight this post!  
Unread 03-12-2013, 00:25
cmrnpizzo14's Avatar
cmrnpizzo14 cmrnpizzo14 is offline
Registered User
AKA: Cam Pizzo
FRC #3173 (IgKNIGHTers)
Team Role: Mentor
 
Join Date: Jan 2011
Rookie Year: 2006
Location: Boston
Posts: 522
cmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond repute
Re: Robot Tips For Rookie Teams

1.) Have decent looking bumpers that match the FIRST color scheme, using the recommend material is best as well. Good bumpers do not make good robots but at competitions you can usually get a feel for a robot by looking at its bumpers.

2.) Watch Karthik's presentations.
http://www.youtube.com/watch?v=Apk_X-maRf8
http://www.youtube.com/watch?v=smWy7FQ8jLE

Pay attention to his section on strategic design, especially in the 2012 one. He talks about many ways to make a competitive robot without many resources. The example that he uses is that in 2012 having a small robot that could balance well on the bridges was more valuable in most regional play than a less than mediocre shooter. Follow his priority list idea. It's simple, but it works.

3.)

Read the manual! Read the manual! Read the manual! Read the manual! Read the manual!

If you don't know the rules you aren't really playing. Think of that friend that wants to play Settlers of Catan, even though you don't know how, that says he will just explain the rules as he goes along. It's no fun and really hard for both of you. Learn the rules before you play.
__________________
FIRST Team 3173 The IgKNIGHTers

"Where should we put the battery?"
  #9   Spotlight this post!  
Unread 03-12-2013, 00:48
Whippet's Avatar
Whippet Whippet is offline
MIT Class of 2020
AKA: Luis Trueba
FRC #4301 (New Tech Narcissists)
Team Role: Alumni
 
Join Date: Feb 2011
Rookie Year: 2011
Location: Cambridge, MA
Posts: 1,187
Whippet has a reputation beyond reputeWhippet has a reputation beyond reputeWhippet has a reputation beyond reputeWhippet has a reputation beyond reputeWhippet has a reputation beyond reputeWhippet has a reputation beyond reputeWhippet has a reputation beyond reputeWhippet has a reputation beyond reputeWhippet has a reputation beyond reputeWhippet has a reputation beyond reputeWhippet has a reputation beyond repute
Send a message via Yahoo to Whippet
Re: Robot Tips For Rookie Teams

No matter how good of an idea it seems like, or how much weight it will save, do NOT use castors in your drivebase. Your drivers will thank you for it.
__________________
2010: FRC 3043, Build Assistant
2011: FRC 3043, Head of Minibot subteam; FLL 12762, Team Captain
2012: FRC 3043, Electrical; FLL 12762, Team Captain; FTC 5670, Team Captain
2013: FRC 4301, Electrical, Team Co-Captain
2014: FRC 4301, Electrical/Programming, Team Co-Captain
2015: FRC 4301, Electrical/Programming, Team Captain
2016: FRC 4301, Chief Technical Officer; FTC 10860, 10861, and 11004: Mentor. Winner, Hub City Regional (3310 & 4063)
  #10   Spotlight this post!  
Unread 03-12-2013, 07:36
Unsung FIRST Hero
Al Skierkiewicz Al Skierkiewicz is offline
Broadcast Eng/Chief Robot Inspector
AKA: Big Al WFFA 2005
FRC #0111 (WildStang)
Team Role: Engineer
 
Join Date: Jun 2001
Rookie Year: 1996
Location: Wheeling, IL
Posts: 10,770
Al Skierkiewicz has a reputation beyond reputeAl Skierkiewicz has a reputation beyond reputeAl Skierkiewicz has a reputation beyond reputeAl Skierkiewicz has a reputation beyond reputeAl Skierkiewicz has a reputation beyond reputeAl Skierkiewicz has a reputation beyond reputeAl Skierkiewicz has a reputation beyond reputeAl Skierkiewicz has a reputation beyond reputeAl Skierkiewicz has a reputation beyond reputeAl Skierkiewicz has a reputation beyond reputeAl Skierkiewicz has a reputation beyond repute
Re: Robot Tips For Rookie Teams

There is a lot of information to be had on the FRC website, documents for mentors are very helpful.
You will want a robot cart at your competitions. Carrying the robot to the field gets old after the second match.
Bring the KOP to your competition. You never know what you will need (or forgot to add to the robot). You can't put on what you don't have.
Inspectors are your friends. They are they to help you or find someone who can. They are tasked with making your weekend fun and memorable for your students. They will explain all the nuances of being at your first event and help you work towards success and a possible award. Inspectors are there to help you compete (and be compliant with the rules) not to prevent you from competing.
__________________
Good Luck All. Learn something new, everyday!
Al
WB9UVJ
www.wildstang.org
________________________
Storming the Tower since 1996.
  #11   Spotlight this post!  
Unread 03-12-2013, 07:54
Taylor's Avatar
Taylor Taylor is offline
Professor of Thinkology, ThD
AKA: @taylorstem
FRC #3487 (EarthQuakers)
Team Role: Teacher
 
Join Date: Jan 2006
Rookie Year: 2006
Location: Indianapolis, IN, USA 46227
Posts: 4,593
Taylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond repute
Re: Robot Tips For Rookie Teams

1. Get in touch with your Regional Director or Senior Mentor. Find out what teams are in the area.
2. Invite the area teams to your workspace - or invite yourself to theirs. Have donuts. Make friends.
3. Find out what these local teams are excellent at, then contact them for tips and tricks throughout your design and build.
4. Weeks 3-5 are the toughest - find some way to stay motivated and on-task. Don't lose sight of the fun of the program, but don't let the fun overtake the work.
5. Design your pits during build season. Note which tools and hardware you are using, so you'll have them at events.
6. Schedule in time to do programming throughout the build season.
__________________
Hi!
  #12   Spotlight this post!  
Unread 03-12-2013, 08:45
thefro526's Avatar
thefro526 thefro526 is offline
Mentor for Hire.
AKA: Dustin Benedict
no team (EWCP, MAR, FRC 708)
Team Role: Mentor
 
Join Date: Aug 2006
Rookie Year: 2005
Location: New Jersey
Posts: 2,599
thefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond reputethefro526 has a reputation beyond repute
Send a message via AIM to thefro526 Send a message via MSN to thefro526
Re: Robot Tips For Rookie Teams

- As mentioned before, the Kit of Parts drive train is an invaluable resource, and out of the box, it'll out perform a good half of the 'custom' drives built in a given year. If you've got the time, and the money, using a handful of COTS components to upgrade, whether they be from AndyMark, VexPro, West Coast Products, etc, can end up being very worth while. 1114 Produced a document outlining how to build a 'Kit Bot on Steroids' which is something achievable my more teams than not and will perform well enough to keep up with just about anyone.

- Your Drive Train is the single most important (non-control system) thing on your robot. Do no compromise the drive without good reason. I can think of numerous occasions where a has shown up to an event with a broken/under-performing/bad manipulator and still made a significant contribution to their alliances efforts by being able to drive reliably, consistently and intelligently.

- Make Friends. A lot of teams, Rookie and Veterans alike seem to spend the 6 weeks of build season in a vacuum for fear of giving up the 'secret sauce'. Trust me, it's not exactly a good idea - although, every team has the right to share as little or as much as they want with the world. Sometimes a quick 5 - minute discussion with a local team (or not so local team) can be an excellent catalyst for new ideas, or improvements to current ones, or the voice of reason to a bad strategy.

- Keep it Simple. FRC History has taught us that Simple Robots can do amazing things once on the field. Find one part of the game objective, and do it very well, and you'll have a place on someone's elimination alliance more often than not. Also, on the same train of thought, be aware that it is possible to 'over-simplify' something, especially certain mechanisms - sometimes an extra motor or degree of freedom will 'add complexity' to the system - but make it easier to operate overall. It's a battle that a lot of teams fight every year, but if you're aware of it up front, it's an easy one to come out on the upside of.
__________________
-Dustin Benedict
2005-2012 - Student & Mentor FRC 816
2012-2014 - Technical Mentor, 2014 Drive Coach FRC 341
Current - Mentor FRC 2729, FRC 708
  #13   Spotlight this post!  
Unread 03-12-2013, 12:19
yash101 yash101 is offline
Curiosity | I have too much of it!
AKA: null
no team
 
Join Date: Oct 2012
Rookie Year: 2012
Location: devnull
Posts: 1,191
yash101 is an unknown quantity at this point
Re: Robot Tips For Rookie Teams

Make sure you have a drivetrain. I remember that there were some climbing teams with no drivetrain. Even if you aren't going to use it, have it for in case. That way you will be able to reposition yourself, even if you are targeting only climbing!
  #14   Spotlight this post!  
Unread 03-12-2013, 12:59
Akash Rastogi Akash Rastogi is offline
Jim Zondag is my Spirit Animal
FRC #2170 (Titanium Tomahawks)
Team Role: Mentor
 
Join Date: Feb 2007
Rookie Year: 2006
Location: Manchester, Connecticut
Posts: 7,003
Akash Rastogi has a reputation beyond reputeAkash Rastogi has a reputation beyond reputeAkash Rastogi has a reputation beyond reputeAkash Rastogi has a reputation beyond reputeAkash Rastogi has a reputation beyond reputeAkash Rastogi has a reputation beyond reputeAkash Rastogi has a reputation beyond reputeAkash Rastogi has a reputation beyond reputeAkash Rastogi has a reputation beyond reputeAkash Rastogi has a reputation beyond reputeAkash Rastogi has a reputation beyond repute
Re: Robot Tips For Rookie Teams

Quote:
Originally Posted by thefro526 View Post
- Make Friends. A lot of teams, Rookie and Veterans alike seem to spend the 6 weeks of build season in a vacuum for fear of giving up the 'secret sauce'. Trust me, it's not exactly a good idea - although, every team has the right to share as little or as much as they want with the world. Sometimes a quick 5 - minute discussion with a local team (or not so local team) can be an excellent catalyst for new ideas, or improvements to current ones, or the voice of reason to a bad strategy.
This is the biggest piece of advice I would give to rookies as well. There's no such thing as a team that accomplishes everything on their own. Branch out and ask for help. Don't end up in your own little bubble, especially if you are a struggling veteran team.

Another big suggestion - continue to raise money throughout build and competition season. You WILL need to purchase new parts, rent buses, or get hotel rooms. You most likely will run out of money, so don't stop fundraising. Money is also crucial to being able to improve your robot throughout the season if you need to change motors or transmissions or electronics. When you get to the point where you think you have enough money, keep raising money.
__________________
My posts and opinions do not necessarily reflect those of my affiliated team.
['16-'xx]: Mentor FRC 2170 | ['11-'13]: Co-Founder/Mentor FRC 3929 | ['06-'10]: Student FRC 11 - MORT | ['08-'12]: Founder - EWCP (OG)
  #15   Spotlight this post!  
Unread 03-12-2013, 21:55
yash101 yash101 is offline
Curiosity | I have too much of it!
AKA: null
no team
 
Join Date: Oct 2012
Rookie Year: 2012
Location: devnull
Posts: 1,191
yash101 is an unknown quantity at this point
Re: Robot Tips For Rookie Teams

I do not know if this is necessarily important, but make good friends, talk with others, socialize and maybe even exchange phone numbers! That way, if you run into a problem, you will have a contact with whom you may get help in the solution!
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 17:22.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi